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Add minetest.bulk_swap_node (#15043)
Co-authored-by: sfan5 <sfan5@live.de>
This commit is contained in:
parent
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commit
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@ -23,6 +23,8 @@ core.add_node = core.set_node
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-- we don't deal with metadata currently
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core.swap_node = core.set_node
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core.bulk_swap_node = core.bulk_set_node
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function core.remove_node(pos)
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return core.vmanip:set_node_at(pos, {name="air"})
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end
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@ -6145,6 +6145,8 @@ Environment access
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* `minetest.swap_node(pos, node)`
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* Swap node at position with another.
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* This keeps the metadata intact and will not run con-/destructor callbacks.
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* `minetest.bulk_swap_node({pos1, pos2, pos3, ...}, node)`
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* Equivalent to `minetest.swap_node` but in bulk.
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* `minetest.remove_node(pos)`: Remove a node
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* Equivalent to `minetest.set_node(pos, {name="air"})`, but a bit faster.
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* `minetest.get_node(pos)`
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@ -154,3 +154,36 @@ minetest.register_chatcommand("bench_bulk_get_node", {
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return true, msg
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end,
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})
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minetest.register_chatcommand("bench_bulk_swap_node", {
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params = "",
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description = "Benchmark: Bulk-swap 99×99×99 stone nodes",
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func = function(name, param)
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local player = minetest.get_player_by_name(name)
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if not player then
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return false, "No player."
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end
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local pos_list = get_positions_cube(player:get_pos())
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minetest.chat_send_player(name, "Benchmarking minetest.bulk_swap_node. Warming up ...")
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-- warm up because first execution otherwise becomes
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-- significantly slower
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minetest.bulk_swap_node(pos_list, {name = "mapgen_stone"})
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minetest.chat_send_player(name, "Warming up finished, now benchmarking ...")
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local start_time = minetest.get_us_time()
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for i=1,#pos_list do
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minetest.swap_node(pos_list[i], {name = "mapgen_stone"})
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end
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local middle_time = minetest.get_us_time()
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minetest.bulk_swap_node(pos_list, {name = "mapgen_stone"})
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local end_time = minetest.get_us_time()
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local msg = string.format("Benchmark results: minetest.swap_node loop: %.2f ms; minetest.bulk_swap_node: %.2f ms",
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((middle_time - start_time)) / 1000,
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((end_time - middle_time)) / 1000
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)
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return true, msg
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end,
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})
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@ -253,6 +253,31 @@ int ModApiEnv::l_swap_node(lua_State *L)
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return 1;
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}
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// bulk_swap_node([pos1, pos2, ...], node)
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// pos = {x=num, y=num, z=num}
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int ModApiEnv::l_bulk_swap_node(lua_State *L)
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{
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GET_ENV_PTR;
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luaL_checktype(L, 1, LUA_TTABLE);
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s32 len = lua_objlen(L, 1);
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MapNode n = readnode(L, 2);
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// Do it
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bool succeeded = true;
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for (s32 i = 1; i <= len; i++) {
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lua_rawgeti(L, 1, i);
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if (!env->swapNode(read_v3s16(L, -1), n))
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succeeded = false;
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lua_pop(L, 1);
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}
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lua_pushboolean(L, succeeded);
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return 1;
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}
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// get_node_raw(x, y, z) -> content, param1, param2, pos_ok
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int ModApiEnv::l_get_node_raw(lua_State *L)
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{
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@ -1377,6 +1402,7 @@ void ModApiEnv::Initialize(lua_State *L, int top)
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API_FCT(bulk_set_node);
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API_FCT(add_node);
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API_FCT(swap_node);
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API_FCT(bulk_swap_node);
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API_FCT(add_item);
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API_FCT(remove_node);
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API_FCT(get_node_raw);
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@ -65,6 +65,10 @@ private:
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// pos = {x=num, y=num, z=num}
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static int l_bulk_set_node(lua_State *L);
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// bulk_swap_node([pos1, pos2, ...], node)
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// pos = {x=num, y=num, z=num}
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static int l_bulk_swap_node(lua_State *L);
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static int l_add_node(lua_State *L);
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// remove_node(pos)
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