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Fix always using the xbox layout (reported by coverity).
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@ -186,7 +186,7 @@ void JoystickController::onJoystickConnect(const std::vector<irr::SJoystickInfo>
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}
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}
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void JoystickController::setLayoutFromControllerName(std::string name) {
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void JoystickController::setLayoutFromControllerName(std::string name) {
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if (lowercase(name).find("xbox") >= 0) {
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if (lowercase(name).find("xbox") != std::string::npos) {
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m_layout = create_xbox_layout();
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m_layout = create_xbox_layout();
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} else {
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} else {
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m_layout = create_default_layout();
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m_layout = create_default_layout();
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