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Fix .zip extraction (mod store)
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parent
146f77fdb7
commit
e102cbd840
@ -859,19 +859,19 @@ int ModApiMainMenu::l_extract_zip(lua_State *L)
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unsigned int number_of_files = files_in_zip->getFileCount();
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for (unsigned int i=0; i < number_of_files; i++) {
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for (unsigned int i=0; i < number_of_files; i++) {
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std::string fullpath = destination;
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fullpath += DIR_DELIM;
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fullpath += files_in_zip->getFullFileName(i).c_str();
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std::string fullpath_dir = fs::RemoveLastPathComponent(fullpath);
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if (files_in_zip->isDirectory(i)) {
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if (! fs::CreateAllDirs(fullpath) ) {
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if (!files_in_zip->isDirectory(i)) {
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if (!fs::PathExists(fullpath_dir) && !fs::CreateAllDirs(fullpath_dir)) {
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fs->removeFileArchive(fs->getFileArchiveCount()-1);
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lua_pushboolean(L,false);
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return 1;
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}
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}
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else {
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io::IReadFile* toread = opened_zip->createAndOpenFile(i);
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FILE *targetfile = fopen(fullpath.c_str(),"wb");
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@ -883,7 +883,7 @@ int ModApiMainMenu::l_extract_zip(lua_State *L)
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}
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char read_buffer[1024];
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unsigned int total_read = 0;
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long total_read = 0;
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while (total_read < toread->getSize()) {
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