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Remove top left minetest watermark
Move version information into the window caption. On popular player request. Fixes #4209.
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commit
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@ -34,6 +34,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "fontengine.h"
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#include "joystick_controller.h"
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#include "clientlauncher.h"
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#include "version.h"
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/* mainmenumanager.h
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*/
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@ -185,7 +186,9 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args)
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{
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// Set the window caption
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const wchar_t *text = wgettext("Main Menu");
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device->setWindowCaption((utf8_to_wide(PROJECT_NAME_C) + L" [" + text + L"]").c_str());
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device->setWindowCaption((utf8_to_wide(PROJECT_NAME_C) +
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L" " + utf8_to_wide(g_version_hash) +
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L" [" + text + L"]").c_str());
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delete[] text;
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try { // This is used for catching disconnects
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11
src/game.cpp
11
src/game.cpp
@ -1273,10 +1273,10 @@ static void updateChat(Client &client, f32 dtime, bool show_debug,
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setStaticText(guitext_chat, recent_chat);
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// Update gui element size and position
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s32 chat_y = 5 + line_height;
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s32 chat_y = 5;
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if (show_debug)
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chat_y += line_height;
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chat_y += 2 * line_height;
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// first pass to calculate height of text to be set
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s32 width = std::min(g_fontengine->getTextWidth(recent_chat.c_str()) + 10,
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@ -2205,6 +2205,8 @@ bool Game::createClient(const std::string &playername,
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/* Set window caption
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*/
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std::wstring str = utf8_to_wide(PROJECT_NAME_C);
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str += L" ";
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str += utf8_to_wide(g_version_hash);
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str += L" [";
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str += driver->getName();
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str += L"]";
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@ -4347,11 +4349,6 @@ void Game::updateGui(float *statustext_time, const RunStats &stats,
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<< ", RTT = " << client->getRTT();
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setStaticText(guitext, utf8_to_wide(os.str()).c_str());
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guitext->setVisible(true);
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} else if (flags.show_hud || flags.show_chat) {
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std::ostringstream os(std::ios_base::binary);
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os << PROJECT_NAME_C " " << g_version_hash;
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setStaticText(guitext, utf8_to_wide(os.str()).c_str());
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guitext->setVisible(true);
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} else {
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guitext->setVisible(false);
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}
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@ -174,8 +174,7 @@ GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
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m_sound_manager = &dummySoundManager;
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//create topleft header
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m_toplefttext = utf8_to_wide(std::string(PROJECT_NAME_C " ") +
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g_version_hash);
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m_toplefttext = L"";
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core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
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g_fontengine->getTextHeight());
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@ -571,18 +570,9 @@ bool GUIEngine::downloadFile(std::string url, std::string target)
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}
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/******************************************************************************/
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void GUIEngine::setTopleftText(std::string append)
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void GUIEngine::setTopleftText(const std::string &text)
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{
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std::wstring toset = utf8_to_wide(std::string(PROJECT_NAME_C " ") +
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g_version_hash);
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if (append != "")
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{
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toset += L" / ";
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toset += utf8_to_wide(append);
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}
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m_toplefttext = toset;
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m_toplefttext = utf8_to_wide(text);
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updateTopLeftTextSize();
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}
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@ -270,10 +270,10 @@ private:
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void drawVersion();
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/**
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* specify text to be appended to version string
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* specify text to appear as top left string
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* @param text to set
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*/
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void setTopleftText(std::string append);
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void setTopleftText(const std::string &text);
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/** pointer to gui element shown at topleft corner */
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irr::gui::IGUIStaticText* m_irr_toplefttext;
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