mirror of
https://github.com/minetest/minetest.git
synced 2024-12-24 15:12:23 +01:00
Add ObjectRef:get_inventory() and add stuff to documentation comments
This commit is contained in:
parent
6be5441176
commit
e48ccd7943
@ -110,7 +110,10 @@
|
|||||||
-- minetest.chat_send_all(text)
|
-- minetest.chat_send_all(text)
|
||||||
-- minetest.chat_send_player(name, text)
|
-- minetest.chat_send_player(name, text)
|
||||||
-- minetest.get_player_privs(name) -> set of privs
|
-- minetest.get_player_privs(name) -> set of privs
|
||||||
|
-- minetest.get_inventory(location) -> InvRef
|
||||||
-- minetest.get_modpath(modname) -> eg. "/home/user/.minetest/usermods/modname"
|
-- minetest.get_modpath(modname) -> eg. "/home/user/.minetest/usermods/modname"
|
||||||
|
-- ^ location = eg. {type="player", name="celeron55"}
|
||||||
|
-- {type="node", pos={x=, y=, z=}}
|
||||||
--
|
--
|
||||||
-- stackstring_take_item(stackstring) -> stackstring, item
|
-- stackstring_take_item(stackstring) -> stackstring, item
|
||||||
-- stackstring_put_item(stackstring, item) -> stackstring, success
|
-- stackstring_put_item(stackstring, item) -> stackstring, success
|
||||||
@ -207,7 +210,23 @@
|
|||||||
-- - inventory_get_list(name) -> {item1, item2, ...}
|
-- - inventory_get_list(name) -> {item1, item2, ...}
|
||||||
-- - get_look_dir(): get camera direction as a unit vector
|
-- - get_look_dir(): get camera direction as a unit vector
|
||||||
-- - get_look_pitch(): pitch in radians
|
-- - get_look_pitch(): pitch in radians
|
||||||
|
--
|
||||||
-- - get_look_yaw(): yaw in radians (wraps around pretty randomly as of now)
|
-- - get_look_yaw(): yaw in radians (wraps around pretty randomly as of now)
|
||||||
|
-- InvRef
|
||||||
|
-- - get_size(listname): get size of a list
|
||||||
|
-- - set_size(listname, size): set size of a list
|
||||||
|
-- - get_stack(listname, i): get a copy of stack index i in list
|
||||||
|
-- - set_stack(listname, i, stack): copy stack to index i in list
|
||||||
|
-- - get_list(listname): return full list
|
||||||
|
-- - set_list(listname, list): set full list (size will not change)
|
||||||
|
-- - autoinsert_stack(listname, stack): insert stack somewhere in list
|
||||||
|
-- - autoinsert_stackstring(listname, stackstring)
|
||||||
|
--
|
||||||
|
-- ItemStack
|
||||||
|
-- - peek_item(): return item from stack without removing it
|
||||||
|
-- - take_item(): remove item from stack and return it
|
||||||
|
-- - put_item(): put item in stack; return false if not possible
|
||||||
|
-- - put_stackstring(): put stackstring in stack; return false if not possible
|
||||||
--
|
--
|
||||||
-- Registered entities:
|
-- Registered entities:
|
||||||
-- - Functions receive a "luaentity" as self:
|
-- - Functions receive a "luaentity" as self:
|
||||||
|
@ -2005,9 +2005,21 @@ private:
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
// inventory_set_list(self, name, {item1, item2, ...})
|
// get_inventory(self)
|
||||||
|
static int l_get_inventory(lua_State *L)
|
||||||
|
{
|
||||||
|
ObjectRef *ref = checkobject(L, 1);
|
||||||
|
ServerRemotePlayer *player = getplayer(ref);
|
||||||
|
if(player == NULL) return 0;
|
||||||
|
// Do it
|
||||||
|
InvRef::createPlayer(L, player);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
// deprecated: inventory_set_list(self, name, {item1, item2, ...})
|
||||||
static int l_inventory_set_list(lua_State *L)
|
static int l_inventory_set_list(lua_State *L)
|
||||||
{
|
{
|
||||||
|
infostream<<"Deprecated: inventory_set_list"<<std::endl;
|
||||||
ObjectRef *ref = checkobject(L, 1);
|
ObjectRef *ref = checkobject(L, 1);
|
||||||
ServerRemotePlayer *player = getplayer(ref);
|
ServerRemotePlayer *player = getplayer(ref);
|
||||||
if(player == NULL) return 0;
|
if(player == NULL) return 0;
|
||||||
@ -2019,9 +2031,10 @@ private:
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
// inventory_get_list(self, name)
|
// deprecated: inventory_get_list(self, name)
|
||||||
static int l_inventory_get_list(lua_State *L)
|
static int l_inventory_get_list(lua_State *L)
|
||||||
{
|
{
|
||||||
|
infostream<<"Deprecated: inventory_get_list"<<std::endl;
|
||||||
ObjectRef *ref = checkobject(L, 1);
|
ObjectRef *ref = checkobject(L, 1);
|
||||||
ServerRemotePlayer *player = getplayer(ref);
|
ServerRemotePlayer *player = getplayer(ref);
|
||||||
if(player == NULL) return 0;
|
if(player == NULL) return 0;
|
||||||
@ -2179,8 +2192,9 @@ const luaL_reg ObjectRef::methods[] = {
|
|||||||
method(ObjectRef, setsprite),
|
method(ObjectRef, setsprite),
|
||||||
// Player-only
|
// Player-only
|
||||||
method(ObjectRef, get_player_name),
|
method(ObjectRef, get_player_name),
|
||||||
method(ObjectRef, inventory_set_list),
|
method(ObjectRef, get_inventory),
|
||||||
method(ObjectRef, inventory_get_list),
|
method(ObjectRef, inventory_set_list), // deprecated
|
||||||
|
method(ObjectRef, inventory_get_list), // deprecated
|
||||||
method(ObjectRef, get_wielded_itemstring),
|
method(ObjectRef, get_wielded_itemstring),
|
||||||
method(ObjectRef, get_wielded_item),
|
method(ObjectRef, get_wielded_item),
|
||||||
method(ObjectRef, get_look_dir),
|
method(ObjectRef, get_look_dir),
|
||||||
|
Loading…
Reference in New Issue
Block a user