* point out setInventoryTextureCube() is broken with a FIXME

This commit is contained in:
Nils Dagsson Moskopp 2011-06-03 13:13:31 +02:00
parent 8835433b5e
commit f625a22e01

@ -1092,7 +1092,7 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
imagename_right, device); imagename_right, device);
assert(img_top && img_left && img_right); assert(img_top && img_left && img_right);
// TODO: Create textures from images // FIXME: Create textures from left and right images
video::ITexture *texture_top = driver->addTexture( video::ITexture *texture_top = driver->addTexture(
(imagename_top + "__temp__").c_str(), img_top); (imagename_top + "__temp__").c_str(), img_top);
assert(texture_top); assert(texture_top);