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Use explicit types on PseudoRandom implementation
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14
src/noise.h
14
src/noise.h
@ -44,23 +44,23 @@ class PseudoRandom {
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public:
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const static u32 RANDOM_RANGE = 32767;
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inline PseudoRandom(int seed=0):
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m_next(seed)
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inline PseudoRandom(s32 seed_=0)
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{
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seed(seed_);
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}
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inline void seed(int seed)
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inline void seed(s32 seed)
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{
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m_next = seed;
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}
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inline int next()
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inline u32 next()
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{
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m_next = m_next * 1103515245 + 12345;
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return (unsigned)(m_next / 65536) % (RANDOM_RANGE + 1);
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return (u32)(m_next / 65536) % (RANDOM_RANGE + 1);
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}
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inline int range(int min, int max)
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inline s32 range(s32 min, s32 max)
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{
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if (max < min)
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throw PrngException("Invalid range (max < min)");
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@ -77,7 +77,7 @@ public:
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}
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private:
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int m_next;
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s32 m_next;
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};
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class PcgRandom {
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@ -38,7 +38,7 @@ public:
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void testPcgRandomBytes();
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void testPcgRandomNormalDist();
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static const int expected_pseudorandom_results[256];
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static const s32 expected_pseudorandom_results[256];
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static const u32 expected_pcgrandom_results[256];
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static const u8 expected_pcgrandom_bytes_result[24];
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static const u8 expected_pcgrandom_bytes_result2[24];
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@ -63,7 +63,17 @@ void TestRandom::testPseudoRandom()
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PseudoRandom pr(814538);
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for (u32 i = 0; i != 256; i++)
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UASSERTEQ(int, pr.next(), expected_pseudorandom_results[i]);
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UASSERTEQ(s32, pr.next(), expected_pseudorandom_results[i]);
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PseudoRandom pr2(0);
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UASSERTEQ(int, pr2.next(), 0);
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UASSERTEQ(int, pr2.next(), 21469);
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UASSERTEQ(int, pr2.next(), 9989);
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PseudoRandom pr3(-101);
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UASSERTEQ(int, pr3.next(), 3267);
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UASSERTEQ(int, pr3.next(), 2485);
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UASSERTEQ(int, pr3.next(), 30057);
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}
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@ -186,7 +196,7 @@ void TestRandom::testPcgRandomNormalDist()
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}
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const int TestRandom::expected_pseudorandom_results[256] = {
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const s32 TestRandom::expected_pseudorandom_results[256] = {
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0x02fa, 0x60d5, 0x6c10, 0x606b, 0x098b, 0x5f1e, 0x4f56, 0x3fbd, 0x77af,
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0x4fe9, 0x419a, 0x6fe1, 0x177b, 0x6858, 0x36f8, 0x6d83, 0x14fc, 0x2d62,
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0x1077, 0x23e2, 0x041b, 0x7a7e, 0x5b52, 0x215d, 0x682b, 0x4716, 0x47e3,
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