TouchControls: Fix outdated player controls in TOSERVER_INTERACT

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grorp 2024-08-31 20:45:32 +02:00 committed by GitHub
parent 322a9c2f74
commit eae9a70385
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@ -3358,6 +3358,10 @@ void Game::processPlayerInteraction(f32 dtime, bool show_hud)
if (g_touchcontrols) {
auto mode = selected_def.touch_interaction.getMode(pointed.type);
g_touchcontrols->applyContextControls(mode);
// applyContextControls may change dig/place input.
// Update again so that TOSERVER_INTERACT packets have the correct controls set.
player->control.dig = isKeyDown(KeyType::DIG);
player->control.place = isKeyDown(KeyType::PLACE);
}
// Note that updating the selection mesh every frame is not particularly efficient,