mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 01:53:45 +01:00
Fix LocalPlayer-bound sound playback broken by 81c2370
This commit is contained in:
parent
ef8bf3cf35
commit
f6de86ce4b
@ -834,18 +834,19 @@ void GenericCAO::updateNodePos()
|
||||
|
||||
void GenericCAO::step(float dtime, ClientEnvironment *env)
|
||||
{
|
||||
// Handel model of local player instantly to prevent lags
|
||||
// Handle model animations and update positions instantly to prevent lags
|
||||
if (m_is_local_player) {
|
||||
LocalPlayer *player = m_env->getLocalPlayer();
|
||||
m_position = player->getPosition();
|
||||
pos_translator.val_current = m_position;
|
||||
m_rotation.Y = wrapDegrees_0_360(player->getYaw());
|
||||
rot_translator.val_current = m_rotation;
|
||||
|
||||
if (m_is_visible) {
|
||||
int old_anim = player->last_animation;
|
||||
float old_anim_speed = player->last_animation_speed;
|
||||
m_position = player->getPosition();
|
||||
m_rotation.Y = wrapDegrees_0_360(player->getYaw());
|
||||
m_velocity = v3f(0,0,0);
|
||||
m_acceleration = v3f(0,0,0);
|
||||
pos_translator.val_current = m_position;
|
||||
rot_translator.val_current = m_rotation;
|
||||
const PlayerControl &controls = player->getPlayerControl();
|
||||
|
||||
bool walking = false;
|
||||
|
Loading…
Reference in New Issue
Block a user