mirror of
https://github.com/minetest/minetest.git
synced 2024-12-24 15:12:23 +01:00
Fix light overflow of u8 if light is saturated at 255 (#10305)
This commit is contained in:
parent
cf5547227d
commit
f5a203fbcd
@ -18,6 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
*/
|
||||
|
||||
#include "light.h"
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include "util/numeric.h"
|
||||
#include "settings.h"
|
||||
@ -81,9 +82,11 @@ void set_light_table(float gamma)
|
||||
// Strictly speaking, rangelim is not necessary here—if the implementation
|
||||
// is conforming. But we don’t want problems in any case.
|
||||
light_LUT[i] = rangelim((s32)(255.0f * brightness), 0, 255);
|
||||
|
||||
// Ensure light brightens with each level
|
||||
if (i > 1 && light_LUT[i] <= light_LUT[i - 1])
|
||||
light_LUT[i] = light_LUT[i - 1] + 1;
|
||||
if (i > 0 && light_LUT[i] <= light_LUT[i - 1]) {
|
||||
light_LUT[i] = std::min((u8)254, light_LUT[i - 1]) + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user