mirror of
https://github.com/minetest/minetest.git
synced 2024-11-20 06:33:45 +01:00
Support generation of working Xcode project for signature purposes on MacOS (#15303)
This commit is contained in:
parent
ec7738934b
commit
e55ba9c390
43
.github/workflows/macos.yml
vendored
43
.github/workflows/macos.yml
vendored
@ -30,7 +30,7 @@ on:
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- '.github/workflows/macos.yml'
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jobs:
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build:
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build-intel-macos:
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# use lowest possible macOS running on x86_64 supported by brew to support more users
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runs-on: macos-13
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steps:
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@ -70,3 +70,44 @@ jobs:
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with:
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name: luanti-macos
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path: ./build/macos/*.zip
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build-arm-macos-xcode:
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runs-on: macos-14
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steps:
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- uses: actions/checkout@v4
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- name: Install deps
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run: |
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source ./util/ci/common.sh
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install_macos_deps
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# brew jsoncpp do not include libjsoncpp.a, and if installed header conflict caused build failure
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brew uninstall jsoncpp
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- name: Build with Cmake
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run: |
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mkdir build
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cd build
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cmake .. \
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-DCMAKE_OSX_DEPLOYMENT_TARGET=14 \
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-DCMAKE_FIND_FRAMEWORK=LAST \
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-DCMAKE_INSTALL_PREFIX=../build/macos/ \
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-DRUN_IN_PLACE=FALSE -DENABLE_GETTEXT=TRUE \
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-DENABLE_SYSTEM_JSONCPP=OFF
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cmake --build . -j$(sysctl -n hw.logicalcpu)
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make install
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- name: Build and Archive with Xcode
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run: |
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mkdir build_xcode
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cd build_xcode
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../util/ci/build_xcode.sh
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- name: Tests
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run: |
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mkdir -p "${HOME}/Library/Application Support/minetest/games/"
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ln -s "${PWD}/games/devtest" "${HOME}/Library/Application Support/minetest/games/"
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./build/macos/luanti.app/Contents/MacOS/luanti --run-unittests
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./build_xcode/luanti.xcarchive/Products/Applications/luanti.app/Contents/MacOS/luanti --run-unittests
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- name: Diff Resources
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run: |
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diff -rd ./build/macos/luanti.app/Contents/Resources ./build_xcode/build/Release/luanti.app/Contents/Resources || exit 1
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diff -rd ./build/macos/luanti.app/Contents/Resources ./build_xcode/luanti.xcarchive/Products/Applications/luanti.app/Contents/Resources || exit 1
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@ -272,7 +272,11 @@ endif()
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if(APPLE)
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install(FILES "misc/luanti-icon.icns" DESTINATION "${SHAREDIR}")
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install(FILES "misc/Info.plist" DESTINATION "${BUNDLE_PATH}/Contents")
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install(FILES "${CMAKE_BINARY_DIR}/Info.plist" DESTINATION "${BUNDLE_PATH}/Contents")
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endif()
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if(CMAKE_GENERATOR STREQUAL "Xcode")
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set(client_RESOURCES "${CMAKE_SOURCE_DIR}/misc/luanti-icon.icns")
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endif()
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# Library pack
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@ -16,11 +16,13 @@ brew install cmake freetype gettext gmp hiredis jpeg-turbo jsoncpp leveldb libog
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Download source (this is the URL to the latest of source repository, which might not work at all times) using Git:
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```bash
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git clone --depth 1 https://github.com/minetest/minetest.git
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cd minetest
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git clone --depth 1 https://github.com/minetest/minetest.git luanti
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cd luanti
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```
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## Build
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## Building for personal usage
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### Build
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```bash
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mkdir build
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@ -34,12 +36,65 @@ cmake .. \
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make -j$(sysctl -n hw.logicalcpu)
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make install
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# M1 Macs w/ MacOS >= BigSur
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codesign --force --deep -s - macos/minetest.app
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# Apple Silicon (M1/M2) Macs w/ MacOS >= BigSur signature for local run
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codesign --force --deep -s - --entitlements ../misc/macos/entitlements/debug.entitlements macos/luanti.app
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```
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## Run
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If you are using LuaJIT with `MAP_JIT` support use `debug_map_jit.entitlements`.
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### Run
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```
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open ./build/macos/minetest.app
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open ./build/macos/luanti.app
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```
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## Building for distribution
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### Generate Xcode project
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```bash
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mkdir build
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cd build
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cmake .. \
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-DCMAKE_FIND_FRAMEWORK=LAST \
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-DRUN_IN_PLACE=FALSE -DENABLE_GETTEXT=TRUE \
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-DFREETYPE_LIBRARY=/path/to/lib/dir/libfreetype.a \
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-DGETTEXT_INCLUDE_DIR=/path/to/include/dir \
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-DGETTEXT_LIBRARY=/path/to/lib/dir/libintl.a \
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-DLUA_LIBRARY=/path/to/lib/dir/libluajit-5.1.a \
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-DOGG_LIBRARY=/path/to/lib/dir/libogg.a \
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-DVORBIS_LIBRARY=/path/to/lib/dir/libvorbis.a \
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-DVORBISFILE_LIBRARY=/path/to/lib/dir/libvorbisfile.a \
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-DZSTD_LIBRARY=/path/to/lib/dir/libzstd.a \
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-DGMP_LIBRARY=/path/to/lib/dir/libgmp.a \
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-DJSON_LIBRARY=/path/to/lib/dir/libjsoncpp.a \
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-DENABLE_LEVELDB=OFF \
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-DENABLE_POSTGRESQL=OFF \
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-DENABLE_REDIS=OFF \
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-DJPEG_LIBRARY=/path/to/lib/dir/libjpeg.a \
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-DPNG_LIBRARY=/path/to/lib/dir/libpng.a \
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-DCMAKE_EXE_LINKER_FLAGS=-lbz2\
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-GXcode
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```
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If you are using LuaJIT with `MAP_JIT` support add `-DXCODE_CODE_SIGN_ENTITLEMENTS=../misc/macos/entitlements/release_map_jit.entitlements`.
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*WARNING:* You have to regenerate Xcode project if you switch commit, branch or etc.
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### Build and Run
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* Open generated Xcode project
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* Select scheme `luanti`
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* Configure signing Team etc.
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* Run Build command
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* Open application from `build/build/Debug/` directory or run it from Xcode
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### Archive and Run
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* Open generated Xcode project
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* Select scheme `luanti`
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* Configure signing Team etc.
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* Run Build command
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* Open application archive in finder, go into it, copy application and test it.
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@ -313,21 +313,6 @@ add_library(IRRMESHOBJ OBJECT
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target_link_libraries(IRRMESHOBJ PUBLIC tiniergltf::tiniergltf)
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add_library(IRROBJ OBJECT
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CBillboardSceneNode.cpp
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CCameraSceneNode.cpp
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CDummyTransformationSceneNode.cpp
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CEmptySceneNode.cpp
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CMeshManipulator.cpp
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CSceneCollisionManager.cpp
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CSceneManager.cpp
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CMeshCache.cpp
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)
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# Make sure IRROBJ gets the transitive include directories for
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# tiniergltf from IRRMESHOBJ.
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target_link_libraries(IRROBJ PRIVATE IRRMESHOBJ)
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set(IRRDRVROBJ
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CNullDriver.cpp
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CGLXManager.cpp
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@ -460,14 +445,29 @@ add_library(IRRGUIOBJ OBJECT
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# Library
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add_library(IrrlichtMt STATIC)
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# There have to be some sources in IrrlichtMt to workaround Cmake Xcode generator bug
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add_library(IrrlichtMt STATIC
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CBillboardSceneNode.cpp
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CCameraSceneNode.cpp
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CDummyTransformationSceneNode.cpp
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CEmptySceneNode.cpp
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CMeshManipulator.cpp
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CSceneCollisionManager.cpp
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CSceneManager.cpp
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CMeshCache.cpp
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)
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foreach(object_lib
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IRRMESHOBJ IRROBJ IRRVIDEOOBJ
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IRRMESHOBJ IRRVIDEOOBJ
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IRRIOOBJ IRROTHEROBJ IRRGUIOBJ)
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# Set include directories for object library compilation
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target_include_directories(${object_lib} PRIVATE ${link_includes})
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# Add objects from object library to main library
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target_sources(IrrlichtMt PRIVATE $<TARGET_OBJECTS:${object_lib}>)
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if(CMAKE_GENERATOR STREQUAL "Xcode")
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# Workaround for Cmake Xcode project generator
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target_link_libraries(IrrlichtMt PRIVATE ${object_lib})
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else()
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# Add objects from object library to main library
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target_sources(IrrlichtMt PRIVATE $<TARGET_OBJECTS:${object_lib}>)
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endif()
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if(BUILD_WITH_TRACY)
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target_link_libraries(${object_lib} PRIVATE Tracy::TracyClient)
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@ -9,11 +9,15 @@
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<key>CFBundleIconFile</key>
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<string>luanti-icon.icns</string>
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<key>CFBundleName</key>
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<string>Luanti</string>
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<string>@PROJECT_NAME_CAPITALIZED@</string>
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<key>CFBundleDisplayName</key>
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<string>Luanti</string>
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<string>@PROJECT_NAME_CAPITALIZED@</string>
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<key>CFBundleIdentifier</key>
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<string>org.luanti.luanti</string>
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<key>CFBundleVersion</key>
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<string>@VERSION_STRING@</string>
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.games</string>
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<key>NSHighResolutionCapable</key>
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<false/>
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</dict>
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misc/macos/entitlements/debug.entitlements
Normal file
10
misc/macos/entitlements/debug.entitlements
Normal file
@ -0,0 +1,10 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>com.apple.security.cs.allow-unsigned-executable-memory</key>
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<true/>
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<key>com.apple.security.get-task-allow</key>
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<true/>
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</dict>
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</plist>
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10
misc/macos/entitlements/debug_map_jit.entitlements
Normal file
10
misc/macos/entitlements/debug_map_jit.entitlements
Normal file
@ -0,0 +1,10 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>com.apple.security.cs.allow-jit</key>
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<true/>
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<key>com.apple.security.get-task-allow</key>
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<true/>
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</dict>
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</plist>
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8
misc/macos/entitlements/release.entitlements
Normal file
8
misc/macos/entitlements/release.entitlements
Normal file
@ -0,0 +1,8 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>com.apple.security.cs.allow-unsigned-executable-memory</key>
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<true/>
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</dict>
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</plist>
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8
misc/macos/entitlements/release_map_jit.entitlements
Normal file
8
misc/macos/entitlements/release_map_jit.entitlements
Normal file
@ -0,0 +1,8 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>com.apple.security.cs.allow-jit</key>
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<true/>
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</dict>
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</plist>
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@ -598,6 +598,14 @@ if(PRECOMPILE_HEADERS)
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target_precompile_headers(EngineCommon PRIVATE ${PRECOMPILED_HEADERS_LIST})
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endif()
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if(APPLE)
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# Configure the Info.plist file
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configure_file(
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"${CMAKE_SOURCE_DIR}/misc/macos/Info.plist.in"
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"${CMAKE_BINARY_DIR}/Info.plist"
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)
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endif()
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if(BUILD_CLIENT)
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# client target
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if(ANDROID)
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@ -605,6 +613,47 @@ if(BUILD_CLIENT)
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else()
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add_executable(${PROJECT_NAME})
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endif()
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if(CMAKE_GENERATOR STREQUAL "Xcode")
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# File with used entitlements
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set(XCODE_CODE_SIGN_ENTITLEMENTS "${CMAKE_SOURCE_DIR}/misc/macos/entitlements/release.entitlements" CACHE FILEPATH "Path to entitlements file to be used with Xcode signing")
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set(EXECUTABLE_OUTPUT_PATH "${CMAKE_BINARY_DIR}/build")
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set(CMAKE_INSTALL_PREFIX "${CMAKE_BINARY_DIR}/build")
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target_sources(${PROJECT_NAME} PUBLIC ${client_RESOURCES})
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add_dependencies(${PROJECT_NAME} translations)
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set_target_properties(${PROJECT_NAME} PROPERTIES
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MACOSX_BUNDLE TRUE
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MACOSX_BUNDLE_INFO_PLIST "${CMAKE_BINARY_DIR}/Info.plist"
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RESOURCE "${client_RESOURCES}"
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XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER "org.luanti.luanti"
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XCODE_ATTRIBUTE_ENABLE_HARDENED_RUNTIME "YES"
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XCODE_ATTRIBUTE_INSTALL_PATH "/Applications"
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XCODE_ATTRIBUTE_SKIP_INSTALL "NO"
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XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT "dwarf-with-dsym"
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XCODE_ATTRIBUTE_GCC_GENERATE_DEBUGGING_SYMBOLS "YES"
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XCODE_ATTRIBUTE_CONFIGURATION_BUILD_DIR "$(inherited)"
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XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS "${XCODE_CODE_SIGN_ENTITLEMENTS}"
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)
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# Prinv env variables to file, for debugging purposes
|
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#add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
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# COMMAND ${CMAKE_COMMAND} -E env bash ${CMAKE_SOURCE_DIR}/util/xcode/capture_env.sh ${CMAKE_BINARY_DIR}/post_env.log
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#)
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||||
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add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
|
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COMMAND ${CMAKE_COMMAND} -P ${CMAKE_SOURCE_DIR}/util/xcode/install_resources.cmake
|
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-DTARGET_DIR=$<TARGET_FILE_DIR:${PROJECT_NAME}>
|
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-DBINARY_DIR=${CMAKE_BINARY_DIR}
|
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-DPROJECT_NAME=${PROJECT_NAME}
|
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COMMENT "Checking INSTALL_ROOT and copying resources"
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)
|
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endif()
|
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|
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list(SORT client_SRCS)
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target_sources(${PROJECT_NAME} PRIVATE
|
||||
$<TARGET_OBJECTS:EngineCommon>
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|
24
util/ci/build_xcode.sh
Executable file
24
util/ci/build_xcode.sh
Executable file
@ -0,0 +1,24 @@
|
||||
#!/bin/bash -e
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|
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cmake .. \
|
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-DCMAKE_FIND_FRAMEWORK=LAST \
|
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-DRUN_IN_PLACE=FALSE -DENABLE_GETTEXT=TRUE \
|
||||
-DFREETYPE_LIBRARY=/opt/homebrew/lib/libfreetype.a \
|
||||
-DGETTEXT_INCLUDE_DIR=/path/to/include/dir \
|
||||
-DGETTEXT_LIBRARY=/opt/homebrew/lib/libintl.a \
|
||||
-DLUA_LIBRARY=/opt/homebrew/lib/libluajit-5.1.a \
|
||||
-DOGG_LIBRARY=/opt/homebrew/lib/libogg.a \
|
||||
-DVORBIS_LIBRARY=/opt/homebrew/lib/libvorbis.a \
|
||||
-DVORBISFILE_LIBRARY=/opt/homebrew/lib/libvorbisfile.a \
|
||||
-DZSTD_LIBRARY=/opt/homebrew/lib/libzstd.a \
|
||||
-DGMP_LIBRARY=/opt/homebrew/lib/libgmp.a \
|
||||
-DENABLE_SYSTEM_JSONCPP=OFF \
|
||||
-DENABLE_LEVELDB=OFF \
|
||||
-DENABLE_POSTGRESQL=OFF \
|
||||
-DENABLE_REDIS=OFF \
|
||||
-DJPEG_LIBRARY=/opt/homebrew/lib/libjpeg.a \
|
||||
-DPNG_LIBRARY=/opt/homebrew/lib/libpng.a \
|
||||
-DCMAKE_EXE_LINKER_FLAGS=-lbz2\
|
||||
-GXcode
|
||||
xcodebuild -project luanti.xcodeproj -scheme luanti -configuration Release build
|
||||
xcodebuild -project luanti.xcodeproj -scheme luanti -archivePath ./luanti.xcarchive archive
|
3
util/xcode/capture_env.sh
Normal file
3
util/xcode/capture_env.sh
Normal file
@ -0,0 +1,3 @@
|
||||
#!/bin/bash
|
||||
|
||||
env > $1
|
63
util/xcode/install_resources.cmake
Normal file
63
util/xcode/install_resources.cmake
Normal file
@ -0,0 +1,63 @@
|
||||
|
||||
# This is only one working solution I found to be working for normal and Archive builds under Xcode 15.4
|
||||
# I expect higger sensitivity to Xcode version.
|
||||
|
||||
if(DEFINED ENV{INSTALL_ROOT} AND EXISTS "$ENV{INSTALL_ROOT}")
|
||||
set(RESOURCES_DIR "$ENV{INSTALL_ROOT}/Applications/$ENV{PRODUCT_NAME}.app/Contents/Resources")
|
||||
else()
|
||||
set(RESOURCES_DIR "$ENV{TARGET_BUILD_DIR}/$ENV{UNLOCALIZED_RESOURCES_FOLDER_PATH}")
|
||||
endif()
|
||||
|
||||
# Write debug information to a file
|
||||
#file(WRITE "$ENV{PROJECT_FILE_PATH}/../debug_output.txt" "INSTALL_ROOT: $ENV{INSTALL_ROOT}\n")
|
||||
#file(APPEND "$ENV{PROJECT_FILE_PATH}/../debug_output.txt" "RESOURCES_DIR: ${RESOURCES_DIR}\n")
|
||||
#file(APPEND "$ENV{PROJECT_FILE_PATH}/../debug_output.txt" "TARGET_BUILD_DIR: $ENV{TARGET_BUILD_DIR}\n")
|
||||
#file(APPEND "$ENV{PROJECT_FILE_PATH}/../debug_output.txt" "BUILT_PRODUCTS_DIR: $ENV{BUILT_PRODUCTS_DIR}\n")
|
||||
#file(APPEND "$ENV{PROJECT_FILE_PATH}/../debug_output.txt" "SOURCE_ROOT: $ENV{SOURCE_ROOT}\n")
|
||||
#file(APPEND "$ENV{PROJECT_FILE_PATH}/../debug_output.txt" "PRODUCT_NAME: $ENV{PRODUCT_NAME}\n")
|
||||
|
||||
execute_process(
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory
|
||||
"$ENV{SOURCE_ROOT}/builtin"
|
||||
"${RESOURCES_DIR}/builtin"
|
||||
)
|
||||
execute_process(
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory
|
||||
"$ENV{SOURCE_ROOT}/client/shaders"
|
||||
"${RESOURCES_DIR}/client/shaders"
|
||||
)
|
||||
execute_process(
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory
|
||||
"$ENV{SOURCE_ROOT}/fonts"
|
||||
"${RESOURCES_DIR}/fonts"
|
||||
)
|
||||
execute_process(
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory
|
||||
"$ENV{PROJECT_FILE_PATH}/../locale"
|
||||
"${RESOURCES_DIR}/locale"
|
||||
)
|
||||
execute_process(
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory
|
||||
"${RESOURCES_DIR}/$ENV{PRODUCT_NAME}"
|
||||
)
|
||||
set(RESOURCE_LUANTI_FILES
|
||||
"$ENV{SOURCE_ROOT}/README.md"
|
||||
"$ENV{SOURCE_ROOT}/doc/client_lua_api.md"
|
||||
"$ENV{SOURCE_ROOT}/doc/lua_api.md"
|
||||
"$ENV{SOURCE_ROOT}/doc/menu_lua_api.md"
|
||||
"$ENV{SOURCE_ROOT}/minetest.conf.example"
|
||||
"$ENV{SOURCE_ROOT}/doc/texture_packs.md"
|
||||
"$ENV{SOURCE_ROOT}/doc/world_format.md"
|
||||
)
|
||||
foreach (file ${RESOURCE_LUANTI_FILES})
|
||||
execute_process(
|
||||
COMMAND ${CMAKE_COMMAND} -E copy
|
||||
"${file}"
|
||||
"${RESOURCES_DIR}/$ENV{PRODUCT_NAME}/"
|
||||
)
|
||||
endforeach()
|
||||
execute_process(
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory
|
||||
"$ENV{SOURCE_ROOT}/textures/base/pack"
|
||||
"${RESOURCES_DIR}/textures/base/pack"
|
||||
)
|
Loading…
Reference in New Issue
Block a user