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Handle nil placer as it might occur when using minetest.env:place_node. (Uberi)
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@ -148,7 +148,7 @@ function minetest.item_place_node(itemstack, placer, pointed_thing)
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local dir = {x = under.x - above.x, y = under.y - above.y, z = under.z - above.z}
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local dir = {x = under.x - above.x, y = under.y - above.y, z = under.z - above.z}
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newnode.param2 = minetest.dir_to_wallmounted(dir)
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newnode.param2 = minetest.dir_to_wallmounted(dir)
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-- Calculate the direction for furnaces and chests and stuff
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-- Calculate the direction for furnaces and chests and stuff
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elseif def.paramtype2 == 'facedir' then
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elseif def.paramtype2 == 'facedir' and placer then
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local playerpos = placer:getpos()
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local playerpos = placer:getpos()
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local dir = {x = pos.x - playerpos.x, y = pos.y - playerpos.y, z = pos.z - playerpos.z}
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local dir = {x = pos.x - playerpos.x, y = pos.y - playerpos.y, z = pos.z - playerpos.z}
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newnode.param2 = minetest.dir_to_facedir(dir)
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newnode.param2 = minetest.dir_to_facedir(dir)
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