mirror of
https://github.com/minetest/minetest.git
synced 2024-11-30 11:33:44 +01:00
Replace Optional with std::optional
This commit is contained in:
parent
34ad551efc
commit
e700182f44
@ -509,7 +509,7 @@ void ChatPrompt::addToHistory(const std::wstring &line)
|
||||
auto entry = m_history.begin() + m_history_index;
|
||||
if (entry->saved && entry->line == line) {
|
||||
entry->line = *entry->saved;
|
||||
entry->saved = nullopt;
|
||||
entry->saved = std::nullopt;
|
||||
// Remove potential duplicates
|
||||
auto dup_before = std::find(m_history.begin(), entry, *entry);
|
||||
if (dup_before != entry)
|
||||
|
@ -22,10 +22,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <list>
|
||||
#include <optional>
|
||||
|
||||
#include "irrlichttypes.h"
|
||||
#include "util/enriched_string.h"
|
||||
#include "util/Optional.h"
|
||||
#include "settings.h"
|
||||
|
||||
// Chat console related classes
|
||||
@ -247,7 +247,7 @@ private:
|
||||
struct HistoryEntry {
|
||||
std::wstring line;
|
||||
// If line is edited, saved holds the unedited version.
|
||||
Optional<std::wstring> saved;
|
||||
std::optional<std::wstring> saved;
|
||||
|
||||
HistoryEntry(const std::wstring &line): line(line) {}
|
||||
|
||||
|
@ -698,7 +698,7 @@ void Camera::drawNametags()
|
||||
|
||||
Nametag *Camera::addNametag(scene::ISceneNode *parent_node,
|
||||
const std::string &text, video::SColor textcolor,
|
||||
Optional<video::SColor> bgcolor, const v3f &pos)
|
||||
std::optional<video::SColor> bgcolor, const v3f &pos)
|
||||
{
|
||||
Nametag *nametag = new Nametag(parent_node, text, textcolor, bgcolor, pos);
|
||||
m_nametags.push_back(nametag);
|
||||
|
@ -28,7 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include <plane3d.h>
|
||||
#include <array>
|
||||
#include <list>
|
||||
#include "util/Optional.h"
|
||||
#include <optional>
|
||||
|
||||
class LocalPlayer;
|
||||
struct MapDrawControl;
|
||||
@ -41,13 +41,13 @@ struct Nametag
|
||||
scene::ISceneNode *parent_node;
|
||||
std::string text;
|
||||
video::SColor textcolor;
|
||||
Optional<video::SColor> bgcolor;
|
||||
std::optional<video::SColor> bgcolor;
|
||||
v3f pos;
|
||||
|
||||
Nametag(scene::ISceneNode *a_parent_node,
|
||||
const std::string &text,
|
||||
const video::SColor &textcolor,
|
||||
const Optional<video::SColor> &bgcolor,
|
||||
const std::optional<video::SColor> &bgcolor,
|
||||
const v3f &pos):
|
||||
parent_node(a_parent_node),
|
||||
text(text),
|
||||
@ -201,7 +201,7 @@ public:
|
||||
|
||||
Nametag *addNametag(scene::ISceneNode *parent_node,
|
||||
const std::string &text, video::SColor textcolor,
|
||||
Optional<video::SColor> bgcolor, const v3f &pos);
|
||||
std::optional<video::SColor> bgcolor, const v3f &pos);
|
||||
|
||||
void removeNametag(Nametag *nametag);
|
||||
|
||||
|
@ -3053,7 +3053,7 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
|
||||
}
|
||||
} else {
|
||||
// Don't keep old focus value
|
||||
m_focused_element = nullopt;
|
||||
m_focused_element = std::nullopt;
|
||||
}
|
||||
|
||||
removeAll();
|
||||
|
@ -19,6 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <utility>
|
||||
#include <stack>
|
||||
#include <unordered_set>
|
||||
@ -33,7 +34,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "guiTable.h"
|
||||
#include "network/networkprotocol.h"
|
||||
#include "client/joystick_controller.h"
|
||||
#include "util/Optional.h"
|
||||
#include "util/string.h"
|
||||
#include "util/enriched_string.h"
|
||||
#include "StyleSpec.h"
|
||||
@ -378,7 +378,7 @@ private:
|
||||
TextDest *m_text_dst;
|
||||
std::string m_last_formname;
|
||||
u16 m_formspec_version = 1;
|
||||
Optional<std::string> m_focused_element = nullopt;
|
||||
std::optional<std::string> m_focused_element = std::nullopt;
|
||||
JoystickController *m_joystick;
|
||||
bool m_show_debug = false;
|
||||
|
||||
|
@ -911,8 +911,8 @@ bool Server::checkInteractDistance(RemotePlayer *player, const f32 d, const std:
|
||||
return true;
|
||||
}
|
||||
|
||||
// Tiny helper to retrieve the selected item into an Optional
|
||||
static inline void getWieldedItem(const PlayerSAO *playersao, Optional<ItemStack> &ret)
|
||||
// Tiny helper to retrieve the selected item into an std::optional
|
||||
static inline void getWieldedItem(const PlayerSAO *playersao, std::optional<ItemStack> &ret)
|
||||
{
|
||||
ret = ItemStack();
|
||||
playersao->getWieldedItem(&(*ret));
|
||||
@ -1226,7 +1226,7 @@ void Server::handleCommand_Interact(NetworkPacket *pkt)
|
||||
|
||||
// Place block or right-click object
|
||||
case INTERACT_PLACE: {
|
||||
Optional<ItemStack> selected_item;
|
||||
std::optional<ItemStack> selected_item;
|
||||
getWieldedItem(playersao, selected_item);
|
||||
|
||||
// Reset build time counter
|
||||
@ -1285,7 +1285,7 @@ void Server::handleCommand_Interact(NetworkPacket *pkt)
|
||||
} // action == INTERACT_PLACE
|
||||
|
||||
case INTERACT_USE: {
|
||||
Optional<ItemStack> selected_item;
|
||||
std::optional<ItemStack> selected_item;
|
||||
getWieldedItem(playersao, selected_item);
|
||||
|
||||
actionstream << player->getName() << " uses " << selected_item->name
|
||||
@ -1302,7 +1302,7 @@ void Server::handleCommand_Interact(NetworkPacket *pkt)
|
||||
|
||||
// Rightclick air
|
||||
case INTERACT_ACTIVATE: {
|
||||
Optional<ItemStack> selected_item;
|
||||
std::optional<ItemStack> selected_item;
|
||||
getWieldedItem(playersao, selected_item);
|
||||
|
||||
actionstream << player->getName() << " activates "
|
||||
|
@ -237,7 +237,7 @@ void ObjectProperties::deSerialize(std::istream &is)
|
||||
if (bgcolor != NULL_BGCOLOR)
|
||||
nametag_bgcolor = bgcolor;
|
||||
else
|
||||
nametag_bgcolor = nullopt;
|
||||
nametag_bgcolor = std::nullopt;
|
||||
|
||||
tmp = readU8(is);
|
||||
if (is.eof())
|
||||
|
@ -19,12 +19,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include "irrlichttypes_bloated.h"
|
||||
#include <iostream>
|
||||
#include <map>
|
||||
#include <vector>
|
||||
#include "util/Optional.h"
|
||||
|
||||
struct ObjectProperties
|
||||
{
|
||||
@ -55,7 +55,7 @@ struct ObjectProperties
|
||||
s8 glow = 0;
|
||||
std::string nametag = "";
|
||||
video::SColor nametag_color = video::SColor(255, 255, 255, 255);
|
||||
Optional<video::SColor> nametag_bgcolor = nullopt;
|
||||
std::optional<video::SColor> nametag_bgcolor = std::nullopt;
|
||||
f32 automatic_face_movement_max_rotation_per_sec = -1.0f;
|
||||
std::string infotext;
|
||||
//! For dropped items, this contains item information.
|
||||
|
@ -337,7 +337,7 @@ void read_object_properties(lua_State *L, int index,
|
||||
if (read_color(L, -1, &color))
|
||||
prop->nametag_bgcolor = color;
|
||||
} else {
|
||||
prop->nametag_bgcolor = nullopt;
|
||||
prop->nametag_bgcolor = std::nullopt;
|
||||
}
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
|
@ -59,7 +59,7 @@ bool ScriptApiItem::item_OnDrop(ItemStack &item,
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ScriptApiItem::item_OnPlace(Optional<ItemStack> &ret_item,
|
||||
bool ScriptApiItem::item_OnPlace(std::optional<ItemStack> &ret_item,
|
||||
ServerActiveObject *placer, const PointedThing &pointed)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
@ -88,13 +88,13 @@ bool ScriptApiItem::item_OnPlace(Optional<ItemStack> &ret_item,
|
||||
throw WRAP_LUAERROR(e, "item=" + item.name);
|
||||
}
|
||||
} else {
|
||||
ret_item = nullopt;
|
||||
ret_item = std::nullopt;
|
||||
}
|
||||
lua_pop(L, 2); // Pop item and error handler
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ScriptApiItem::item_OnUse(Optional<ItemStack> &ret_item,
|
||||
bool ScriptApiItem::item_OnUse(std::optional<ItemStack> &ret_item,
|
||||
ServerActiveObject *user, const PointedThing &pointed)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
@ -118,13 +118,13 @@ bool ScriptApiItem::item_OnUse(Optional<ItemStack> &ret_item,
|
||||
throw WRAP_LUAERROR(e, "item=" + item.name);
|
||||
}
|
||||
} else {
|
||||
ret_item = nullopt;
|
||||
ret_item = std::nullopt;
|
||||
}
|
||||
lua_pop(L, 2); // Pop item and error handler
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ScriptApiItem::item_OnSecondaryUse(Optional<ItemStack> &ret_item,
|
||||
bool ScriptApiItem::item_OnSecondaryUse(std::optional<ItemStack> &ret_item,
|
||||
ServerActiveObject *user, const PointedThing &pointed)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
@ -146,7 +146,7 @@ bool ScriptApiItem::item_OnSecondaryUse(Optional<ItemStack> &ret_item,
|
||||
throw WRAP_LUAERROR(e, "item=" + item.name);
|
||||
}
|
||||
} else {
|
||||
ret_item = nullopt;
|
||||
ret_item = std::nullopt;
|
||||
}
|
||||
lua_pop(L, 2); // Pop item and error handler
|
||||
return true;
|
||||
|
@ -21,7 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
|
||||
#include "cpp_api/s_base.h"
|
||||
#include "irr_v3d.h"
|
||||
#include "util/Optional.h"
|
||||
#include <optional>
|
||||
|
||||
struct PointedThing;
|
||||
struct ItemStack;
|
||||
@ -37,7 +37,7 @@ class ScriptApiItem
|
||||
{
|
||||
public:
|
||||
/*
|
||||
* Functions with Optional<ItemStack> are for callbacks where Lua may
|
||||
* Functions with std::optional<ItemStack> are for callbacks where Lua may
|
||||
* want to prevent the engine from modifying the inventory after it's done.
|
||||
* This has a longer backstory where on_use may need to empty the player's
|
||||
* inventory without the engine interfering (see issue #6546).
|
||||
@ -45,11 +45,11 @@ public:
|
||||
|
||||
bool item_OnDrop(ItemStack &item,
|
||||
ServerActiveObject *dropper, v3f pos);
|
||||
bool item_OnPlace(Optional<ItemStack> &item,
|
||||
bool item_OnPlace(std::optional<ItemStack> &item,
|
||||
ServerActiveObject *placer, const PointedThing &pointed);
|
||||
bool item_OnUse(Optional<ItemStack> &item,
|
||||
bool item_OnUse(std::optional<ItemStack> &item,
|
||||
ServerActiveObject *user, const PointedThing &pointed);
|
||||
bool item_OnSecondaryUse(Optional<ItemStack> &item,
|
||||
bool item_OnSecondaryUse(std::optional<ItemStack> &item,
|
||||
ServerActiveObject *user, const PointedThing &pointed);
|
||||
bool item_OnCraft(ItemStack &item, ServerActiveObject *user,
|
||||
const InventoryList *old_craft_grid, const InventoryLocation &craft_inv);
|
||||
|
@ -446,7 +446,7 @@ int ModApiEnvMod::l_place_node(lua_State *L)
|
||||
return 1;
|
||||
}
|
||||
// Create item to place
|
||||
Optional<ItemStack> item = ItemStack(ndef->get(n).name, 1, 0, idef);
|
||||
std::optional<ItemStack> item = ItemStack(ndef->get(n).name, 1, 0, idef);
|
||||
// Make pointed position
|
||||
PointedThing pointed;
|
||||
pointed.type = POINTEDTHING_NODE;
|
||||
|
@ -716,7 +716,7 @@ int ObjectRef::l_set_nametag_attributes(lua_State *L)
|
||||
if (read_color(L, -1, &color))
|
||||
prop->nametag_bgcolor = color;
|
||||
} else {
|
||||
prop->nametag_bgcolor = nullopt;
|
||||
prop->nametag_bgcolor = std::nullopt;
|
||||
}
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
|
@ -1,159 +0,0 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2021 rubenwardy
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <utility>
|
||||
#include "debug.h"
|
||||
|
||||
struct nullopt_t
|
||||
{
|
||||
};
|
||||
constexpr nullopt_t nullopt{};
|
||||
|
||||
/**
|
||||
* An implementation of optional for C++11, which aims to be
|
||||
* compatible with a subset of std::optional features.
|
||||
*
|
||||
* Unfortunately, Minetest doesn't use C++17 yet.
|
||||
*
|
||||
* @tparam T The type to be stored
|
||||
*/
|
||||
template <typename T>
|
||||
class Optional
|
||||
{
|
||||
bool m_has_value = false;
|
||||
T m_value;
|
||||
|
||||
public:
|
||||
Optional() noexcept {}
|
||||
Optional(nullopt_t) noexcept {}
|
||||
|
||||
Optional(const T &value) noexcept : m_has_value(true), m_value(value) {}
|
||||
Optional(T &&value) noexcept : m_has_value(true), m_value(std::move(value)) {}
|
||||
|
||||
Optional(const Optional<T> &other) noexcept :
|
||||
m_has_value(other.m_has_value), m_value(other.m_value)
|
||||
{}
|
||||
Optional(Optional<T> &&other) noexcept :
|
||||
m_has_value(other.m_has_value), m_value(std::move(other.m_value))
|
||||
{
|
||||
other.m_has_value = false;
|
||||
}
|
||||
|
||||
Optional<T> &operator=(nullopt_t) noexcept { m_has_value = false; return *this; }
|
||||
|
||||
Optional<T> &operator=(const Optional<T> &other) noexcept
|
||||
{
|
||||
if (&other == this)
|
||||
return *this;
|
||||
m_has_value = other.m_has_value;
|
||||
m_value = other.m_value;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Optional<T> &operator=(Optional<T> &&other) noexcept
|
||||
{
|
||||
if (&other == this)
|
||||
return *this;
|
||||
m_has_value = other.m_has_value;
|
||||
m_value = std::move(other.m_value);
|
||||
other.m_has_value = false;
|
||||
return *this;
|
||||
}
|
||||
|
||||
T &value()
|
||||
{
|
||||
FATAL_ERROR_IF(!m_has_value, "optional doesn't have value");
|
||||
return m_value;
|
||||
}
|
||||
|
||||
const T &value() const
|
||||
{
|
||||
FATAL_ERROR_IF(!m_has_value, "optional doesn't have value");
|
||||
return m_value;
|
||||
}
|
||||
|
||||
const T &value_or(const T &def) const { return m_has_value ? m_value : def; }
|
||||
|
||||
// Unchecked access consistent with std::optional
|
||||
T* operator->() { return &m_value; }
|
||||
const T* operator->() const { return &m_value; }
|
||||
|
||||
T& operator*() { return m_value; }
|
||||
const T& operator*() const { return m_value; }
|
||||
|
||||
bool has_value() const noexcept { return m_has_value; }
|
||||
|
||||
explicit operator bool() const { return m_has_value; }
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
constexpr bool operator==(const Optional<T> &opt, nullopt_t)
|
||||
{
|
||||
return !opt.has_value();
|
||||
}
|
||||
template <typename T>
|
||||
constexpr bool operator==(nullopt_t, const Optional<T> &opt)
|
||||
{
|
||||
return !opt.has_value();
|
||||
}
|
||||
template <typename T>
|
||||
constexpr bool operator!=(const Optional<T> &opt, nullopt_t)
|
||||
{
|
||||
return opt.has_value();
|
||||
}
|
||||
template <typename T>
|
||||
constexpr bool operator!=(nullopt_t, const Optional<T> &opt)
|
||||
{
|
||||
return opt.has_value();
|
||||
}
|
||||
|
||||
template <typename T, typename U>
|
||||
constexpr bool operator==(const Optional<T> &opt, const U &value)
|
||||
{
|
||||
return opt.has_value() && *opt == value;
|
||||
}
|
||||
template <typename T, typename U>
|
||||
constexpr bool operator==(const T &value, const Optional<U> &opt)
|
||||
{
|
||||
return opt.has_value() && value == *opt;
|
||||
}
|
||||
template <typename T, typename U>
|
||||
constexpr bool operator!=(const Optional<T> &opt, const U &value)
|
||||
{
|
||||
return !opt.has_value() || *opt != value;
|
||||
}
|
||||
template <typename T, typename U>
|
||||
constexpr bool operator!=(const T &value, const Optional<U> &opt)
|
||||
{
|
||||
return !opt.has_value() || value != *opt;
|
||||
}
|
||||
|
||||
|
||||
template <typename T, typename U>
|
||||
constexpr bool operator==(const Optional<T> &lhs, const Optional<U> &rhs)
|
||||
{
|
||||
return lhs.has_value() ? *lhs == rhs : nullopt == rhs;
|
||||
}
|
||||
template <typename T, typename U>
|
||||
constexpr bool operator!=(const Optional<T> &lhs, const Optional<U> &rhs)
|
||||
{
|
||||
return lhs.has_value() ? *lhs != rhs : nullopt != rhs;
|
||||
}
|
Loading…
Reference in New Issue
Block a user