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Add oldnode parameter to minetest.register_on_placenode callback
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@ -152,7 +152,8 @@ function minetest.item_place_node(itemstack, placer, pointed_thing)
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minetest.log("action", placer:get_player_name() .. " places node "
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.. def.name .. " at " .. minetest.pos_to_string(place_to))
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local oldnode = minetest.env:get_node(place_to)
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local newnode = {name = def.name, param1 = 0, param2 = 0}
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-- Calculate direction for wall mounted stuff like torches and signs
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@ -188,7 +189,7 @@ function minetest.item_place_node(itemstack, placer, pointed_thing)
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-- Run script hook (deprecated)
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local _, callback
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for _, callback in ipairs(minetest.registered_on_placenodes) do
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callback(place_to, newnode, placer)
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callback(place_to, newnode, placer, oldnode)
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end
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itemstack:take_item()
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@ -774,11 +774,11 @@ minetest.register_craft(recipe)
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Global callback registration functions: (Call these only at load time)
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minetest.register_globalstep(func(dtime))
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^ Called every server step, usually interval of 0.05s
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minetest.register_on_placenode(func(pos, newnode, placer))
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minetest.register_on_placenode(func(pos, newnode, placer, oldnode))
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^ Called when a node has been placed
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^ Deprecated: Use on_construct or after_place_node in node definition instead
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minetest.register_on_dignode(func(pos, oldnode, digger))
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^ Called when a node has been dug. digger can be nil.
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^ Called when a node has been dug.
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^ Deprecated: Use on_destruct or after_dig_node in node definition instead
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minetest.register_on_punchnode(func(pos, node, puncher))
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^ Called when a node is punched
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