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Bump version to 0.4.12
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@ -12,14 +12,14 @@ set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
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# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
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set(VERSION_MAJOR 0)
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set(VERSION_MINOR 4)
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set(VERSION_PATCH 11)
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set(VERSION_PATCH 12)
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set(VERSION_PATCH_ORIG ${VERSION_PATCH})
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if(VERSION_EXTRA)
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set(VERSION_PATCH ${VERSION_PATCH}-${VERSION_EXTRA})
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else()
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# Comment the following line during release
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set(VERSION_PATCH ${VERSION_PATCH}-dev)
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#set(VERSION_PATCH ${VERSION_PATCH}-dev)
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endif()
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
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@ -26,7 +26,7 @@ GAMES_TO_COPY = minetest_game
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# Android Version code
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# Increase for each build!
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################################################################################
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ANDROID_VERSION_CODE = 5
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ANDROID_VERSION_CODE = 6
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################################################################################
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# toolchain config for arm old processors
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@ -1,4 +1,4 @@
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Minetest Lua Modding API Reference 0.4.11
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Minetest Lua Modding API Reference 0.4.12
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=========================================
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* More information at <http://www.minetest.net/>
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* Developer Wiki: <http://dev.minetest.net/>
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@ -1,4 +1,4 @@
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Minetest Lua Mainmenu API Reference 0.4.11
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Minetest Lua Mainmenu API Reference 0.4.12
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========================================
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Introduction
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