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Fix client profiler print interval
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@ -1177,7 +1177,7 @@ void the_game(
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print_to_log = false;
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profiler_print_interval = 5;
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}
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if(m_profiler_interval.step(0.030, profiler_print_interval))
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if(m_profiler_interval.step(dtime, profiler_print_interval))
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{
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if(print_to_log){
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infostream<<"Profiler:"<<std::endl;
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