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fix
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cbc6b2b394
commit
dfb0f14d95
@ -434,9 +434,8 @@ void SelfType::MeshExtractor::deferAddMesh(
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indices = generateIndices(vertices->size());
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}
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auto *meshbuf = m_irr_model->addMeshBuffer();
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meshbuf->append(vertices->data(), vertices->size(),
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indices.data(), indices.size());
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m_irr_model->addMeshBuffer(
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SSkinMeshBuffer(std::move(*vertices), std::move(indices)));
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const auto buffer_id = m_irr_model->getMeshBufferCount() - 1;
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if (!skinIdx.has_value())
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@ -584,7 +583,7 @@ void SelfType::MeshExtractor::loadNode(
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}
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}
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void SelfType::MeshExtractor::loadNodes() const
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void SelfType::MeshExtractor::loadNodes()
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{
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m_loaded_nodes = std::vector<CSkinnedMesh::SJoint *>(m_gltf_model.nodes->size());
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@ -605,7 +604,7 @@ void SelfType::MeshExtractor::loadNodes() const
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}
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}
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void CMFL::MeshExtractor::loadSkins()
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void SelfType::MeshExtractor::loadSkins()
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{
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if (!m_gltf_model.skins.has_value())
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return;
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@ -622,7 +621,7 @@ void CMFL::MeshExtractor::loadSkins()
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}
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}
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void CMFL::MeshExtractor::loadAnimation(const std::size_t animIdx)
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void SelfType::MeshExtractor::loadAnimation(const std::size_t animIdx)
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{
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const auto &anim = m_gltf_model.animations->at(animIdx);
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for (const auto &channel : anim.channels) {
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@ -672,7 +671,7 @@ void CMFL::MeshExtractor::loadAnimation(const std::size_t animIdx)
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}
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}
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void CMFL::MeshExtractor::load()
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void SelfType::MeshExtractor::load()
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{
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loadNodes();
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for (const auto &loadMesh : m_mesh_loaders) {
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