Much better API for auth.{cpp, h}

* No function overloading
* Adhere coding style and with method names following
  lowercase_underscore_style
* Use std::string in external API, handling these is
  much more fun
This commit is contained in:
est31 2016-03-09 03:12:22 +01:00
parent bb2ee54d3b
commit e0151d1054
5 changed files with 112 additions and 103 deletions

@ -399,7 +399,7 @@ void Client::step(float dtime)
memset(pName, 0, PLAYERNAME_SIZE * sizeof(char)); memset(pName, 0, PLAYERNAME_SIZE * sizeof(char));
memset(pPassword, 0, PASSWORD_SIZE * sizeof(char)); memset(pPassword, 0, PASSWORD_SIZE * sizeof(char));
std::string hashed_password = translatePassword(myplayer->getName(), m_password); std::string hashed_password = translate_password(myplayer->getName(), m_password);
snprintf(pName, PLAYERNAME_SIZE, "%s", myplayer->getName()); snprintf(pName, PLAYERNAME_SIZE, "%s", myplayer->getName());
snprintf(pPassword, PASSWORD_SIZE, "%s", hashed_password.c_str()); snprintf(pPassword, PASSWORD_SIZE, "%s", hashed_password.c_str());
@ -1031,18 +1031,14 @@ void Client::startAuth(AuthMechanism chosen_auth_mechanism)
switch (chosen_auth_mechanism) { switch (chosen_auth_mechanism) {
case AUTH_MECHANISM_FIRST_SRP: { case AUTH_MECHANISM_FIRST_SRP: {
// send srp verifier to server // send srp verifier to server
std::string verifier;
std::string salt;
generate_srp_verifier_and_salt(getPlayerName(), m_password,
&verifier, &salt);
NetworkPacket resp_pkt(TOSERVER_FIRST_SRP, 0); NetworkPacket resp_pkt(TOSERVER_FIRST_SRP, 0);
char *salt, *bytes_v; resp_pkt << salt << verifier << (u8)((m_password == "") ? 1 : 0);
std::size_t len_salt, len_v;
salt = NULL;
getSRPVerifier(getPlayerName(), m_password,
&salt, &len_salt, &bytes_v, &len_v);
resp_pkt
<< std::string((char*)salt, len_salt)
<< std::string((char*)bytes_v, len_v)
<< (u8)((m_password == "") ? 1 : 0);
free(salt);
free(bytes_v);
Send(&resp_pkt); Send(&resp_pkt);
break; break;
} }
@ -1051,7 +1047,7 @@ void Client::startAuth(AuthMechanism chosen_auth_mechanism)
u8 based_on = 1; u8 based_on = 1;
if (chosen_auth_mechanism == AUTH_MECHANISM_LEGACY_PASSWORD) { if (chosen_auth_mechanism == AUTH_MECHANISM_LEGACY_PASSWORD) {
m_password = translatePassword(getPlayerName(), m_password); m_password = translate_password(getPlayerName(), m_password);
based_on = 0; based_on = 0;
} }
@ -1197,8 +1193,8 @@ void Client::sendChangePassword(const std::string &oldpassword,
m_new_password = newpassword; m_new_password = newpassword;
startAuth(choseAuthMech(m_sudo_auth_methods)); startAuth(choseAuthMech(m_sudo_auth_methods));
} else { } else {
std::string oldpwd = translatePassword(playername, oldpassword); std::string oldpwd = translate_password(playername, oldpassword);
std::string newpwd = translatePassword(playername, newpassword); std::string newpwd = translate_password(playername, newpassword);
NetworkPacket pkt(TOSERVER_PASSWORD_LEGACY, 2 * PASSWORD_SIZE); NetworkPacket pkt(TOSERVER_PASSWORD_LEGACY, 2 * PASSWORD_SIZE);

@ -261,9 +261,9 @@ void Server::handleCommand_Init(NetworkPacket* pkt)
auth_mechs |= AUTH_MECHANISM_FIRST_SRP; auth_mechs |= AUTH_MECHANISM_FIRST_SRP;
} else { } else {
// Take care of default passwords. // Take care of default passwords.
client->enc_pwd = getSRPVerifier(playerName, default_password); client->enc_pwd = get_encoded_srp_verifier(playerName, default_password);
auth_mechs |= AUTH_MECHANISM_SRP; auth_mechs |= AUTH_MECHANISM_SRP;
// Create auth, but only on successful login // Allocate player in db, but only on successful login.
client->create_player_on_auth_success = true; client->create_player_on_auth_success = true;
} }
} }
@ -549,7 +549,7 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
std::string raw_default_password = std::string raw_default_password =
g_settings->get("default_password"); g_settings->get("default_password");
std::string initial_password = std::string initial_password =
translatePassword(playername, raw_default_password); translate_password(playername, raw_default_password);
// If default_password is empty, allow any initial password // If default_password is empty, allow any initial password
if (raw_default_password.length() == 0) if (raw_default_password.length() == 0)
@ -1831,7 +1831,7 @@ void Server::handleCommand_FirstSrp(NetworkPacket* pkt)
std::string initial_ver_key; std::string initial_ver_key;
initial_ver_key = encodeSRPVerifier(verification_key, salt); initial_ver_key = encode_srp_verifier(verification_key, salt);
m_script->createAuth(playername, initial_ver_key); m_script->createAuth(playername, initial_ver_key);
acceptAuth(pkt->getPeerId(), false); acceptAuth(pkt->getPeerId(), false);
@ -1843,7 +1843,7 @@ void Server::handleCommand_FirstSrp(NetworkPacket* pkt)
return; return;
} }
m_clients.event(pkt->getPeerId(), CSE_SudoLeave); m_clients.event(pkt->getPeerId(), CSE_SudoLeave);
std::string pw_db_field = encodeSRPVerifier(verification_key, salt); std::string pw_db_field = encode_srp_verifier(verification_key, salt);
bool success = m_script->setPassword(playername, pw_db_field); bool success = m_script->setPassword(playername, pw_db_field);
if (success) { if (success) {
actionstream << playername << " changes password" << std::endl; actionstream << playername << " changes password" << std::endl;
@ -1917,22 +1917,14 @@ void Server::handleCommand_SrpBytesA(NetworkPacket* pkt)
client->chosen_mech = chosen; client->chosen_mech = chosen;
std::string bytes_s; std::string salt;
std::string bytes_v; std::string verifier;
if (based_on == 0) { if (based_on == 0) {
char *p_bytes_s = 0;
size_t len_s = 0; generate_srp_verifier_and_salt(client->getName(), client->enc_pwd,
char *p_bytes_v = 0; &verifier, &salt);
size_t len_v = 0; } else if (!decode_srp_verifier_and_salt(client->enc_pwd, &verifier, &salt)) {
getSRPVerifier(client->getName(), client->enc_pwd,
&p_bytes_s, &len_s,
&p_bytes_v, &len_v);
bytes_s = std::string(p_bytes_s, len_s);
bytes_v = std::string(p_bytes_v, len_v);
free(p_bytes_s);
free(p_bytes_v);
} else if (!decodeSRPVerifier(client->enc_pwd, &bytes_s, &bytes_v)) {
// Non-base64 errors should have been catched in the init handler // Non-base64 errors should have been catched in the init handler
actionstream << "Server: User " << client->getName() actionstream << "Server: User " << client->getName()
<< " tried to log in, but srp verifier field" << " tried to log in, but srp verifier field"
@ -1946,8 +1938,8 @@ void Server::handleCommand_SrpBytesA(NetworkPacket* pkt)
client->auth_data = srp_verifier_new(SRP_SHA256, SRP_NG_2048, client->auth_data = srp_verifier_new(SRP_SHA256, SRP_NG_2048,
client->getName().c_str(), client->getName().c_str(),
(const unsigned char *) bytes_s.c_str(), bytes_s.size(), (const unsigned char *) salt.c_str(), salt.size(),
(const unsigned char *) bytes_v.c_str(), bytes_v.size(), (const unsigned char *) verifier.c_str(), verifier.size(),
(const unsigned char *) bytes_A.c_str(), bytes_A.size(), (const unsigned char *) bytes_A.c_str(), bytes_A.size(),
NULL, 0, NULL, 0,
(unsigned char **) &bytes_B, &len_B, NULL, NULL); (unsigned char **) &bytes_B, &len_B, NULL, NULL);
@ -1966,7 +1958,7 @@ void Server::handleCommand_SrpBytesA(NetworkPacket* pkt)
} }
NetworkPacket resp_pkt(TOCLIENT_SRP_BYTES_S_B, 0, pkt->getPeerId()); NetworkPacket resp_pkt(TOCLIENT_SRP_BYTES_S_B, 0, pkt->getPeerId());
resp_pkt << bytes_s << std::string(bytes_B, len_B); resp_pkt << salt << std::string(bytes_B, len_B);
Send(&resp_pkt); Send(&resp_pkt);
} }

@ -251,7 +251,7 @@ int ModApiUtil::l_get_password_hash(lua_State *L)
NO_MAP_LOCK_REQUIRED; NO_MAP_LOCK_REQUIRED;
std::string name = luaL_checkstring(L, 1); std::string name = luaL_checkstring(L, 1);
std::string raw_password = luaL_checkstring(L, 2); std::string raw_password = luaL_checkstring(L, 2);
std::string hash = translatePassword(name, raw_password); std::string hash = translate_password(name, raw_password);
lua_pushstring(L, hash.c_str()); lua_pushstring(L, hash.c_str());
return 1; return 1;
} }

@ -1,6 +1,6 @@
/* /*
Minetest Minetest
Copyright (C) 2015 est31 <MTest31@outlook.com> Copyright (C) 2015, 2016 est31 <MTest31@outlook.com>
This program is free software; you can redistribute it and/or modify This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by it under the terms of the GNU Lesser General Public License as published by
@ -31,7 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
// their password. (Exception : if the password field is // their password. (Exception : if the password field is
// blank, we send a blank password - this is for backwards // blank, we send a blank password - this is for backwards
// compatibility with password-less players). // compatibility with password-less players).
std::string translatePassword(const std::string &name, std::string translate_password(const std::string &name,
const std::string &password) const std::string &password)
{ {
if (password.length() == 0) if (password.length() == 0)
@ -46,7 +46,11 @@ std::string translatePassword(const std::string &name,
return pwd; return pwd;
} }
void getSRPVerifier(const std::string &name, // Call lower level SRP code to generate a verifier with the
// given pointers. Contains the preparations, call parameters
// and error checking common to all srp verifier generation code.
// See docs of srp_create_salted_verification_key for more info.
static inline void gen_srp_v(const std::string &name,
const std::string &password, char **salt, size_t *salt_len, const std::string &password, char **salt, size_t *salt_len,
char **bytes_v, size_t *len_v) char **bytes_v, size_t *len_v)
{ {
@ -58,48 +62,52 @@ void getSRPVerifier(const std::string &name,
FATAL_ERROR_IF(res != SRP_OK, "Couldn't create salted SRP verifier"); FATAL_ERROR_IF(res != SRP_OK, "Couldn't create salted SRP verifier");
} }
// Get a db-ready SRP verifier /// Creates a verification key with given salt and password.
// If the salt param is NULL, one is automatically generated. std::string generate_srp_verifier(const std::string &name,
// Please free() it afterwards. You shouldn't use it for other purposes,
// as you will need the contents of salt_len too.
inline static std::string getSRPVerifier(const std::string &name,
const std::string &password, char ** salt, size_t salt_len)
{
char * bytes_v = NULL;
size_t len_v;
getSRPVerifier(name, password, salt, &salt_len,
&bytes_v, &len_v);
assert(*salt); // usually, srp_create_salted_verification_key promises us to return SRP_ERR when *salt == NULL
std::string ret_val = encodeSRPVerifier(std::string(bytes_v, len_v),
std::string(*salt, salt_len));
free(bytes_v);
return ret_val;
}
// Get a db-ready SRP verifier
std::string getSRPVerifier(const std::string &name,
const std::string &password)
{
char * salt = NULL;
std::string ret_val = getSRPVerifier(name,
password, &salt, 0);
free(salt);
return ret_val;
}
// Get a db-ready SRP verifier
std::string getSRPVerifier(const std::string &name,
const std::string &password, const std::string &salt) const std::string &password, const std::string &salt)
{ {
// The implementation won't change the salt if its set, size_t salt_len = salt.size();
// therefore we can cast. // The API promises us that the salt doesn't
char *salt_cstr = (char *)salt.c_str(); // get modified if &salt_ptr isn't NULL.
return getSRPVerifier(name, password, char *salt_ptr = (char *)salt.c_str();
&salt_cstr, salt.size());
char *bytes_v = NULL;
size_t verifier_len = 0;
gen_srp_v(name, password, &salt_ptr, &salt_len, &bytes_v, &verifier_len);
std::string verifier = std::string(bytes_v, verifier_len);
free(bytes_v);
return verifier;
} }
// Make a SRP verifier db-ready /// Creates a verification key and salt with given password.
std::string encodeSRPVerifier(const std::string &verifier, void generate_srp_verifier_and_salt(const std::string &name,
const std::string &password, std::string *verifier,
std::string *salt)
{
char *bytes_v = NULL;
size_t verifier_len;
char *salt_ptr = NULL;
size_t salt_len;
gen_srp_v(name, password, &salt_ptr, &salt_len, &bytes_v, &verifier_len);
*verifier = std::string(bytes_v, verifier_len);
*salt = std::string(salt_ptr, salt_len);
free(bytes_v);
free(salt_ptr);
}
/// Gets an SRP verifier, generating a salt,
/// and encodes it as DB-ready string.
std::string get_encoded_srp_verifier(const std::string &name,
const std::string &password)
{
std::string verifier;
std::string salt;
generate_srp_verifier_and_salt(name, password, &verifier, &salt);
return encode_srp_verifier(verifier, salt);
}
/// Converts the passed SRP verifier into a DB-ready format.
std::string encode_srp_verifier(const std::string &verifier,
const std::string &salt) const std::string &salt)
{ {
std::ostringstream ret_str; std::ostringstream ret_str;
@ -109,21 +117,21 @@ std::string encodeSRPVerifier(const std::string &verifier,
return ret_str.str(); return ret_str.str();
} }
bool decodeSRPVerifier(const std::string &enc_pwd, /// Reads the DB-formatted SRP verifier and gets the verifier
std::string *salt, std::string *bytes_v) /// and salt components.
bool decode_srp_verifier_and_salt(const std::string &encoded,
std::string *verifier, std::string *salt)
{ {
std::vector<std::string> pwd_components = str_split(enc_pwd, '#'); std::vector<std::string> components = str_split(encoded, '#');
if ((pwd_components.size() != 4) if ((components.size() != 4)
|| (pwd_components[1] != "1") // 1 means srp || (components[1] != "1") // 1 means srp
|| !base64_is_valid(pwd_components[2]) || !base64_is_valid(components[2])
|| !base64_is_valid(pwd_components[3])) || !base64_is_valid(components[3]))
return false; return false;
std::string salt_str = base64_decode(pwd_components[2]); *salt = base64_decode(components[2]);
std::string bytes_v_str = base64_decode(pwd_components[3]); *verifier = base64_decode(components[3]);
*salt = salt_str;
*bytes_v = bytes_v_str;
return true; return true;
} }

@ -1,6 +1,6 @@
/* /*
Minetest Minetest
Copyright (C) 2015 est31 <MTest31@outlook.com> Copyright (C) 2015, 2016 est31 <MTest31@outlook.com>
This program is free software; you can redistribute it and/or modify This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by it under the terms of the GNU Lesser General Public License as published by
@ -20,18 +20,31 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifndef AUTH_H #ifndef AUTH_H
#define AUTH_H #define AUTH_H
std::string translatePassword(const std::string &name, /// Gets the base64 encoded legacy password db entry.
std::string translate_password(const std::string &name,
const std::string &password); const std::string &password);
void getSRPVerifier(const std::string &name,
const std::string &password, char **salt, size_t *salt_len, /// Creates a verification key with given salt and password.
char **bytes_v, size_t *len_v); std::string generate_srp_verifier(const std::string &name,
std::string getSRPVerifier(const std::string &name,
const std::string &password);
std::string getSRPVerifier(const std::string &name,
const std::string &password, const std::string &salt); const std::string &password, const std::string &salt);
std::string encodeSRPVerifier(const std::string &verifier,
/// Creates a verification key and salt with given password.
void generate_srp_verifier_and_salt(const std::string &name,
const std::string &password, std::string *verifier,
std::string *salt);
/// Gets an SRP verifier, generating a salt,
/// and encodes it as DB-ready string.
std::string get_encoded_srp_verifier(const std::string &name,
const std::string &password);
/// Converts the passed SRP verifier into a DB-ready format.
std::string encode_srp_verifier(const std::string &verifier,
const std::string &salt); const std::string &salt);
bool decodeSRPVerifier(const std::string &enc_pwd,
/// Reads the DB-formatted SRP verifier and gets the verifier
/// and salt components.
bool decode_srp_verifier_and_salt(const std::string &encoded,
std::string *salt, std::string *bytes_v); std::string *salt, std::string *bytes_v);
#endif #endif