Middle mouse click will move 10 items around at a time.

This commit is contained in:
JacobF 2011-08-25 12:43:19 -04:00
parent efd8dabd91
commit e278742c5e

@ -309,10 +309,17 @@ bool GUIInventoryMenu::OnEvent(const SEvent& event)
}
if(event.EventType==EET_MOUSE_INPUT_EVENT)
{
if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN
|| event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN)
char amount = -1;
if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
amount = 0;
else if(event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN)
amount = 1;
else if(event.MouseInput.Event == EMIE_MMOUSE_PRESSED_DOWN)
amount = 10;
if(amount >= 0)
{
bool right = (event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN);
v2s32 p(event.MouseInput.X, event.MouseInput.Y);
//dstream<<"Mouse down at p=("<<p.X<<","<<p.Y<<")"<<std::endl;
ItemSpec s = getItemAtPos(p);
@ -343,7 +350,7 @@ bool GUIInventoryMenu::OnEvent(const SEvent& event)
{
dstream<<"Handing IACTION_MOVE to manager"<<std::endl;
IMoveAction *a = new IMoveAction();
a->count = right ? 1 : 0;
a->count = amount;
a->from_inv = m_selected_item->inventoryname;
a->from_list = m_selected_item->listname;
a->from_i = m_selected_item->i;
@ -358,7 +365,7 @@ bool GUIInventoryMenu::OnEvent(const SEvent& event)
}
// Remove selection if target was left-clicked or source
// slot was emptied
if(right == false || source_empties)
if(amount == 0 || source_empties)
{
delete m_selected_item;
m_selected_item = NULL;