mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 10:03:45 +01:00
num_emerge_threads: Warn of crashes when > 1 (#8357)
This commit is contained in:
parent
02a23892f9
commit
ee57b63008
@ -1915,16 +1915,18 @@ emergequeue_limit_diskonly (Limit of emerge queues on disk) int 64
|
|||||||
emergequeue_limit_generate (Limit of emerge queues to generate) int 64
|
emergequeue_limit_generate (Limit of emerge queues to generate) int 64
|
||||||
|
|
||||||
# Number of emerge threads to use.
|
# Number of emerge threads to use.
|
||||||
|
# WARNING: Currently there are multiple bugs that may cause crashes when
|
||||||
|
# 'num_emerge_threads' is larger than 1. Until this warning is removed it is
|
||||||
|
# strongly recommended this value is set to the default '1'.
|
||||||
# Empty or 0 value:
|
# Empty or 0 value:
|
||||||
# - Automatic selection. The number of emerge threads will be
|
# - Automatic selection. The number of emerge threads will be
|
||||||
# - 'number of processors - 2', with a lower limit of 1.
|
# - 'number of processors - 2', with a lower limit of 1.
|
||||||
# Any other value:
|
# Any other value:
|
||||||
# - Specifies the number of emerge threads, with a lower limit of 1.
|
# - Specifies the number of emerge threads, with a lower limit of 1.
|
||||||
# Warning: Increasing the number of emerge threads increases engine mapgen
|
# WARNING: Increasing the number of emerge threads increases engine mapgen
|
||||||
# speed, but this may harm game performance by interfering with other
|
# speed, but this may harm game performance by interfering with other
|
||||||
# processes, especially in singleplayer and/or when running Lua code in
|
# processes, especially in singleplayer and/or when running Lua code in
|
||||||
# 'on_generated'.
|
# 'on_generated'. For many users the optimum setting may be '1'.
|
||||||
# For many users the optimum setting may be '1'.
|
|
||||||
num_emerge_threads (Number of emerge threads) int 1
|
num_emerge_threads (Number of emerge threads) int 1
|
||||||
|
|
||||||
[Online Content Repository]
|
[Online Content Repository]
|
||||||
|
@ -2994,16 +2994,18 @@
|
|||||||
# emergequeue_limit_generate = 64
|
# emergequeue_limit_generate = 64
|
||||||
|
|
||||||
# Number of emerge threads to use.
|
# Number of emerge threads to use.
|
||||||
|
# WARNING: Currently there are multiple bugs that may cause crashes when
|
||||||
|
# 'num_emerge_threads' is larger than 1. Until this warning is removed it is
|
||||||
|
# strongly recommended this value is set to the default '1'.
|
||||||
# Empty or 0 value:
|
# Empty or 0 value:
|
||||||
# - Automatic selection. The number of emerge threads will be
|
# - Automatic selection. The number of emerge threads will be
|
||||||
# - 'number of processors - 2', with a lower limit of 1.
|
# - 'number of processors - 2', with a lower limit of 1.
|
||||||
# Any other value:
|
# Any other value:
|
||||||
# - Specifies the number of emerge threads, with a lower limit of 1.
|
# - Specifies the number of emerge threads, with a lower limit of 1.
|
||||||
# Warning: Increasing the number of emerge threads increases engine mapgen
|
# WARNING: Increasing the number of emerge threads increases engine mapgen
|
||||||
# speed, but this may harm game performance by interfering with other
|
# speed, but this may harm game performance by interfering with other
|
||||||
# processes, especially in singleplayer and/or when running Lua code in
|
# processes, especially in singleplayer and/or when running Lua code in
|
||||||
# 'on_generated'.
|
# 'on_generated'. For many users the optimum setting may be '1'.
|
||||||
# For many users the optimum setting may be '1'.
|
|
||||||
# type: int
|
# type: int
|
||||||
# num_emerge_threads = 1
|
# num_emerge_threads = 1
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user