mirror of
https://github.com/minetest/minetest.git
synced 2024-11-04 14:53:45 +01:00
Rely on max_simultaneous_block_sends_per_client to limit blocks sent to the client.
This commit is contained in:
parent
2f871e3b49
commit
f43d1cfa81
@ -99,7 +99,6 @@ void RemoteClient::GetNextBlocks (
|
||||
{
|
||||
// Increment timers
|
||||
m_nothing_to_send_pause_timer -= dtime;
|
||||
m_nearest_unsent_reset_timer += dtime;
|
||||
|
||||
if (m_nothing_to_send_pause_timer >= 0)
|
||||
return;
|
||||
@ -154,14 +153,6 @@ void RemoteClient::GetNextBlocks (
|
||||
/*infostream<<"m_nearest_unsent_reset_timer="
|
||||
<<m_nearest_unsent_reset_timer<<std::endl;*/
|
||||
|
||||
// Reset periodically to workaround for some bugs or stuff
|
||||
if (m_nearest_unsent_reset_timer > 20.0f) {
|
||||
m_nearest_unsent_reset_timer = 0.0f;
|
||||
m_nearest_unsent_d = 0;
|
||||
//infostream<<"Resetting m_nearest_unsent_d for "
|
||||
// <<server->getPlayerName(peer_id)<<std::endl;
|
||||
}
|
||||
|
||||
//s16 last_nearest_unsent_d = m_nearest_unsent_d;
|
||||
s16 d_start = m_nearest_unsent_d;
|
||||
|
||||
@ -212,16 +203,9 @@ void RemoteClient::GetNextBlocks (
|
||||
wanted_range);
|
||||
const s16 d_blocks_in_sight = full_d_max * BS * MAP_BLOCKSIZE;
|
||||
|
||||
s16 d_max = full_d_max;
|
||||
s16 d_max_gen = std::min(adjustDist(m_max_gen_distance, prop_zoom_fov),
|
||||
wanted_range);
|
||||
|
||||
// Don't loop very much at a time, adjust with distance,
|
||||
// do more work per RTT with greater distances.
|
||||
s16 max_d_increment_at_time = full_d_max / 9 + 1;
|
||||
if (d_max > d_start + max_d_increment_at_time)
|
||||
d_max = d_start + max_d_increment_at_time;
|
||||
|
||||
// cos(angle between velocity and camera) * |velocity|
|
||||
// Limit to 0.0f in case player moves backwards.
|
||||
f32 dot = rangelim(camera_dir.dotProduct(playerspeed), 0.0f, 300.0f);
|
||||
@ -238,7 +222,7 @@ void RemoteClient::GetNextBlocks (
|
||||
const v3s16 cam_pos_nodes = floatToInt(camera_pos, BS);
|
||||
|
||||
s16 d;
|
||||
for (d = d_start; d <= d_max; d++) {
|
||||
for (d = d_start; d <= full_d_max; d++) {
|
||||
/*
|
||||
Get the border/face dot coordinates of a "d-radiused"
|
||||
box
|
||||
|
@ -364,7 +364,6 @@ private:
|
||||
std::set<v3s16> m_blocks_sent;
|
||||
s16 m_nearest_unsent_d = 0;
|
||||
v3s16 m_last_center;
|
||||
float m_nearest_unsent_reset_timer = 0.0f;
|
||||
|
||||
const u16 m_max_simul_sends;
|
||||
const float m_min_time_from_building;
|
||||
|
Loading…
Reference in New Issue
Block a user