Fix LINT broken by dfa0c15ce045705f05487d623dc7beca6c945b4b

This commit is contained in:
Loic Blot 2017-05-21 17:30:00 +02:00
parent dfa0c15ce0
commit de840fe271
No known key found for this signature in database
GPG Key ID: EFAA458E8C153987
2 changed files with 11 additions and 11 deletions

@ -269,7 +269,7 @@ int ModApiClient::l_get_item_def(lua_State *L)
IItemDefManager *idef = gdef->idef(); IItemDefManager *idef = gdef->idef();
assert(idef); assert(idef);
if (!lua_isstring(L, 1)) if (!lua_isstring(L, 1))
return 0; return 0;
@ -277,10 +277,10 @@ int ModApiClient::l_get_item_def(lua_State *L)
if (!idef->isKnown(name)) if (!idef->isKnown(name))
return 0; return 0;
const ItemDefinition &def = idef->get(name); const ItemDefinition &def = idef->get(name);
push_item_definition_full(L, def);
return 1; push_item_definition_full(L, def);
return 1;
} }
// get_node_def(nodename) // get_node_def(nodename)
@ -288,20 +288,20 @@ int ModApiClient::l_get_node_def(lua_State *L)
{ {
IGameDef *gdef = getGameDef(L); IGameDef *gdef = getGameDef(L);
assert(gdef); assert(gdef);
INodeDefManager *ndef = gdef->ndef(); INodeDefManager *ndef = gdef->ndef();
assert(ndef); assert(ndef);
if (!lua_isstring(L, 1)) if (!lua_isstring(L, 1))
return 0; return 0;
const std::string &name = lua_tostring(L, 1); const std::string &name = lua_tostring(L, 1);
const ContentFeatures &cf = ndef->get(ndef->getId(name)); const ContentFeatures &cf = ndef->get(ndef->getId(name));
if (cf.name != name) // Unknown node. | name = <whatever>, cf.name = ignore if (cf.name != name) // Unknown node. | name = <whatever>, cf.name = ignore
return 0; return 0;
push_content_features(L, cf); push_content_features(L, cf);
return 1; return 1;
} }

@ -76,10 +76,10 @@ private:
// get_server_info() // get_server_info()
static int l_get_server_info(lua_State *L); static int l_get_server_info(lua_State *L);
// get_item_def(itemstring) // get_item_def(itemstring)
static int l_get_item_def(lua_State *L); static int l_get_item_def(lua_State *L);
// get_node_def(nodename) // get_node_def(nodename)
static int l_get_node_def(lua_State *L); static int l_get_node_def(lua_State *L);