Basic Lan Implmentation

This commit is contained in:
DustyBagel 2024-06-21 16:33:44 -05:00
parent bc23a610d3
commit f03922f218
26 changed files with 1414 additions and 2 deletions

@ -153,6 +153,14 @@ local function fetch_geoip()
end
function serverlistmgr.sync()
if minetest.settings:get("serverlist_lan") then
if core.ask_lan_servers then --This checks if the function exists before running it.
core.ask_lan_servers();
else
print("core.ask_lan_servers isn't defined.")
end
end
if not serverlistmgr.servers then
serverlistmgr.servers = {{
name = fgettext("Loading..."),

@ -22,6 +22,24 @@ local function get_sorted_servers()
incompatible = {}
}
--Special thanks to proller <proller@gmail.com> for letting use use the get_lan_servers function.
if minetest.settings:get_bool("serverlist_lan") then
if core.get_lan_servers then
servers.lan = core.get_lan_servers();
for _, server in ipairs(servers.lan) do
server.is_compatible = is_server_protocol_compat(server.proto_min, server.proto_max)
end
else
print("core.get_lan_servers isn't defined.")
servers.lan = {}
end
else
servers.lan = {}
end
print(dump(servers.lan))
local favs = serverlistmgr.get_favorites()
local taken_favs = {}
local result = menudata.search_result or serverlistmgr.servers
@ -154,11 +172,12 @@ local function get_formspec(tabview, name, tabdata)
local servers = get_sorted_servers()
local dividers = {
lan = "1,#00ff00," .. fgettext("Lan") .. ",,,0,0,,",
fav = "5,#ffff00," .. fgettext("Favorites") .. ",,,0,0,,",
public = "6,#4bdd42," .. fgettext("Public Servers") .. ",,,0,0,,",
incompatible = "7,"..mt_color_grey.."," .. fgettext("Incompatible Servers") .. ",,,0,0,,"
}
local order = {"fav", "public", "incompatible"}
local order = {"lan", "fav", "public", "incompatible"}
tabdata.lookup = {} -- maps row number to server
local rows = {}

@ -819,6 +819,9 @@ server_url (Server URL) string https://minetest.net
# Automatically report to the serverlist.
server_announce (Announce server) bool false
# Make local servers visible to local clients.
serverlist_lan (Show local servers) bool true
# Announce to this serverlist.
serverlist_url (Serverlist URL) string servers.minetest.net

@ -417,6 +417,7 @@ set(common_SRCS
light.cpp
lighting.cpp
log.cpp
#log_types.cpp
main.cpp
map.cpp
map_settings_manager.cpp

@ -37,6 +37,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <IGUISpriteBank.h>
#include <ICameraSceneNode.h>
#include <unordered_map>
#include "server/serverlist.h"
#if USE_SOUND
#include "sound/sound_openal.h"
@ -536,6 +537,7 @@ bool ClientLauncher::launch_game(std::string &error_message,
void ClientLauncher::main_menu(MainMenuData *menudata)
{
ServerList::lan_get();
bool *kill = porting::signal_handler_killstatus();
video::IVideoDriver *driver = m_rendering_engine->get_video_driver();

@ -78,7 +78,7 @@ void debug_set_exception_handler();
These should be put into every thread
*/
#if CATCH_UNHANDLED_EXCEPTIONS == 1
#if CATCH_UNHANDLED_EXCEPTIONS == 0
#define BEGIN_DEBUG_EXCEPTION_HANDLER try {
#define END_DEBUG_EXCEPTION_HANDLER \
} catch (std::exception &e) { \

@ -529,6 +529,7 @@ void set_default_settings()
Mapgen::setDefaultSettings(settings);
// Server list announcing
settings->setDefault("serverlist_lan", "true");
settings->setDefault("server_announce", "false");
settings->setDefault("server_url", "");
settings->setDefault("server_address", "");

96
src/fm_porting.h Normal file

@ -0,0 +1,96 @@
#pragma once
#include "porting.h"
#if defined(linux) || defined(__linux)
#include <sys/prctl.h>
#elif defined(__FreeBSD__) || defined(__OpenBSD__)
#include <pthread.h>
#include <pthread_np.h>
#elif defined(__NetBSD__)
#include <pthread.h>
#elif defined(__APPLE__)
#include <pthread.h>
#endif
#if defined(linux) || defined(__linux) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
#define PORTING_USE_PTHREAD 1
#include <pthread.h>
#endif
namespace porting
{
extern std::atomic_bool g_sighup, g_siginfo;
#if defined(linux) || defined(__linux)
inline void setThreadName(const char *name) {
/* It would be cleaner to do this with pthread_setname_np,
* which was added to glibc in version 2.12, but some major
* distributions are still runing 2.11 and previous versions.
*/
prctl(PR_SET_NAME, name);
}
#elif defined(__FreeBSD__) || defined(__OpenBSD__)
inline void setThreadName(const char *name) {
pthread_set_name_np(pthread_self(), name);
}
#elif defined(__NetBSD__)
inline void setThreadName(const char *name) {
pthread_setname_np(pthread_self(), name);
}
#elif defined(_MSC_VER)
typedef struct tagTHREADNAME_INFO {
DWORD dwType; // must be 0x1000
LPCSTR szName; // pointer to name (in user addr space)
DWORD dwThreadID; // thread ID (-1=caller thread)
DWORD dwFlags; // reserved for future use, must be zero
} THREADNAME_INFO;
inline void setThreadName(const char *name) {
THREADNAME_INFO info;
info.dwType = 0x1000;
info.szName = name;
info.dwThreadID = -1;
info.dwFlags = 0;
__try {
RaiseException(0x406D1388, 0, sizeof(info) / sizeof(DWORD), (ULONG_PTR *) &info);
} __except (EXCEPTION_CONTINUE_EXECUTION) {}
}
#elif defined(__APPLE__)
inline void setThreadName(const char *name) {
pthread_setname_np(name);
}
#elif defined(_WIN32) || defined(__GNU__)
inline void setThreadName(const char* name) {}
#else
#ifndef __EMSCRIPTEN__
#warning "Unrecognized platform, thread names will not be available."
#endif
inline void setThreadName(const char* name) {}
#endif
inline void setThreadPriority(int priority) {
#if PORTING_USE_PTHREAD
// http://en.cppreference.com/w/cpp/thread/thread/native_handle
sched_param sch;
//int policy;
//pthread_getschedparam(pthread_self(), &policy, &sch);
sch.sched_priority = priority;
if(pthread_setschedparam(pthread_self(), SCHED_FIFO /*SCHED_RR*/, &sch)) {
//std::cout << "Failed to setschedparam: " << std::strerror(errno) << '\n';
}
#endif
}
#ifndef SERVER
//void irr_device_wait_egl (irr::IrrlichtDevice * device = nullptr);
#endif
}

101
src/log_types.cpp Normal file

@ -0,0 +1,101 @@
/*
This file is part of Freeminer.
Freeminer is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Freeminer is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Freeminer. If not, see <http://www.gnu.org/licenses/>.
*/
#include "log_types.h"
#include "convert_json.h"
#include "irr_v3d.h"
#include "network/address.h"
std::ostream &operator<<(std::ostream &s, const v2s16 &p)
{
s << "(" << p.X << "," << p.Y << ")";
return s;
}
std::ostream &operator<<(std::ostream &s, const v2s32 &p)
{
s << "(" << p.X << "," << p.Y << ")";
return s;
}
std::ostream &operator<<(std::ostream &s, const v2f &p)
{
s << "(" << p.X << "," << p.Y << ")";
return s;
}
std::ostream &operator<<(std::ostream &s, const v3pos_t &p)
{
s << "(" << p.X << "," << p.Y << "," << p.Z << ")";
return s;
}
std::ostream &operator<<(std::ostream &s, const v3f &p)
{
s << "(" << p.X << "," << p.Y << "," << p.Z << ")";
return s;
}
#if USE_OPOS64
std::ostream &operator<<(std::ostream &s, const v3opos_t &p)
{
s << "(" << p.X << "," << p.Y << "," << p.Z << ")";
return s;
}
#endif
std::ostream &operator<<(std::ostream &s, const std::map<v3pos_t, unsigned int> &p)
{
for (auto &i : p)
s << i.first << "=" << i.second << " ";
return s;
}
std::ostream &operator<<(std::ostream &s, const irr::video::SColor &c)
{
s << "c32(" << c.color << ": a=" << c.getAlpha() << ",r=" << c.getRed()
<< ",g=" << c.getGreen() << ",b=" << c.getBlue() << ")";
return s;
}
std::ostream &operator<<(std::ostream &s, const irr::video::SColorf &c)
{
s << "cf32("
<< "a=" << c.getAlpha() << ",r=" << c.getRed() << ",g=" << c.getGreen()
<< ",b=" << c.getBlue() << ")";
return s;
}
#include "util/string.h"
std::ostream &operator<<(std::ostream &s, const std::wstring &w)
{
s << wide_to_utf8(w);
return s;
}
std::ostream &operator<<(std::ostream &s, const Json::Value &json)
{
s << fastWriteJson(json);
return s;
}
std::ostream &operator<<(std::ostream &s, const Address &addr)
{
addr.print(s);
// s << addr.getPort();
return s;
}

55
src/log_types.h Normal file

@ -0,0 +1,55 @@
/*
This file is part of Freeminer.
Freeminer is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Freeminer is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Freeminer. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef LOG_TYPES_HEADER
#define LOG_TYPES_HEADER
//#include "log.h" //for replacing log.h to log_types.h in includes
#include "irr_v2d.h"
#include "irr_v3d.h"
#include <ostream>
std::ostream &operator<<(std::ostream &s, const v2s16 &p);
std::ostream &operator<<(std::ostream &s, const v2s32 &p);
std::ostream &operator<<(std::ostream &s, const v2f &p);
std::ostream &operator<<(std::ostream &s, const v3pos_t &p);
std::ostream &operator<<(std::ostream &s, const v3f &p);
#if USE_OPOS64
std::ostream &operator<<(std::ostream &s, const v3opos_t &p);
#endif
#include <SColor.h>
std::ostream &operator<<(std::ostream &s, const irr::video::SColor &c);
std::ostream &operator<<(std::ostream &s, const irr::video::SColorf &c);
#include <map>
std::ostream &operator<<(std::ostream &s, const std::map<v3pos_t, unsigned int> &p);
std::ostream &operator<<(std::ostream &s, const std::wstring &w);
namespace Json
{
class Value;
};
//std::ostream &operator<<(std::ostream &s, const Json::Value &json);
class Address;
std::ostream &operator<<(std::ostream &s, const Address &addr);
#endif

@ -2,6 +2,7 @@ set(common_network_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/address.cpp
${CMAKE_CURRENT_SOURCE_DIR}/connection.cpp
${CMAKE_CURRENT_SOURCE_DIR}/connectionthreads.cpp
${CMAKE_CURRENT_SOURCE_DIR}/lan.cpp
${CMAKE_CURRENT_SOURCE_DIR}/networkpacket.cpp
${CMAKE_CURRENT_SOURCE_DIR}/serverpackethandler.cpp
${CMAKE_CURRENT_SOURCE_DIR}/serveropcodes.cpp

@ -46,6 +46,9 @@ class Address
Address(u32 address, u16 port);
Address(u8 a, u8 b, u8 c, u8 d, u16 port);
Address(const IPv6AddressBytes *ipv6_bytes, u16 port);
Address(const in6_addr & addr, u16 port) { setAddress(addr); setPort(port); };
Address(const sockaddr_in6 & sai) { m_address.ipv6 = sai.sin6_addr; m_addr_family = sai.sin6_family; m_port = ntohs(sai.sin6_port); };
Address(const sockaddr_in & sai) { m_address.ipv4 = sai.sin_addr; m_addr_family = sai.sin_family; m_port = ntohs(sai.sin_port); };
bool operator==(const Address &address) const;
bool operator!=(const Address &address) const { return !(*this == address); }
@ -74,6 +77,7 @@ class Address
void setAddress(u32 address);
void setAddress(u8 a, u8 b, u8 c, u8 d);
void setAddress(const IPv6AddressBytes *ipv6_bytes);
void setAddress(const in6_addr & addr) { m_address.ipv6 = addr; m_addr_family = AF_INET6;}
void setPort(u16 port);
private:

296
src/network/lan.cpp Normal file

@ -0,0 +1,296 @@
/*
Copyright (C) 2016 proller <proler@gmail.com>
*/
/*
This file is part of Freeminer.
Freeminer is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Freeminer is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Freeminer. If not, see <http://www.gnu.org/licenses/>.
*/
#include "network/lan.h"
#include <cstdint>
#include "convert_json.h"
#include "socket.h"
#include "log.h"
#include "settings.h"
#include "version.h"
#include "networkprotocol.h"
#include "server/serverlist.h"
#include "debug.h"
#include "json/json.h"
#include "porting.h"
#include "threading/thread_vector.h"
#include "threading/concurrent_map.h"
#include "network/address.h"
//copypaste from ../socket.cpp
#ifdef _WIN32
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
// Without this some of the network functions are not found on mingw
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0501
#endif
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#define LAST_SOCKET_ERR() WSAGetLastError()
typedef SOCKET socket_t;
typedef int socklen_t;
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <fcntl.h>
#include <netdb.h>
#include <unistd.h>
#include <arpa/inet.h>
#ifndef __ANDROID__
#include <ifaddrs.h>
#define HAVE_IFADDRS 1
#endif
#define LAST_SOCKET_ERR() (errno)
typedef int socket_t;
#endif
const static unsigned short int adv_port = 29998;
static std::string ask_str;
lan_adv::lan_adv() : thread_vector("lan_adv")
{
}
void lan_adv::ask()
{
reanimate();
if (ask_str.empty()) {
Json::Value j;
j["cmd"] = "ask";
ask_str = fastWriteJson(j);
}
send_string(ask_str);
}
void lan_adv::send_string(const std::string &str)
{
try {
sockaddr_in addr = {};
addr.sin_family = AF_INET;
addr.sin_port = htons(adv_port);
addr.sin_addr.s_addr = htonl(INADDR_BROADCAST);
UDPSocket socket_send(false);
int set_option_on = 1;
setsockopt(socket_send.GetHandle(), SOL_SOCKET, SO_BROADCAST,
(const char *)&set_option_on, sizeof(set_option_on));
socket_send.Send(Address(addr), str.c_str(), str.size());
} catch (const std::exception &e) {
verbosestream << "udp broadcast send4 fail " << e.what() << "\n";
}
std::vector<uint32_t> scopes;
// todo: windows and android
#if HAVE_IFADDRS
struct ifaddrs *ifaddr = nullptr, *ifa = nullptr;
if (getifaddrs(&ifaddr) < 0) {
} else {
for (ifa = ifaddr; ifa; ifa = ifa->ifa_next) {
if (!ifa->ifa_addr)
continue;
if (ifa->ifa_addr->sa_family != AF_INET6)
continue;
auto sa = *((struct sockaddr_in6 *)ifa->ifa_addr);
if (sa.sin6_scope_id)
scopes.push_back(sa.sin6_scope_id);
/*errorstream<<"in=" << ifa->ifa_name << " a="<<Address(*((struct sockaddr_in6*)ifa->ifa_addr)).serializeString()<<" ba=" << ifa->ifa_broadaddr <<" sc=" << sa.sin6_scope_id <<" fl=" << ifa->ifa_flags
//<< " bn=" << Address(*((struct sockaddr_in6*)ifa->ifa_broadaddr)).serializeString()
<<"\n"; */
}
}
freeifaddrs(ifaddr);
#endif
if (scopes.empty())
scopes.push_back(0);
struct addrinfo hints
{
};
hints.ai_family = AF_INET6;
hints.ai_socktype = SOCK_DGRAM;
hints.ai_flags = AI_V4MAPPED | AI_ADDRCONFIG;
struct addrinfo *result = nullptr;
if (!getaddrinfo("ff02::1", nullptr, &hints, &result)) {
for (auto info = result; info; info = info->ai_next) {
try {
sockaddr_in6 addr = *((struct sockaddr_in6 *)info->ai_addr);
addr.sin6_port = htons(adv_port);
UDPSocket socket_send(true);
int set_option_on = 1;
setsockopt(socket_send.GetHandle(), SOL_SOCKET, SO_BROADCAST,
(const char *)&set_option_on, sizeof(set_option_on));
auto use_scopes = scopes;
if (addr.sin6_scope_id) {
use_scopes.clear();
use_scopes.push_back(addr.sin6_scope_id);
}
for (auto &scope : use_scopes) {
addr.sin6_scope_id = scope;
socket_send.Send(Address(addr), str.c_str(), str.size());
}
} catch (const std::exception &e) {
verbosestream << "udp broadcast send6 fail " << e.what() << "\n";
}
}
freeaddrinfo(result);
}
}
void lan_adv::serve(unsigned short port)
{
server_port = port;
restart();
}
void *lan_adv::run()
{
BEGIN_DEBUG_EXCEPTION_HANDLER;
reg("LanAdv" + (server_port ? std::string("Server") : std::string("Client")));
UDPSocket socket_recv(true);
int set_option_off = 0, set_option_on = 1;
setsockopt(socket_recv.GetHandle(), SOL_SOCKET, SO_REUSEADDR,
(const char *)&set_option_on, sizeof(set_option_on));
#ifdef SO_REUSEPORT
setsockopt(socket_recv.GetHandle(), SOL_SOCKET, SO_REUSEPORT,
(const char *)&set_option_on, sizeof(set_option_on));
#endif
setsockopt(socket_recv.GetHandle(), SOL_SOCKET, SO_BROADCAST,
(const char *)&set_option_on, sizeof(set_option_on));
setsockopt(socket_recv.GetHandle(), IPPROTO_IPV6, IPV6_V6ONLY,
(const char *)&set_option_off, sizeof(set_option_off));
socket_recv.setTimeoutMs(200);
try {
socket_recv.Bind(Address(in6addr_any, adv_port));
} catch (const std::exception &e) {
warningstream << m_name << ": cant bind ipv6 address [" << e.what()
<< "], trying ipv4. " << std::endl;
try {
socket_recv.Bind(Address((u32)INADDR_ANY, adv_port));
} catch (const std::exception &e) {
warningstream << m_name << ": cant bind ipv4 too [" << e.what() << "]"
<< std::endl;
return nullptr;
}
}
std::unordered_map<std::string, uint64_t> limiter;
const unsigned int packet_maxsize = 16384;
char buffer[packet_maxsize];
Json::Reader reader;
std::string answer_str;
Json::Value server;
if (server_port) {
server["name"] = g_settings->get("server_name");
server["description"] = g_settings->get("server_description");
server["version"] = g_version_string;
bool strict_checking = g_settings->getBool("strict_protocol_version_checking");
server["proto_min"] =
strict_checking ? LATEST_PROTOCOL_VERSION : SERVER_PROTOCOL_VERSION_MIN;
server["proto_max"] =
strict_checking ? LATEST_PROTOCOL_VERSION : SERVER_PROTOCOL_VERSION_MAX;
server["url"] = g_settings->get("server_url");
server["creative"] = g_settings->getBool("creative_mode");
server["damage"] = g_settings->getBool("enable_damage");
server["password"] = g_settings->getBool("disallow_empty_password");
server["pvp"] = g_settings->getBool("enable_pvp");
server["port"] = server_port;
server["clients"] = clients_num.load();
server["clients_max"] = g_settings->getU16("max_users");
send_string(fastWriteJson(server));
}
while (!stopRequested()) {
BEGIN_DEBUG_EXCEPTION_HANDLER;
Address addr;
int rlen = socket_recv.Receive(addr, buffer, packet_maxsize);
if (rlen <= 0)
continue;
Json::Value p;
if (!reader.parse(std::string(buffer, rlen), p)) {
//errorstream << "cant parse "<< s << "\n";
continue;
}
auto addr_str = addr.serializeString();
auto now = porting::getTimeMs();
//errorstream << " a=" << addr.serializeString() << " : " << addr.getPort() << " l=" << rlen << " b=" << p << " ; server=" << server_port << "\n";
if (server_port) {
if (p["cmd"] == "ask" && limiter[addr_str] < now) {
(clients_num.load() ? infostream : actionstream)
<< "lan: want play " << addr_str << std::endl;
server["clients"] = clients_num.load();
answer_str = fastWriteJson(server);
limiter[addr_str] = now + 3000;
UDPSocket socket_send(true);
addr.setPort(adv_port);
socket_send.Send(addr, answer_str.c_str(), answer_str.size());
}
} else {
if (p["cmd"] == "ask") {
actionstream << "lan: want play " << addr_str << std::endl;
}
if (p["port"].isInt()) {
p["address"] = addr_str;
auto key = addr_str + ":" + p["port"].asString();
if (p["cmd"].asString() == "shutdown") {
//infostream << "server shutdown " << key << "\n";
collected.erase(key);
fresh = true;
} else {
if (!collected.count(key))
actionstream << "lan server start " << key << "\n";
collected.insert_or_assign(key, p);
fresh = true;
}
}
//errorstream<<" current list: ";for (auto & i : collected) {errorstream<< i.first <<" ; ";}errorstream<<std::endl;
}
END_DEBUG_EXCEPTION_HANDLER;
}
if (server_port) {
Json::Value answer_json;
answer_json["port"] = server_port;
answer_json["cmd"] = "shutdown";
send_string(fastWriteJson(answer_json));
}
END_DEBUG_EXCEPTION_HANDLER;
return nullptr;
}

46
src/network/lan.h Normal file

@ -0,0 +1,46 @@
/*
Copyright (C) 2016 proller <proler@gmail.com>
This file is part of Freeminer.
Freeminer is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Freeminer is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Freeminer. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <json/value.h>
#include <string>
#include <atomic>
#include "threading/thread_vector.h"
#include "threading/concurrent_map.h"
class lan_adv : public thread_vector
{
public:
void *run();
lan_adv();
void ask();
void send_string(const std::string &str);
void serve(unsigned short port);
concurrent_map<std::string, Json::Value> collected;
std::atomic_bool fresh;
std::atomic_int clients_num;
private:
unsigned short server_port = 0;
};

@ -32,6 +32,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "convert_json.h"
#include "content/content.h"
#include "content/subgames.h"
#include "server/serverlist.h"
#include "mapgen/mapgen.h"
#include "settings.h"
#include "client/client.h"
@ -40,6 +41,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "content/mod_configuration.h"
#include "threading/mutex_auto_lock.h"
#include "common/c_converter.h"
#include "json-forwards.h"
/******************************************************************************/
std::string ModApiMainMenu::getTextData(lua_State *L, const std::string &name)
@ -1080,6 +1082,48 @@ int ModApiMainMenu::l_do_async_callback(lua_State *L)
return 1;
}
/******************************************************************************/
/*
ModApiMainMenu::l_ask_lan_servers, ModApiMainMenu::l_get_lan_servers
by proller <proler@gmail.com>, special thanks for letting us use them.
*/
int ModApiMainMenu::l_ask_lan_servers(lua_State *L)
{
ServerList::lan_get();
return 0;
}
int ModApiMainMenu::l_get_lan_servers(lua_State *L)
{
lua_newtable(L);
int top = lua_gettop(L);
unsigned int index = 1;
for (const auto &server : ServerList::lan_adv_client.collected) {
lua_pushnumber(L, index);
lua_newtable(L);
int top_lvl2 = lua_gettop(L);
for (const auto &field_name : server.second.getMemberNames()) {
lua_pushstring(L, field_name.c_str());
if (server.second[field_name].isString())
lua_pushstring(L, server.second[field_name].asCString());
else if (server.second[field_name].isConvertibleTo(Json::realValue))
lua_pushnumber(L, server.second[field_name].asDouble());
else
lua_pushnil(L);
lua_settable(L, top_lvl2);
}
lua_settable(L, top);
++index;
}
return 1;
}
/******************************************************************************/
void ModApiMainMenu::Initialize(lua_State *L, int top)
{
@ -1132,6 +1176,8 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
API_FCT(open_dir);
API_FCT(share_file);
API_FCT(do_async_callback);
API_FCT(ask_lan_servers);
API_FCT(get_lan_servers);
}
/******************************************************************************/
@ -1160,4 +1206,6 @@ void ModApiMainMenu::InitializeAsync(lua_State *L, int top)
API_FCT(get_max_supp_proto);
API_FCT(get_language);
API_FCT(gettext);
API_FCT(get_lan_servers);
API_FCT(ask_lan_servers);
}

@ -60,6 +60,17 @@ class ModApiMainMenu: public ModApiBase
*/
static bool mayModifyPath(std::string path);
//lan
/*
ModApiMainMenu::l_ask_lan_servers, ModApiMainMenu::l_get_lan_servers
by proller <proler@gmail.com>, special thanks for letting us use it.
*/
static int l_ask_lan_servers(lua_State *L);
static int l_get_lan_servers(lua_State *L);
//api calls
static int l_start(lua_State *L);

@ -75,6 +75,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "gameparams.h"
#include "particles.h"
#include "gettext.h"
#include "network/lan.h"
class ClientNotFoundException : public BaseException
{
@ -561,6 +562,10 @@ void Server::start()
// Start thread
m_thread->start();
if (!m_simple_singleplayer_mode && g_settings->getBool("serverlist_lan")) {
lan_adv_server.serve(m_bind_addr.getPort());
};
// ASCII art for the win!
const char *art[] = {
" __. __. __. ",
@ -778,6 +783,10 @@ void Server::AsyncRunStep(float dtime, bool initial_step)
}
#endif
if (!isSingleplayer() && g_settings->getBool("serverlist_lan")) {
lan_adv_server.clients_num = m_clients.getPlayerNames().size();
};
/*
Check added and deleted active objects
*/

@ -19,6 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#pragma once
#include "network/lan.h"
#include "irr_v3d.h"
#include "map.h"
#include "hud.h"
@ -671,6 +672,9 @@ class Server : public con::PeerHandler, public MapEventReceiver,
// The server mainly operates in this thread
ServerThread *m_thread = nullptr;
// For local server discovery.
lan_adv lan_adv_server;
/*
Client interface
*/

@ -28,9 +28,45 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "convert_json.h"
#include "httpfetch.h"
#include "server.h"
#include "network/lan.h"
#include "json/json.h"
namespace ServerList
{
/*
Special thanks to proller <proler@gmail.com> for
letting us use the methods lan_get() and lan_fresh()
as well as the lan_adv class.
*/
static std::string ask_str;
lan_adv lan_adv_client;
void lan_get() {
if (!g_settings->getBool("serverlist_lan"))
return;
lan_adv_client.ask();
}
/*
if (ask_str.empty()) {
Json::Value j;
j["cmd"] = "ask";
j["proto_min"] = Server::getProtocolVersionMin();
j["proto_max"] = Server::getProtocolVersionMax();
ask_str = fastWriteJson(j);
};
lan_adv_client.send_string(ask_str);
*/
bool lan_fresh() {
auto result = lan_adv_client.fresh.load();
lan_adv_client.fresh = false;
return result;
}
#if USE_CURL
void sendAnnounce(AnnounceAction action,
const u16 port,

@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "content/mods.h"
#include "json-forwards.h"
#include <iostream>
#include "network/lan.h"
#pragma once
@ -28,6 +29,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
namespace ServerList
{
/*
Special thanks to proller <proler@gmail.com> for
letting us use the methods lan_get() and lan_fresh()
as well as the lan_adv class.
*/
extern lan_adv lan_adv_client;
void lan_get();
bool lan_fresh();
#if USE_CURL
enum AnnounceAction {AA_START, AA_UPDATE, AA_DELETE};
void sendAnnounce(AnnounceAction, u16 port,

@ -2,5 +2,7 @@ set(JTHREAD_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/event.cpp
${CMAKE_CURRENT_SOURCE_DIR}/thread.cpp
${CMAKE_CURRENT_SOURCE_DIR}/semaphore.cpp
${CMAKE_CURRENT_SOURCE_DIR}/lock.cpp
${CMAKE_CURRENT_SOURCE_DIR}/thread_vector.cpp
PARENT_SCOPE)

@ -0,0 +1,209 @@
/*
Copyright (C) 2024 proller <proler@gmail.com>
*/
/*
This file is part of Freeminer.
Freeminer is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Freeminer is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Freeminer. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <map>
#include "lock.h"
template <class LOCKER, class Key, class T, class Compare = std::less<Key>,
class Allocator = std::allocator<std::pair<const Key, T>>>
class concurrent_map_ : public std::map<Key, T, Compare, Allocator>, public LOCKER
{
public:
typedef typename std::map<Key, T, Compare, Allocator> full_type;
typedef Key key_type;
typedef T mapped_type;
mapped_type &operator[](const key_type &k) = delete;
mapped_type &operator[](key_type &&k) = delete;
mapped_type nothing = {};
template <typename... Args>
mapped_type& get(Args &&...args)
{
auto lock = LOCKER::lock_shared_rec();
//if (!full_type::contains(std::forward<Args>(args)...))
if (full_type::find(std::forward<Args>(args)...) == full_type::end())
return nothing;
return full_type::operator[](std::forward<Args>(args)...);
}
template <typename... Args>
decltype(auto) at(Args &&...args)
{
auto lock = LOCKER::lock_shared_rec();
return full_type::at(std::forward<Args>(args)...);
}
template <typename... Args>
decltype(auto) assign(Args &&...args)
{
auto lock = LOCKER::lock_unique_rec();
return full_type::assign(std::forward<Args>(args)...);
}
template <typename... Args>
decltype(auto) insert(Args &&...args)
{
auto lock = LOCKER::lock_unique_rec();
return full_type::insert(std::forward<Args>(args)...);
}
template <typename... Args>
decltype(auto) emplace(Args &&...args)
{
auto lock = LOCKER::lock_unique_rec();
return full_type::emplace(std::forward<Args>(args)...);
}
template <typename... Args>
decltype(auto) emplace_try(Args &&...args)
{
auto lock = LOCKER::try_lock_unique_rec();
if (!lock->owns_lock())
return false;
return full_type::emplace(std::forward<Args>(args)...).second;
}
template <typename... Args>
decltype(auto) insert_or_assign(Args &&...args)
{
auto lock = LOCKER::lock_unique_rec();
return full_type::insert_or_assign(std::forward<Args>(args)...);
}
template <typename... Args>
decltype(auto) empty(Args &&...args) const noexcept
{
auto lock = LOCKER::lock_shared_rec();
return full_type::empty(std::forward<Args>(args)...);
}
template <typename... Args>
decltype(auto) size(Args &&...args) const
{
auto lock = LOCKER::lock_shared_rec();
return full_type::size(std::forward<Args>(args)...);
}
template <typename... Args>
decltype(auto) count(Args &&...args) const
{
auto lock = LOCKER::lock_shared_rec();
return full_type::count(std::forward<Args>(args)...);
}
template <typename... Args>
decltype(auto) contains(Args &&...args) const
{
auto lock = LOCKER::lock_shared_rec();
return full_type::contains(std::forward<Args>(args)...);
}
template <typename... Args>
decltype(auto) find(Args &&...args)
{
auto lock = LOCKER::lock_shared_rec();
return full_type::find(std::forward<Args>(args)...);
}
template <typename... Args>
decltype(auto) begin(Args &&...args)
{
auto lock = LOCKER::lock_shared_rec();
return full_type::begin(std::forward<Args>(args)...);
}
template <typename... Args>
decltype(auto) rbegin(Args &&...args)
{
auto lock = LOCKER::lock_shared_rec();
return full_type::rbegin(std::forward<Args>(args)...);
}
template <typename... Args>
decltype(auto) end(Args &&...args)
{
auto lock = LOCKER::lock_shared_rec();
return full_type::end(std::forward<Args>(args)...);
}
template <typename... Args>
decltype(auto) rend(Args &&...args)
{
auto lock = LOCKER::lock_shared_rec();
return full_type::rend(std::forward<Args>(args)...);
}
template <typename... Args>
decltype(auto) erase(Args &&...args)
{
auto lock = LOCKER::lock_unique_rec();
return full_type::erase(std::forward<Args>(args)...);
}
template <typename... Args>
decltype(auto) clear(Args &&...args)
{
auto lock = LOCKER::lock_unique_rec();
return full_type::clear(std::forward<Args>(args)...);
}
};
template <class Key, class T, class Compare = std::less<Key>,
class Allocator = std::allocator<std::pair<const Key, T>>>
using concurrent_map = concurrent_map_<locker<>, Key, T, Compare, Allocator>;
template <class Key, class T, class Compare = std::less<Key>, class Allocator = std::allocator<std::pair<const Key, T>>>
using concurrent_shared_map = concurrent_map_<shared_locker, Key, T, Compare, Allocator>;
#if ENABLE_THREADS
template <class Key, class T, class Compare = std::less<Key>,
class Allocator = std::allocator<std::pair<const Key, T>>>
using maybe_concurrent_map = concurrent_map<Key, T, Compare, Allocator>;
#else
template <class Key, class T, class Compare = std::less<Key>,
class Allocator = std::allocator<std::pair<const Key, T>>>
class not_concurrent_map : public std::map<Key, T, Compare, Allocator>,
public dummy_locker
{
public:
typedef typename std::map<Key, T, Compare, Allocator> full_type;
typedef Key key_type;
typedef T mapped_type;
mapped_type &get(const key_type &k) { return full_type::operator[](k); }
};
template <class Key, class T, class Compare = std::less<Key>,
class Allocator = std::allocator<std::pair<const Key, T>>>
using maybe_concurrent_map = not_concurrent_map<Key, T, Compare, Allocator>;
#endif

131
src/threading/lock.cpp Normal file

@ -0,0 +1,131 @@
#include "lock.h"
#include "log.h"
#include "profiler.h"
#if !defined(NDEBUG) && !defined(LOCK_PROFILE)
//#define LOCK_PROFILE 1
#endif
#if LOCK_PROFILE
#define SCOPE_PROFILE(a) ScopeProfiler scp___(g_profiler, "Lock: " a);
#else
#define SCOPE_PROFILE(a)
#endif
template<class GUARD, class MUTEX>
recursive_lock<GUARD, MUTEX>::recursive_lock(MUTEX & mtx, std::atomic<std::size_t> & thread_id_, bool try_lock):
thread_id(thread_id_) {
auto thread_me = std::hash<std::thread::id>()(std::this_thread::get_id());
if(thread_me != thread_id) {
if (try_lock) {
SCOPE_PROFILE("try_lock");
lock = new GUARD(mtx, try_to_lock);
if (lock->owns_lock()) {
thread_id = thread_me;
return;
} else {
#if LOCK_PROFILE
g_profiler->add("Lock: try_lock fail", 1);
#endif
//infostream<<"not locked "<<" thread="<<thread_id<<" lock="<<lock<<std::endl;
}
delete lock;
} else {
SCOPE_PROFILE("lock");
lock = new GUARD(mtx);
thread_id = thread_me;
return;
}
} else {
#if LOCK_PROFILE
g_profiler->add("Lock: recursive", 1);
#endif
}
lock = nullptr;
}
template<class GUARD, class MUTEX>
recursive_lock<GUARD, MUTEX>::~recursive_lock() {
unlock();
}
template<class GUARD, class MUTEX>
bool recursive_lock<GUARD, MUTEX>::owns_lock() {
if (lock)
return lock;
auto thread_me = std::hash<std::thread::id>()(std::this_thread::get_id());
return thread_id == thread_me;
}
template<class GUARD, class MUTEX>
void recursive_lock<GUARD, MUTEX>::unlock() {
if(lock) {
thread_id = 0;
lock->unlock();
delete lock;
lock = nullptr;
}
}
template<class mutex, class unique_lock, class shared_lock>
locker<mutex, unique_lock, shared_lock>::locker() {
thread_id = 0;
}
template<class mutex, class unique_lock, class shared_lock>
std::unique_ptr<unique_lock> locker<mutex, unique_lock, shared_lock>::lock_unique() {
return std::make_unique<unique_lock>(mtx);
}
template<class mutex, class unique_lock, class shared_lock>
std::unique_ptr<unique_lock> locker<mutex, unique_lock, shared_lock>::try_lock_unique() {
SCOPE_PROFILE("locker::try_lock_unique");
return std::make_unique<unique_lock>(mtx, std::try_to_lock);
}
template<class mutex, class unique_lock, class shared_lock>
std::unique_ptr<shared_lock> locker<mutex, unique_lock, shared_lock>::lock_shared() const {
SCOPE_PROFILE("locker::lock_shared");
return std::make_unique<shared_lock>(mtx);
}
template<class mutex, class unique_lock, class shared_lock>
std::unique_ptr<shared_lock> locker<mutex, unique_lock, shared_lock>::try_lock_shared() {
SCOPE_PROFILE("locker::try_lock_shared");
return std::make_unique<shared_lock>(mtx, std::try_to_lock);
}
template<class mutex, class unique_lock, class shared_lock>
std::unique_ptr<recursive_lock<unique_lock, mutex>> locker<mutex, unique_lock, shared_lock>::lock_unique_rec() const {
SCOPE_PROFILE("locker::lock_unique_rec");
return std::make_unique<lock_rec_unique>(mtx, thread_id);
}
template<class mutex, class unique_lock, class shared_lock>
std::unique_ptr<recursive_lock<unique_lock, mutex>> locker<mutex, unique_lock, shared_lock>::try_lock_unique_rec() {
SCOPE_PROFILE("locker::try_lock_unique_rec");
return std::make_unique<lock_rec_unique>(mtx, thread_id, true);
}
template<class mutex, class unique_lock, class shared_lock>
std::unique_ptr<recursive_lock<shared_lock, mutex>> locker<mutex, unique_lock, shared_lock>::lock_shared_rec() const {
SCOPE_PROFILE("locker::lock_shared_rec");
return std::make_unique<lock_rec_shared>(mtx, thread_id);
}
template<class mutex, class unique_lock, class shared_lock>
std::unique_ptr<recursive_lock<shared_lock, mutex>> locker<mutex, unique_lock, shared_lock>::try_lock_shared_rec() {
SCOPE_PROFILE("locker::try_lock_shared_rec");
return std::make_unique<lock_rec_shared>(mtx, thread_id, true);
}
template class recursive_lock<std::unique_lock<use_mutex>>;
template class locker<>;
#if LOCK_TWO
template class recursive_lock<try_shared_lock, try_shared_mutex>;
template class recursive_lock<std::unique_lock<try_shared_mutex>, try_shared_mutex>;
template class locker<try_shared_mutex, std::unique_lock<try_shared_mutex>, std::shared_lock<try_shared_mutex>>;
#endif

164
src/threading/lock.h Normal file

@ -0,0 +1,164 @@
/*
This file is part of Freeminer.
Freeminer is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Freeminer is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Freeminer. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <mutex>
#include <atomic>
#include <thread>
#include <memory>
#include "../config.h"
#ifdef _WIN32
//#include "../threading/mutex.h"
using use_mutex = std::mutex;
using try_shared_mutex = use_mutex;
using try_shared_lock = std::unique_lock<try_shared_mutex>;
using unique_lock = std::unique_lock<try_shared_mutex>;
const auto try_to_lock = std::try_to_lock;
#else
typedef std::mutex use_mutex;
#if USE_BOOST // not finished
//#include <ctime>
#include <boost/thread.hpp>
//#include <boost/thread/locks.hpp>
typedef boost::shared_mutex try_shared_mutex;
typedef boost::shared_lock<try_shared_mutex> try_shared_lock;
typedef boost::unique_lock<try_shared_mutex> unique_lock;
const auto try_to_lock = boost::try_to_lock;
#define LOCK_TWO 1
#elif HAVE_SHARED_MUTEX
//#elif __cplusplus >= 201305L
#include <shared_mutex>
using try_shared_mutex = std::shared_mutex;
using try_shared_lock = std::shared_lock<try_shared_mutex>;
using unique_lock = std::unique_lock<try_shared_mutex>;
const auto try_to_lock = std::try_to_lock;
#define LOCK_TWO 1
#else
using try_shared_mutex = use_mutex;
using try_shared_lock = std::unique_lock<try_shared_mutex> ;
using unique_lock = std::unique_lock<try_shared_mutex> ;
const auto try_to_lock = std::try_to_lock;
#endif
#endif
// http://stackoverflow.com/questions/4792449/c0x-has-no-semaphores-how-to-synchronize-threads
/* uncomment when need
#include <condition_variable>
class semaphore {
private:
std::mutex mtx;
std::condition_variable cv;
int count;
public:
semaphore(int count_ = 0):count(count_){;}
void notify() {
std::unique_lock<std::mutex> lck(mtx);
++count;
cv.notify_one();
}
void wait() {
std::unique_lock<std::mutex> lck(mtx);
while(count == 0){
cv.wait(lck);
}
count--;
}
};
*/
template<class GUARD, class MUTEX = use_mutex>
class recursive_lock {
public:
GUARD * lock;
std::atomic<std::size_t> & thread_id;
recursive_lock(MUTEX & mtx, std::atomic<std::size_t> & thread_id_, bool try_lock = false);
~recursive_lock();
bool owns_lock();
void unlock();
};
template<class mutex = use_mutex, class unique_lock = std::unique_lock<mutex> , class shared_lock = std::unique_lock<mutex> >
class locker {
public:
using lock_rec_shared = recursive_lock<shared_lock, mutex>;
using lock_rec_unique = recursive_lock<unique_lock, mutex>;
mutable mutex mtx;
mutable std::atomic<std::size_t> thread_id;
locker();
std::unique_ptr<unique_lock> lock_unique();
std::unique_ptr<unique_lock> try_lock_unique();
std::unique_ptr<shared_lock> lock_shared() const;
std::unique_ptr<shared_lock> try_lock_shared();
std::unique_ptr<lock_rec_unique> lock_unique_rec() const;
std::unique_ptr<lock_rec_unique> try_lock_unique_rec();
std::unique_ptr<lock_rec_shared> lock_shared_rec() const;
std::unique_ptr<lock_rec_shared> try_lock_shared_rec();
};
using shared_locker = locker<try_shared_mutex, unique_lock, try_shared_lock>;
class dummy_lock {
public:
~dummy_lock() {}; //no unused variable warning
bool owns_lock() {return true;}
bool operator!() {return true;}
dummy_lock * operator->() {return this; }
void unlock() {};
};
class dummy_locker {
public:
dummy_lock lock_unique() { return {}; };
dummy_lock try_lock_unique() { return {}; };
dummy_lock lock_shared() { return {}; };
dummy_lock try_lock_shared() { return {}; };
dummy_lock lock_unique_rec() { return {}; };
dummy_lock try_lock_unique_rec() { return {}; };
dummy_lock lock_shared_rec() { return {}; };
dummy_lock try_lock_shared_rec() { return {}; };
};
#if ENABLE_THREADS
using maybe_locker = locker<>;
using maybe_shared_locker = shared_locker;
#else
using maybe_locker = dummy_locker;
using maybe_shared_locker = dummy_locker;
#endif

@ -0,0 +1,118 @@
#include "thread_vector.h"
#include "fm_porting.h"
#include "log.h"
#include "porting.h"
thread_vector::thread_vector(const std::string &name, int priority) :
m_name(name), m_priority(priority)
{
request_stop = false;
};
thread_vector::~thread_vector()
{
join();
};
void thread_vector::func()
{
reg();
run();
};
void thread_vector::reg(const std::string &name, int priority)
{
if (!name.empty())
m_name = name;
porting::setThreadName(m_name.c_str());
g_logger.registerThread(m_name);
if (priority)
m_priority = priority;
if (m_priority)
porting::setThreadPriority(m_priority);
};
void thread_vector::start(const size_t n)
{
#if !NDEBUG
infostream << "start thread " << m_name << " n=" << n << std::endl;
#endif
request_stop = false;
for (size_t i = 0; i < n; ++i) {
workers.emplace_back(&thread_vector::func, this);
}
}
void thread_vector::stop()
{
request_stop = true;
}
void thread_vector::join()
{
stop();
for (auto &worker : workers) {
try {
if (worker.joinable()) {
worker.join();
}
} catch (...) {
}
}
workers.clear();
}
void thread_vector::restart(size_t n)
{
join();
start(n);
}
void thread_vector::reanimate(size_t n)
{
if (workers.empty()) {
start(n);
}
}
void thread_vector::sleep(const int seconds)
{
for (int i = 0; i <= seconds; ++i) {
std::this_thread::sleep_for(std::chrono::seconds(1));
if (request_stop) {
return;
}
}
}
// JThread compat:
bool thread_vector::stopRequested()
{
return request_stop;
}
bool thread_vector::isRunning()
{
return !workers.empty();
}
void thread_vector::wait()
{
join();
};
void thread_vector::kill()
{
join();
};
void *thread_vector::run()
{
return nullptr;
};
bool thread_vector::isCurrentThread()
{
auto thread_me = std::hash<std::thread::id>()(std::this_thread::get_id());
for (auto &worker : workers)
if (thread_me == std::hash<std::thread::id>()(worker.get_id()))
return true;
return false;
}

@ -0,0 +1,37 @@
#pragma once
#include <atomic>
#include <thread>
#include <vector>
#include <string>
class thread_vector {
public:
std::vector<std::thread> workers;
std::atomic_bool request_stop;
thread_vector(const std::string &name = "Unnamed", int priority = 0);
virtual ~thread_vector();
virtual void func();
void reg (const std::string &name = "", int priority = 0);
void start (const size_t n = 1);
void restart (const size_t n = 1);
void reanimate (const size_t n = 1);
void stop ();
void join ();
void sleep(const int second);
// Thread compat:
bool stopRequested();
bool isRunning();
void wait();
void kill();
virtual void * run() = 0;
bool isCurrentThread();
protected:
std::string m_name;
int m_priority = 0;
};