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https://github.com/minetest/minetest.git
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Remove duplicate code in main menu
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parent
a72dc388c3
commit
eafde7186f
@ -74,71 +74,11 @@ void GUIMainMenu::removeChildren()
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void GUIMainMenu::regenerateGui(v2u32 screensize)
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{
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std::wstring text_name = m_data->name;
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std::wstring text_address = m_data->address;
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std::wstring text_port = m_data->port;
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bool creative_mode = m_data->creative_mode;
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bool enable_damage = m_data->enable_damage;
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bool fancy_trees = m_data->fancy_trees;
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bool smooth_lighting = m_data->smooth_lighting;
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bool clouds_3d = m_data->clouds_3d;
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bool opaque_water = m_data->opaque_water;
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int selected_world = m_data->selected_world;
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/*
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Read stuff from elements into m_data
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*/
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readInput(m_data);
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// Client options
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
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if(e != NULL)
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text_name = e->getText();
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}
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
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if(e != NULL)
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text_address = e->getText();
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}
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
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if(e != NULL)
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text_port = e->getText();
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}
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
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}
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
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}
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_3D_CLOUDS_CB);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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clouds_3d = ((gui::IGUICheckBox*)e)->isChecked();
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}
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_OPAQUE_WATER_CB);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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opaque_water = ((gui::IGUICheckBox*)e)->isChecked();
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}
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// Server options
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
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}
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
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}
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_WORLD_LISTBOX);
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if(e != NULL && e->getType() == gui::EGUIET_LIST_BOX)
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selected_world = ((gui::IGUIListBox*)e)->getSelected();
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}
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/*
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Remove stuff
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*/
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@ -203,8 +143,8 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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core::rect<s32> rect(0, 0, 230, 30);
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rect += topleft_client + v2s32(160, 50);
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gui::IGUIElement *e =
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Environment->addEditBox(text_name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
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if(text_name == L"")
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Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
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if(m_data->name == L"")
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Environment->setFocus(e);
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}
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{
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@ -213,7 +153,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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gui::IGUIEditBox *e =
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Environment->addEditBox(L"", rect, true, this, 264);
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e->setPasswordBox(true);
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if(text_name != L"" && text_address != L"")
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if(m_data->name != L"" && m_data->address != L"")
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Environment->setFocus(e);
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}
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@ -230,15 +170,15 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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core::rect<s32> rect(0, 0, 230, 30);
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rect += topleft_client + v2s32(160, 100);
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gui::IGUIElement *e =
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Environment->addEditBox(text_address.c_str(), rect, true, this, GUI_ID_ADDRESS_INPUT);
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if(text_name != L"" && text_address == L"")
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Environment->addEditBox(m_data->address.c_str(), rect, true, this, GUI_ID_ADDRESS_INPUT);
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if(m_data->name != L"" && m_data->address == L"")
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Environment->setFocus(e);
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}
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{
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core::rect<s32> rect(0, 0, 120, 30);
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//rect += topleft_client + v2s32(160+250+20, 125);
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rect += topleft_client + v2s32(size_client.X-60-100, 100);
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Environment->addEditBox(text_port.c_str(), rect, true, this, GUI_ID_PORT_INPUT);
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Environment->addEditBox(m_data->port.c_str(), rect, true, this, GUI_ID_PORT_INPUT);
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}
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changeCtype("");
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{
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@ -250,25 +190,25 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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{
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core::rect<s32> rect(0, 0, 250, 30);
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rect += topleft_client + v2s32(35, 150);
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Environment->addCheckBox(fancy_trees, rect, this, GUI_ID_FANCYTREE_CB,
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Environment->addCheckBox(m_data->fancy_trees, rect, this, GUI_ID_FANCYTREE_CB,
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wgettext("Fancy trees"));
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}
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{
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core::rect<s32> rect(0, 0, 250, 30);
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rect += topleft_client + v2s32(35, 150+20);
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Environment->addCheckBox(smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB,
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Environment->addCheckBox(m_data->smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB,
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wgettext("Smooth Lighting"));
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}
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{
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core::rect<s32> rect(0, 0, 250, 30);
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rect += topleft_client + v2s32(35, 150+40);
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Environment->addCheckBox(clouds_3d, rect, this, GUI_ID_3D_CLOUDS_CB,
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Environment->addCheckBox(m_data->clouds_3d, rect, this, GUI_ID_3D_CLOUDS_CB,
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wgettext("3D Clouds"));
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}
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{
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core::rect<s32> rect(0, 0, 250, 30);
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rect += topleft_client + v2s32(35, 150+60);
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Environment->addCheckBox(opaque_water, rect, this, GUI_ID_OPAQUE_WATER_CB,
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Environment->addCheckBox(m_data->opaque_water, rect, this, GUI_ID_OPAQUE_WATER_CB,
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wgettext("Opaque water"));
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}
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// Start game button
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@ -308,13 +248,13 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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{
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core::rect<s32> rect(0, 0, 250, 30);
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rect += topleft_server + v2s32(20+250+20, 20);
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Environment->addCheckBox(creative_mode, rect, this, GUI_ID_CREATIVE_CB,
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Environment->addCheckBox(m_data->creative_mode, rect, this, GUI_ID_CREATIVE_CB,
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wgettext("Creative Mode"));
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}
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{
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core::rect<s32> rect(0, 0, 250, 30);
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rect += topleft_server + v2s32(20+250+20, 40);
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Environment->addCheckBox(enable_damage, rect, this, GUI_ID_DAMAGE_CB,
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Environment->addCheckBox(m_data->enable_damage, rect, this, GUI_ID_DAMAGE_CB,
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wgettext("Enable Damage"));
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}
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// Delete world button
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@ -335,7 +275,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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i != m_data->worlds.end(); i++){
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e->addItem(i->c_str());
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}
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e->setSelected(selected_world);
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e->setSelected(m_data->selected_world);
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}
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changeCtype("C");
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}
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@ -367,65 +307,69 @@ void GUIMainMenu::drawMenu()
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gui::IGUIElement::draw();
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}
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void GUIMainMenu::acceptInput()
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void GUIMainMenu::readInput(MainMenuData *dst)
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{
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
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if(e != NULL)
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m_data->name = e->getText();
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dst->name = e->getText();
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}
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{
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gui::IGUIElement *e = getElementFromId(264);
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if(e != NULL)
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m_data->password = e->getText();
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dst->password = e->getText();
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}
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
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if(e != NULL)
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m_data->address = e->getText();
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dst->address = e->getText();
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}
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
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if(e != NULL)
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m_data->port = e->getText();
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dst->port = e->getText();
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}
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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m_data->creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
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dst->creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
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}
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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m_data->enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
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dst->enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
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}
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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m_data->fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
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dst->fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
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}
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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m_data->smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
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dst->smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
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}
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_3D_CLOUDS_CB);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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m_data->clouds_3d = ((gui::IGUICheckBox*)e)->isChecked();
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dst->clouds_3d = ((gui::IGUICheckBox*)e)->isChecked();
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}
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_OPAQUE_WATER_CB);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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m_data->opaque_water = ((gui::IGUICheckBox*)e)->isChecked();
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dst->opaque_water = ((gui::IGUICheckBox*)e)->isChecked();
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}
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_WORLD_LISTBOX);
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if(e != NULL && e->getType() == gui::EGUIET_LIST_BOX)
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m_data->selected_world = ((gui::IGUIListBox*)e)->getSelected();
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dst->selected_world = ((gui::IGUIListBox*)e)->getSelected();
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}
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}
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void GUIMainMenu::acceptInput()
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{
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readInput(m_data);
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m_accepted = true;
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}
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@ -99,6 +99,8 @@ public:
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void drawMenu();
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void readInput(MainMenuData *dst);
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void acceptInput();
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bool getStatus()
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