hopefully fixed the privilege problems

--HG--
extra : rebase_source : 9826d20176134a53ff232816a10407465d8c0f50
This commit is contained in:
Perttu Ahola 2011-05-29 22:34:04 +03:00
parent e8b8ed0280
commit e81919c818
6 changed files with 72 additions and 22 deletions

@ -3,7 +3,7 @@ Minetest-c55 changelog
This should contain all the major changes.
For minor stuff, refer to the commit log of the repository.
X:
2011-05-29:
- Optimized smooth lighting
- A number of small fixes
- Added clouds and simple skyboxes

@ -102,7 +102,6 @@ void Player::serialize(std::ostream &os)
args.setV3F("position", m_position);
args.setBool("craftresult_is_preview", craftresult_is_preview);
args.setS32("hp", hp);
args.setU64("privs", privs);
args.writeLines(os);

@ -126,9 +126,6 @@ public:
u16 hp;
// Player's privileges - a bitmaps of PRIV_xxxx.
u64 privs;
u16 peer_id;
protected:

@ -2083,7 +2083,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
if(datasize < 13)
return;
if((player->privs & PRIV_BUILD) == 0)
if((getPlayerPrivs(player) & PRIV_BUILD) == 0)
return;
/*
@ -2167,7 +2167,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
if(datasize < 7)
return;
if((player->privs & PRIV_BUILD) == 0)
if((getPlayerPrivs(player) & PRIV_BUILD) == 0)
return;
/*
@ -2368,8 +2368,13 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
}
// Make sure the player is allowed to do it
if((player->privs & PRIV_BUILD) == 0)
if((getPlayerPrivs(player) & PRIV_BUILD) == 0)
{
dstream<<"Player "<<player->getName()<<" cannot remove node"
<<" because privileges are "<<getPlayerPrivs(player)
<<std::endl;
cannot_remove_node = true;
}
/*
If node can't be removed, set block to be re-sent to
@ -2517,8 +2522,15 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
try{
// Don't add a node if this is not a free space
MapNode n2 = m_env.getMap().getNode(p_over);
bool no_enough_privs =
((getPlayerPrivs(player) & PRIV_BUILD)==0);
if(no_enough_privs)
dstream<<"Player "<<player->getName()<<" cannot add node"
<<" because privileges are "<<getPlayerPrivs(player)
<<std::endl;
if(content_buildable_to(n2.d) == false
|| (player->privs & PRIV_BUILD) ==0)
|| no_enough_privs)
{
// Client probably has wrong data.
// Set block not sent, so that client will get
@ -2715,7 +2727,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
#endif
else if(command == TOSERVER_SIGNTEXT)
{
if((player->privs & PRIV_BUILD) == 0)
if((getPlayerPrivs(player) & PRIV_BUILD) == 0)
return;
/*
u16 command
@ -2774,7 +2786,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
}
else if(command == TOSERVER_SIGNNODETEXT)
{
if((player->privs & PRIV_BUILD) == 0)
if((getPlayerPrivs(player) & PRIV_BUILD) == 0)
return;
/*
u16 command
@ -2952,9 +2964,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
// Local player gets all privileges regardless of
// what's set on their account.
u64 privs = player->privs;
if(g_settings.get("name") == player->getName())
privs = PRIV_ALL;
u64 privs = getPlayerPrivs(player);
// Parse commands
std::wstring commandprefix = L"/#";
@ -4288,9 +4298,6 @@ Player *Server::emergePlayer(const char *name, const char *password, u16 peer_id
m_authmanager.setPrivs(name,
stringToPrivs(g_settings.get("default_privs")));
if(g_settings.exists("default_privs"))
player->privs = g_settings.getU64("default_privs");
/*
Set player position
*/
@ -4503,6 +4510,23 @@ void Server::handlePeerChanges()
}
}
u64 Server::getPlayerPrivs(Player *player)
{
if(player==NULL)
return 0;
std::string playername = player->getName();
// Local player gets all privileges regardless of
// what's set on their account.
if(g_settings.get("name") == playername)
{
return PRIV_ALL;
}
else
{
return getPlayerAuthPrivs(playername);
}
}
void dedicated_server_loop(Server &server, bool &kill)
{
DSTACK(__FUNCTION_NAME);

@ -424,7 +424,29 @@ public:
// Envlock and conlock should be locked when calling this
void SendMovePlayer(Player *player);
u64 getPlayerAuthPrivs(const std::string &name)
{
try{
return m_authmanager.getPrivs(name);
}
catch(AuthNotFoundException &e)
{
dstream<<"WARNING: Auth not found for "<<name<<std::endl;
return 0;
}
}
void setPlayerAuthPrivs(const std::string &name, u64 privs)
{
try{
return m_authmanager.setPrivs(name, privs);
}
catch(AuthNotFoundException &e)
{
dstream<<"WARNING: Auth not found for "<<name<<std::endl;
}
}
private:
@ -493,6 +515,8 @@ private:
void handlePeerChange(PeerChange &c);
void handlePeerChanges();
u64 getPlayerPrivs(Player *player);
/*
Variables
*/

@ -35,7 +35,8 @@ void cmd_privs(std::wostringstream &os,
{
// Show our own real privs, without any adjustments
// made for admin status
os<<L"-!- " + narrow_to_wide(privsToString(ctx->player->privs));
os<<L"-!- " + narrow_to_wide(privsToString(
ctx->server->getPlayerAuthPrivs(ctx->player->getName())));
return;
}
@ -52,7 +53,7 @@ void cmd_privs(std::wostringstream &os,
return;
}
os<<L"-!- " + narrow_to_wide(privsToString(tp->privs));
os<<L"-!- " + narrow_to_wide(privsToString(ctx->server->getPlayerAuthPrivs(tp->getName())));
}
void cmd_grantrevoke(std::wostringstream &os,
@ -83,14 +84,19 @@ void cmd_grantrevoke(std::wostringstream &os,
os<<L"-!- No such player";
return;
}
std::string playername = wide_to_narrow(ctx->parms[1]);
u64 privs = ctx->server->getPlayerAuthPrivs(playername);
if(ctx->parms[0] == L"grant")
tp->privs |= newprivs;
privs |= newprivs;
else
tp->privs &= ~newprivs;
privs &= ~newprivs;
ctx->server->setPlayerAuthPrivs(playername, privs);
os<<L"-!- Privileges change to ";
os<<narrow_to_wide(privsToString(tp->privs));
os<<narrow_to_wide(privsToString(privs));
}
void cmd_time(std::wostringstream &os,