mirror of
https://github.com/minetest/minetest.git
synced 2024-11-23 16:13:46 +01:00
Use a table in set_physics_override()
This commit is contained in:
parent
15be2659ea
commit
e51ad5337f
@ -1706,11 +1706,13 @@ Player-only: (no-op for other objects)
|
||||
{jump=bool,right=bool,left=bool,LMB=bool,RMB=bool,sneak=bool,aux1=bool,down=bool,up=bool}
|
||||
- get_player_control_bits(): returns integer with bit packed player pressed keys
|
||||
bit nr/meaning: 0/up ,1/down ,2/left ,3/right ,4/jump ,5/aux1 ,6/sneak ,7/LMB ,8/RMB
|
||||
- set_physics_override(speed, jump, gravity, sneak, sneak_glitch)
|
||||
modifies per-player walking speed, jump height, and gravity.
|
||||
Values default to 1 and act as offsets to the physics settings
|
||||
in minetest.conf. nil will keep the current setting.
|
||||
sneak and sneak_glitch are booleans, default is true
|
||||
- set_physics_override({
|
||||
speed = 1.0, -- multiplier to default value
|
||||
jump = 1.0, -- multiplier to default value
|
||||
gravity = 1.0, -- multiplier to default value
|
||||
sneak = true, -- whether player can sneak
|
||||
sneak_glitch = true, -- whether player can use the sneak glitch
|
||||
})
|
||||
- hud_add(hud definition): add a HUD element described by HUD def, returns ID number on success
|
||||
- hud_remove(id): remove the HUD element of the specified id
|
||||
- hud_change(id, stat, value): change a value of a previously added HUD element
|
||||
|
@ -357,25 +357,27 @@ int ObjectRef::l_set_physics_override(lua_State *L)
|
||||
PlayerSAO *co = (PlayerSAO *) getobject(ref);
|
||||
if(co == NULL) return 0;
|
||||
// Do it
|
||||
if(!lua_isnil(L, 2)){
|
||||
co->m_physics_override_speed = lua_tonumber(L, 2);
|
||||
co->m_physics_override_sent = false;
|
||||
}
|
||||
if(!lua_isnil(L, 3)){
|
||||
co->m_physics_override_jump = lua_tonumber(L, 3);
|
||||
co->m_physics_override_sent = false;
|
||||
}
|
||||
if(!lua_isnil(L, 4)){
|
||||
co->m_physics_override_gravity = lua_tonumber(L, 4);
|
||||
co->m_physics_override_sent = false;
|
||||
}
|
||||
if (lua_isboolean(L, 5)) {
|
||||
co->m_physics_override_sneak = lua_toboolean(L, 5);
|
||||
co->m_physics_override_sent = false;
|
||||
}
|
||||
if (lua_isboolean(L, 6)) {
|
||||
co->m_physics_override_sneak_glitch = lua_toboolean(L, 6);
|
||||
if (lua_istable(L, 2)) {
|
||||
co->m_physics_override_speed = getfloatfield_default(L, 2, "speed", co->m_physics_override_speed);
|
||||
co->m_physics_override_jump = getfloatfield_default(L, 2, "jump", co->m_physics_override_jump);
|
||||
co->m_physics_override_gravity = getfloatfield_default(L, 2, "gravity", co->m_physics_override_gravity);
|
||||
co->m_physics_override_sneak = getboolfield_default(L, 2, "sneak", co->m_physics_override_sneak);
|
||||
co->m_physics_override_sneak_glitch = getboolfield_default(L, 2, "sneak_glitch", co->m_physics_override_sneak_glitch);
|
||||
co->m_physics_override_sent = false;
|
||||
} else {
|
||||
// old, non-table format
|
||||
if(!lua_isnil(L, 2)){
|
||||
co->m_physics_override_speed = lua_tonumber(L, 2);
|
||||
co->m_physics_override_sent = false;
|
||||
}
|
||||
if(!lua_isnil(L, 3)){
|
||||
co->m_physics_override_jump = lua_tonumber(L, 3);
|
||||
co->m_physics_override_sent = false;
|
||||
}
|
||||
if(!lua_isnil(L, 4)){
|
||||
co->m_physics_override_gravity = lua_tonumber(L, 4);
|
||||
co->m_physics_override_sent = false;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user