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Use build directory for builds
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4
.github/workflows/macos.yml
vendored
4
.github/workflows/macos.yml
vendored
@ -45,8 +45,8 @@ jobs:
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git clone -b $MINETEST_GAME_BRANCH $MINETEST_GAME_REPO games/$MINETEST_GAME_NAME
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rm -rvf games/$MINETEST_GAME_NAME/.git
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git clone https://github.com/minetest/irrlicht -b $IRRLICHT_TAG lib/irrlichtmt
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mkdir cmakebuild
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cd cmakebuild
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mkdir build
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cd build
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cmake .. \
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-DCMAKE_OSX_DEPLOYMENT_TARGET=10.14 \
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-DCMAKE_FIND_FRAMEWORK=LAST \
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@ -20,8 +20,8 @@ variables:
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- DEBIAN_FRONTEND=noninteractive apt-get -y install build-essential git cmake libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libleveldb-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev libzstd-dev
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script:
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- git clone https://github.com/minetest/irrlicht -b $IRRLICHT_TAG lib/irrlichtmt
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- mkdir cmakebuild
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- cd cmakebuild
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- mkdir build
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- cd build
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- cmake -DCMAKE_INSTALL_PREFIX=../artifact/minetest/usr/ -DCMAKE_BUILD_TYPE=Release -DRUN_IN_PLACE=FALSE -DENABLE_GETTEXT=TRUE -DBUILD_SERVER=TRUE ..
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- make -j2
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- make install
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@ -418,8 +418,8 @@ git clone --depth 1 https://github.com/minetest/irrlicht.git lib/irrlichtmt
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#### Build
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```bash
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mkdir cmakebuild
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cd cmakebuild
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mkdir build
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cd build
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cmake .. \
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-DCMAKE_OSX_DEPLOYMENT_TARGET=10.14 \
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@ -1,7 +1,7 @@
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#! /bin/bash -e
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mkdir cmakebuild
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cd cmakebuild
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mkdir build
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cd build
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cmake -DCMAKE_BUILD_TYPE=Debug \
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-DRUN_IN_PLACE=TRUE -DENABLE_GETTEXT=TRUE \
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-DBUILD_SERVER=TRUE ${CMAKE_FLAGS} ..
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@ -1,7 +1,7 @@
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#! /bin/bash -eu
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mkdir -p cmakebuild
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cd cmakebuild
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mkdir -p build
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cd build
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cmake -DCMAKE_BUILD_TYPE=Debug \
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-DCMAKE_EXPORT_COMPILE_COMMANDS=ON \
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-DRUN_IN_PLACE=TRUE \
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@ -12,6 +12,6 @@ make GenerateVersion
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cd ..
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./util/ci/run-clang-tidy.py \
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-clang-tidy-binary=clang-tidy-9 -p cmakebuild \
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-clang-tidy-binary=clang-tidy-9 -p build \
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-quiet -config="$(cat .clang-tidy)" \
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'src/.*'
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