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Update minetest.conf.example and dummy translation file
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@ -503,6 +503,11 @@
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### Basic
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### Basic
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# Whether nametag backgrounds should be shown by default.
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# Mods may still set a background.
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# type: bool
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# show_nametag_backgrounds = true
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# Enable vertex buffer objects.
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# Enable vertex buffer objects.
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# This should greatly improve graphics performance.
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# This should greatly improve graphics performance.
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# type: bool
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# type: bool
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@ -1298,7 +1303,7 @@
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# type: bool
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# type: bool
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# enable_damage = false
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# enable_damage = false
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# Enable creative mode for new created maps.
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# Enable creative mode for all players
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# type: bool
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# type: bool
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# creative_mode = false
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# creative_mode = false
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@ -203,6 +203,8 @@ fake_function() {
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gettext("Graphics");
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gettext("Graphics");
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gettext("In-Game");
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gettext("In-Game");
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gettext("Basic");
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gettext("Basic");
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gettext("Show nametag backgrounds by default");
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gettext("Whether nametag backgrounds should be shown by default.\nMods may still set a background.");
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gettext("VBO");
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gettext("VBO");
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gettext("Enable vertex buffer objects.\nThis should greatly improve graphics performance.");
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gettext("Enable vertex buffer objects.\nThis should greatly improve graphics performance.");
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gettext("Fog");
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gettext("Fog");
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@ -513,7 +515,7 @@ fake_function() {
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gettext("Damage");
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gettext("Damage");
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gettext("Enable players getting damage and dying.");
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gettext("Enable players getting damage and dying.");
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gettext("Creative");
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gettext("Creative");
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gettext("Enable creative mode for new created maps.");
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gettext("Enable creative mode for all players");
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gettext("Fixed map seed");
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gettext("Fixed map seed");
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gettext("A chosen map seed for a new map, leave empty for random.\nWill be overridden when creating a new world in the main menu.");
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gettext("A chosen map seed for a new map, leave empty for random.\nWill be overridden when creating a new world in the main menu.");
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gettext("Default password");
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gettext("Default password");
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