Get rid of empty test file

This commit is contained in:
sfan5 2022-01-09 18:34:36 +01:00
parent a9bccb964f
commit f69eead62e
2 changed files with 0 additions and 40 deletions

@ -20,7 +20,6 @@ set (UNITTEST_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/test_noderesolver.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_noise.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_objdef.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_player.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_profiler.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_random.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_schematic.cpp

@ -1,39 +0,0 @@
/*
Minetest
Copyright (C) 2010-2016 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "exceptions.h"
#include "remoteplayer.h"
#include "server.h"
class TestPlayer : public TestBase
{
public:
TestPlayer() { TestManager::registerTestModule(this); }
const char *getName() { return "TestPlayer"; }
void runTests(IGameDef *gamedef);
};
static TestPlayer g_test_instance;
void TestPlayer::runTests(IGameDef *gamedef)
{
}