From e17455cb2231ac1075dc349429716908aca9be06 Mon Sep 17 00:00:00 2001 From: Muhammad Rifqi Priyo Susanto Date: Fri, 5 Jan 2024 06:39:11 +0700 Subject: [PATCH] Remove server's address and port from pause menu (#14082) --- src/client/game.cpp | 17 +++++++---------- 1 file changed, 7 insertions(+), 10 deletions(-) diff --git a/src/client/game.cpp b/src/client/game.cpp index 0ba2dac44..32c4bbcab 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -4524,19 +4524,16 @@ void Game::showPauseMenu() << "\n" << strgettext("Game info:") << "\n"; const std::string &address = client->getAddressName(); - static const std::string mode = strgettext("- Mode: "); + os << strgettext("- Mode: "); if (!simple_singleplayer_mode) { - Address serverAddress = client->getServerAddress(); - if (!address.empty()) { - os << mode << strgettext("Remote server") << "\n" - << strgettext("- Address: ") << address; - } else { - os << mode << strgettext("Hosting server"); - } - os << "\n" << strgettext("- Port: ") << serverAddress.getPort() << "\n"; + if (address.empty()) + os << strgettext("Hosting server"); + else + os << strgettext("Remote server"); } else { - os << mode << strgettext("Singleplayer") << "\n"; + os << strgettext("Singleplayer"); } + os << "\n"; if (simple_singleplayer_mode || address.empty()) { static const std::string on = strgettext("On"); static const std::string off = strgettext("Off");