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Fix segfault with autoscale_mode (again)
closes #12100 This time add some asserts so there is no misunderstanding about the NULL-ness of layer->texture.
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@ -675,7 +675,7 @@ static void fillTileAttribs(ITextureSource *tsrc, TileLayer *layer,
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bool has_scale = tiledef.scale > 0;
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bool use_autoscale = tsettings.autoscale_mode == AUTOSCALE_FORCE ||
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(tsettings.autoscale_mode == AUTOSCALE_ENABLE && !has_scale);
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if (use_autoscale) {
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if (use_autoscale && layer->texture) {
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auto texture_size = layer->texture->getOriginalSize();
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float base_size = tsettings.node_texture_size;
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float size = std::fmin(texture_size.Width, texture_size.Height);
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@ -711,6 +711,7 @@ static void fillTileAttribs(ITextureSource *tsrc, TileLayer *layer,
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// Animation parameters
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int frame_count = 1;
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if (layer->material_flags & MATERIAL_FLAG_ANIMATION) {
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assert(layer->texture);
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int frame_length_ms;
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tiledef.animation.determineParams(layer->texture->getOriginalSize(),
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&frame_count, &frame_length_ms, NULL);
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@ -721,14 +722,13 @@ static void fillTileAttribs(ITextureSource *tsrc, TileLayer *layer,
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if (frame_count == 1) {
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layer->material_flags &= ~MATERIAL_FLAG_ANIMATION;
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} else {
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std::ostringstream os(std::ios::binary);
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if (!layer->frames) {
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assert(layer->texture);
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if (!layer->frames)
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layer->frames = new std::vector<FrameSpec>();
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}
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layer->frames->resize(frame_count);
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std::ostringstream os(std::ios::binary);
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for (int i = 0; i < frame_count; i++) {
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FrameSpec frame;
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os.str("");
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