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Fix pkgmgr game install with RUN_IN_PLACE=0 (#8113)
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@ -687,7 +687,7 @@ int ModApiMainMenu::l_get_texturepath_share(lua_State *L)
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int ModApiMainMenu::l_create_dir(lua_State *L) {
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const char *path = luaL_checkstring(L, 1);
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if (ModApiMainMenu::isMinetestPath(path)) {
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if (ModApiMainMenu::mayModifyPath(path)) {
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lua_pushboolean(L, fs::CreateAllDirs(path));
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return 1;
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}
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@ -703,7 +703,7 @@ int ModApiMainMenu::l_delete_dir(lua_State *L)
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std::string absolute_path = fs::RemoveRelativePathComponents(path);
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if (ModApiMainMenu::isMinetestPath(absolute_path)) {
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if (ModApiMainMenu::mayModifyPath(absolute_path)) {
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lua_pushboolean(L, fs::RecursiveDelete(absolute_path));
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return 1;
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}
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@ -728,7 +728,7 @@ int ModApiMainMenu::l_copy_dir(lua_State *L)
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std::string absolute_destination = fs::RemoveRelativePathComponents(destination);
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std::string absolute_source = fs::RemoveRelativePathComponents(source);
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if ((ModApiMainMenu::isMinetestPath(absolute_destination))) {
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if ((ModApiMainMenu::mayModifyPath(absolute_destination))) {
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bool retval = fs::CopyDir(absolute_source,absolute_destination);
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if (retval && (!keep_source)) {
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@ -750,7 +750,7 @@ int ModApiMainMenu::l_extract_zip(lua_State *L)
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std::string absolute_destination = fs::RemoveRelativePathComponents(destination);
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if (ModApiMainMenu::isMinetestPath(absolute_destination)) {
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if (ModApiMainMenu::mayModifyPath(absolute_destination)) {
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fs::CreateAllDirs(absolute_destination);
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io::IFileSystem *fs = RenderingEngine::get_filesystem();
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@ -838,28 +838,23 @@ int ModApiMainMenu::l_get_mainmenu_path(lua_State *L)
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}
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/******************************************************************************/
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bool ModApiMainMenu::isMinetestPath(std::string path)
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bool ModApiMainMenu::mayModifyPath(const std::string &path)
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{
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if (fs::PathStartsWith(path,fs::TempPath()))
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if (fs::PathStartsWith(path, fs::TempPath()))
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return true;
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/* games */
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if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_share + DIR_DELIM + "games")))
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if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM "games")))
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return true;
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/* mods */
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if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "mods")))
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if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM "mods")))
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return true;
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/* mods */
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if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "textures")))
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if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM "textures")))
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return true;
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/* worlds */
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if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "worlds")))
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if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM "worlds")))
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return true;
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return false;
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}
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@ -895,7 +890,7 @@ int ModApiMainMenu::l_download_file(lua_State *L)
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//check path
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std::string absolute_destination = fs::RemoveRelativePathComponents(target);
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if (ModApiMainMenu::isMinetestPath(absolute_destination)) {
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if (ModApiMainMenu::mayModifyPath(absolute_destination)) {
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if (GUIEngine::downloadFile(url,absolute_destination)) {
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lua_pushboolean(L,true);
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return 1;
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@ -53,11 +53,12 @@ private:
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static int getBoolData(lua_State *L, std::string name,bool& valid);
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/**
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* check if a path is within some of minetests folders
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* Checks if a path may be modified. Paths in the temp directory or the user
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* games, mods, textures, or worlds directories may be modified.
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* @param path path to check
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* @return true/false
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* @return true if the path may be modified
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*/
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static bool isMinetestPath(std::string path);
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static bool mayModifyPath(const std::string &path);
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//api calls
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