Fix Irrlicht 1.9 support

This commit is contained in:
sfan5 2019-09-06 18:29:29 +02:00
parent 5c97eeabac
commit ea9b241c13

@ -14,7 +14,7 @@
using namespace irr; using namespace irr;
#if (IRRLICHT_VERSION_MAJOR > 1 || IRRLICHT_VERSION_MINOR != 8 || IRRLICHT_VERSION_REVISION < 5) #if (IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR <= 8)
namespace irr { namespace gui { namespace irr { namespace gui {
//! State of buttons used for drawing texture images. //! State of buttons used for drawing texture images.
@ -142,9 +142,11 @@ public:
video::SColor color=video::SColor(255,255,255,255), video::SColor color=video::SColor(255,255,255,255),
bool loop=false, bool scale=false); bool loop=false, bool scale=false);
#if (IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR <= 8)
void setSprite(gui::EGUI_BUTTON_STATE state, s32 index, video::SColor color, bool loop) override { void setSprite(gui::EGUI_BUTTON_STATE state, s32 index, video::SColor color, bool loop) override {
setSprite(state, index, color, loop, false); setSprite(state, index, color, loop, false);
} }
#endif
//! Get the sprite-index for the given state or -1 when no sprite is set //! Get the sprite-index for the given state or -1 when no sprite is set
virtual s32 getSpriteIndex(gui::EGUI_BUTTON_STATE state) const; virtual s32 getSpriteIndex(gui::EGUI_BUTTON_STATE state) const;