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Avoid generating the same chunk more than once with multiple emerge threads.
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@ -52,7 +52,6 @@ struct BlockMakeData {
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u64 seed = 0;
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v3s16 blockpos_min;
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v3s16 blockpos_max;
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v3s16 blockpos_requested;
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UniqueQueue<v3s16> transforming_liquid;
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const NodeDefManager *nodedef = nullptr;
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@ -1345,6 +1345,9 @@ bool ServerMap::initBlockMake(v3s16 blockpos, BlockMakeData *data)
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v3s16 bpmin = EmergeManager::getContainingChunk(blockpos, csize);
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v3s16 bpmax = bpmin + v3s16(1, 1, 1) * (csize - 1);
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if (!m_chunks_in_progress.insert(bpmin).second)
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return false;
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bool enable_mapgen_debug_info = m_emerge->enable_mapgen_debug_info;
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EMERGE_DBG_OUT("initBlockMake(): " PP(bpmin) " - " PP(bpmax));
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@ -1360,7 +1363,6 @@ bool ServerMap::initBlockMake(v3s16 blockpos, BlockMakeData *data)
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data->seed = getSeed();
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data->blockpos_min = bpmin;
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data->blockpos_max = bpmax;
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data->blockpos_requested = blockpos;
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data->nodedef = m_nodedef;
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/*
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@ -1482,6 +1484,7 @@ void ServerMap::finishBlockMake(BlockMakeData *data,
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NOTE: Will be saved later.
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*/
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//save(MOD_STATE_WRITE_AT_UNLOAD);
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m_chunks_in_progress.erase(bpmin);
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}
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MapSector *ServerMap::createSector(v2s16 p2d)
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@ -423,6 +423,7 @@ private:
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// Chunks
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core::map<v2s16, MapChunk*> m_chunks;
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#endif
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std::set<v3s16> m_chunks_in_progress;
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/*
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Metadata is re-written on disk only if this is true.
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@ -260,12 +260,6 @@ void MapgenCarpathian::makeChunk(BlockMakeData *data)
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// Pre-conditions
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assert(data->vmanip);
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assert(data->nodedef);
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assert(data->blockpos_requested.X >= data->blockpos_min.X &&
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data->blockpos_requested.Y >= data->blockpos_min.Y &&
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data->blockpos_requested.Z >= data->blockpos_min.Z);
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assert(data->blockpos_requested.X <= data->blockpos_max.X &&
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data->blockpos_requested.Y <= data->blockpos_max.Y &&
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data->blockpos_requested.Z <= data->blockpos_max.Z);
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this->generating = true;
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this->vm = data->vmanip;
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@ -209,12 +209,6 @@ void MapgenFlat::makeChunk(BlockMakeData *data)
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// Pre-conditions
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assert(data->vmanip);
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assert(data->nodedef);
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assert(data->blockpos_requested.X >= data->blockpos_min.X &&
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data->blockpos_requested.Y >= data->blockpos_min.Y &&
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data->blockpos_requested.Z >= data->blockpos_min.Z);
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assert(data->blockpos_requested.X <= data->blockpos_max.X &&
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data->blockpos_requested.Y <= data->blockpos_max.Y &&
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data->blockpos_requested.Z <= data->blockpos_max.Z);
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this->generating = true;
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this->vm = data->vmanip;
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@ -209,12 +209,6 @@ void MapgenFractal::makeChunk(BlockMakeData *data)
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// Pre-conditions
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assert(data->vmanip);
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assert(data->nodedef);
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assert(data->blockpos_requested.X >= data->blockpos_min.X &&
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data->blockpos_requested.Y >= data->blockpos_min.Y &&
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data->blockpos_requested.Z >= data->blockpos_min.Z);
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assert(data->blockpos_requested.X <= data->blockpos_max.X &&
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data->blockpos_requested.Y <= data->blockpos_max.Y &&
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data->blockpos_requested.Z <= data->blockpos_max.Z);
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//TimeTaker t("makeChunk");
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@ -50,12 +50,6 @@ void MapgenSinglenode::makeChunk(BlockMakeData *data)
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// Pre-conditions
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assert(data->vmanip);
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assert(data->nodedef);
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assert(data->blockpos_requested.X >= data->blockpos_min.X &&
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data->blockpos_requested.Y >= data->blockpos_min.Y &&
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data->blockpos_requested.Z >= data->blockpos_min.Z);
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assert(data->blockpos_requested.X <= data->blockpos_max.X &&
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data->blockpos_requested.Y <= data->blockpos_max.Y &&
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data->blockpos_requested.Z <= data->blockpos_max.Z);
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this->generating = true;
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this->vm = data->vmanip;
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@ -201,12 +201,6 @@ void MapgenV5::makeChunk(BlockMakeData *data)
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// Pre-conditions
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assert(data->vmanip);
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assert(data->nodedef);
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assert(data->blockpos_requested.X >= data->blockpos_min.X &&
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data->blockpos_requested.Y >= data->blockpos_min.Y &&
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data->blockpos_requested.Z >= data->blockpos_min.Z);
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assert(data->blockpos_requested.X <= data->blockpos_max.X &&
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data->blockpos_requested.Y <= data->blockpos_max.Y &&
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data->blockpos_requested.Z <= data->blockpos_max.Z);
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this->generating = true;
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this->vm = data->vmanip;
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@ -512,12 +512,6 @@ void MapgenV6::makeChunk(BlockMakeData *data)
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// Pre-conditions
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assert(data->vmanip);
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assert(data->nodedef);
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assert(data->blockpos_requested.X >= data->blockpos_min.X &&
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data->blockpos_requested.Y >= data->blockpos_min.Y &&
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data->blockpos_requested.Z >= data->blockpos_min.Z);
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assert(data->blockpos_requested.X <= data->blockpos_max.X &&
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data->blockpos_requested.Y <= data->blockpos_max.Y &&
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data->blockpos_requested.Z <= data->blockpos_max.Z);
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this->generating = true;
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this->vm = data->vmanip;
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@ -317,12 +317,6 @@ void MapgenV7::makeChunk(BlockMakeData *data)
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// Pre-conditions
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assert(data->vmanip);
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assert(data->nodedef);
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assert(data->blockpos_requested.X >= data->blockpos_min.X &&
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data->blockpos_requested.Y >= data->blockpos_min.Y &&
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data->blockpos_requested.Z >= data->blockpos_min.Z);
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assert(data->blockpos_requested.X <= data->blockpos_max.X &&
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data->blockpos_requested.Y <= data->blockpos_max.Y &&
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data->blockpos_requested.Z <= data->blockpos_max.Z);
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//TimeTaker t("makeChunk");
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@ -210,12 +210,6 @@ void MapgenValleys::makeChunk(BlockMakeData *data)
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// Pre-conditions
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assert(data->vmanip);
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assert(data->nodedef);
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assert(data->blockpos_requested.X >= data->blockpos_min.X &&
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data->blockpos_requested.Y >= data->blockpos_min.Y &&
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data->blockpos_requested.Z >= data->blockpos_min.Z);
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assert(data->blockpos_requested.X <= data->blockpos_max.X &&
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data->blockpos_requested.Y <= data->blockpos_max.Y &&
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data->blockpos_requested.Z <= data->blockpos_max.Z);
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//TimeTaker t("makeChunk");
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