From f06364e6a5156183aa626d2cb9a8e23f31fe04c4 Mon Sep 17 00:00:00 2001 From: Lars Mueller Date: Sat, 1 Jun 2024 17:34:49 +0200 Subject: [PATCH] Fix flowing water def in devtest --- games/devtest/mods/basenodes/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/games/devtest/mods/basenodes/init.lua b/games/devtest/mods/basenodes/init.lua index 249c7fbd8..50143b9a6 100644 --- a/games/devtest/mods/basenodes/init.lua +++ b/games/devtest/mods/basenodes/init.lua @@ -157,7 +157,7 @@ minetest.register_node("basenodes:water_flowing", { "Drowning damage: 1", drawtype = "flowingliquid", waving = 3, - tiles = {"default_water_flowing.png"}, + tiles = {"default_water_flowing.png"..WATER_ALPHA}, special_tiles = { {name = "default_water_flowing.png"..WATER_ALPHA, backface_culling = false},