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Fix srp.cpp:815 leak
Thanks @Zeno-
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parent
c30a2d6854
commit
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@ -974,6 +974,7 @@ void Client::deleteAuthData()
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case AUTH_MECHANISM_NONE:
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break;
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}
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m_chosen_auth_mech = AUTH_MECHANISM_NONE;
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}
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@ -1060,7 +1061,6 @@ void Client::startAuth(AuthMechanism chosen_auth_mechanism)
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NetworkPacket resp_pkt(TOSERVER_SRP_BYTES_A, 0);
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resp_pkt << std::string(bytes_A, len_A) << based_on;
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free(bytes_A);
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Send(&resp_pkt);
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break;
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}
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@ -100,7 +100,6 @@ void Client::handleCommand_Hello(NetworkPacket* pkt)
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void Client::handleCommand_AuthAccept(NetworkPacket* pkt)
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{
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m_chosen_auth_mech = AUTH_MECHANISM_NONE;
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deleteAuthData();
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v3f playerpos;
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@ -126,7 +125,6 @@ void Client::handleCommand_AuthAccept(NetworkPacket* pkt)
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}
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void Client::handleCommand_AcceptSudoMode(NetworkPacket* pkt)
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{
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m_chosen_auth_mech = AUTH_MECHANISM_NONE;
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deleteAuthData();
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m_password = m_new_password;
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@ -144,7 +142,6 @@ void Client::handleCommand_DenySudoMode(NetworkPacket* pkt)
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m_chat_queue.push(L"Password change denied. Password NOT changed.");
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// reset everything and be sad
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deleteAuthData();
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m_chosen_auth_mech = AUTH_MECHANISM_NONE;
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}
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void Client::handleCommand_InitLegacy(NetworkPacket* pkt)
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{
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