Texture cache -> Media cache WIP

This commit is contained in:
Perttu Ahola 2012-03-25 11:50:29 +03:00
parent 4bf5065a9c
commit f801e16b78
8 changed files with 235 additions and 241 deletions

@ -41,16 +41,16 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "filecache.h"
#include "sound.h"
static std::string getTextureCacheDir()
static std::string getMediaCacheDir()
{
return porting::path_user + DIR_DELIM + "cache" + DIR_DELIM + "textures";
return porting::path_user + DIR_DELIM + "cache" + DIR_DELIM + "media";
}
struct TextureRequest
struct MediaRequest
{
std::string name;
TextureRequest(const std::string &name_=""):
MediaRequest(const std::string &name_=""):
name(name_)
{}
};
@ -256,9 +256,9 @@ Client::Client(
m_map_seed(0),
m_password(password),
m_access_denied(false),
m_texture_cache(getTextureCacheDir()),
m_texture_receive_progress(0),
m_textures_received(false),
m_media_cache(getMediaCacheDir()),
m_media_receive_progress(0),
m_media_received(false),
m_itemdef_received(false),
m_nodedef_received(false),
m_time_of_day_set(false),
@ -1391,7 +1391,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
event.deathscreen.camera_point_target_z = camera_point_target.Z;
m_client_event_queue.push_back(event);
}
else if(command == TOCLIENT_ANNOUNCE_TEXTURES)
else if(command == TOCLIENT_ANNOUNCE_MEDIA)
{
io::IFileSystem *irrfs = m_device->getFileSystem();
video::IVideoDriver *vdrv = m_device->getVideoDriver();
@ -1403,33 +1403,36 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
// updating content definitions
assert(!m_mesh_update_thread.IsRunning());
int num_textures = readU16(is);
int num_files = readU16(is);
core::list<TextureRequest> texture_requests;
verbosestream<<"Client received TOCLIENT_ANNOUNCE_MEDIA ("
<<num_files<<" files)"<<std::endl;
for(int i=0; i<num_textures; i++){
core::list<MediaRequest> file_requests;
bool texture_found = false;
for(int i=0; i<num_files; i++){
//read texture from cache
bool file_found = false;
//read file from cache
std::string name = deSerializeString(is);
std::string sha1_texture = deSerializeString(is);
std::string sha1_file = deSerializeString(is);
// if name contains illegal characters, ignore the texture
// if name contains illegal characters, ignore the file
if(!string_allowed(name, TEXTURENAME_ALLOWED_CHARS)){
errorstream<<"Client: ignoring illegal texture name "
errorstream<<"Client: ignoring illegal file name "
<<"sent by server: \""<<name<<"\""<<std::endl;
continue;
}
std::string sha1_decoded = base64_decode(sha1_texture);
std::string sha1_decoded = base64_decode(sha1_file);
std::ostringstream tmp_os(std::ios_base::binary);
bool tex_in_cache = m_texture_cache.loadByChecksum(name,
tmp_os, sha1_decoded);
m_texture_name_sha1_map.set(name, sha1_decoded);
if(tex_in_cache) {
bool file_in_cache = m_media_cache.loadByChecksum(sha1_decoded,
tmp_os);
m_media_name_sha1_map.set(name, sha1_decoded);
if(file_in_cache)
{
SHA1 sha1;
sha1.addBytes(tmp_os.str().c_str(), tmp_os.str().length());
@ -1437,7 +1440,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
std::string digest_string = base64_encode(digest, 20);
if (digest_string == sha1_texture) {
if (digest_string == sha1_file) {
// Silly irrlicht's const-incorrectness
Buffer<char> data_rw(tmp_os.str().c_str(), tmp_os.str().size());
@ -1449,7 +1452,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
video::IImage *img = vdrv->createImageFromFile(rfile);
if(!img){
infostream<<"Client: Cannot create image from data of "
<<"received texture \""<<name<<"\""<<std::endl;
<<"received file \""<<name<<"\""<<std::endl;
rfile->drop();
}
else {
@ -1457,22 +1460,22 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
img->drop();
rfile->drop();
texture_found = true;
file_found = true;
}
}
else {
infostream<<"Client::Texture cached sha1 hash not matching server hash: "
<<name << ": server ->"<<sha1_texture <<" client -> "<<digest_string<<std::endl;
infostream<<"Client::Media cached sha1 hash not matching server hash: "
<<name << ": server ->"<<sha1_file <<" client -> "<<digest_string<<std::endl;
}
free(digest);
}
//add texture request
if (!texture_found) {
infostream<<"Client: Adding texture to request list: \""
//add file request
if (!file_found) {
infostream<<"Client: Adding file to request list: \""
<<name<<"\""<<std::endl;
texture_requests.push_back(TextureRequest(name));
file_requests.push_back(MediaRequest(name));
}
}
@ -1482,11 +1485,11 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
m_client_event_queue.push_back(event);
//send Texture request
//send Media request
/*
u16 command
u16 number of textures requested
for each texture {
u16 number of files requested
for each file {
u16 length of name
string name
}
@ -1496,15 +1499,15 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
// Write command
writeU16(buf, TOSERVER_REQUEST_TEXTURES);
writeU16(buf, TOSERVER_REQUEST_MEDIA);
os.write((char*)buf, 2);
writeU16(buf,texture_requests.size());
writeU16(buf,file_requests.size());
os.write((char*)buf, 2);
for(core::list<TextureRequest>::Iterator i = texture_requests.begin();
i != texture_requests.end(); i++) {
for(core::list<MediaRequest>::Iterator i = file_requests.begin();
i != file_requests.end(); i++) {
os<<serializeString(i->name);
}
@ -1513,10 +1516,13 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
SharedBuffer<u8> data((u8*)s.c_str(), s.size());
// Send as reliable
Send(0, data, true);
infostream<<"Client: Sending request list to server " <<std::endl;
infostream<<"Client: Sending media request list to server ("
<<file_requests.size()<<" files)"<<std::endl;
}
else if(command == TOCLIENT_TEXTURES)
else if(command == TOCLIENT_MEDIA)
{
verbosestream<<"Client received TOCLIENT_MEDIA"<<std::endl;
io::IFileSystem *irrfs = m_device->getFileSystem();
video::IVideoDriver *vdrv = m_device->getVideoDriver();
@ -1529,10 +1535,10 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
/*
u16 command
u16 total number of texture bunches
u16 total number of file bunches
u16 index of this bunch
u32 number of textures in this bunch
for each texture {
u32 number of files in this bunch
for each file {
u16 length of name
string name
u32 length of data
@ -1541,20 +1547,20 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
*/
int num_bunches = readU16(is);
int bunch_i = readU16(is);
m_texture_receive_progress = (float)bunch_i / (float)(num_bunches - 1);
m_media_receive_progress = (float)bunch_i / (float)(num_bunches - 1);
if(bunch_i == num_bunches - 1)
m_textures_received = true;
int num_textures = readU32(is);
infostream<<"Client: Received textures: bunch "<<bunch_i<<"/"
<<num_bunches<<" textures="<<num_textures
m_media_received = true;
int num_files = readU32(is);
infostream<<"Client: Received files: bunch "<<bunch_i<<"/"
<<num_bunches<<" files="<<num_files
<<" size="<<datasize<<std::endl;
for(int i=0; i<num_textures; i++){
for(int i=0; i<num_files; i++){
std::string name = deSerializeString(is);
std::string data = deSerializeLongString(is);
// if name contains illegal characters, ignore the texture
// if name contains illegal characters, ignore the file
if(!string_allowed(name, TEXTURENAME_ALLOWED_CHARS)){
errorstream<<"Client: ignoring illegal texture name "
errorstream<<"Client: ignoring illegal file name "
<<"sent by server: \""<<name<<"\""<<std::endl;
continue;
}
@ -1569,22 +1575,25 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
video::IImage *img = vdrv->createImageFromFile(rfile);
if(!img){
errorstream<<"Client: Cannot create image from data of "
<<"received texture \""<<name<<"\""<<std::endl;
<<"received file \""<<name<<"\""<<std::endl;
rfile->drop();
continue;
}
fs::CreateAllDirs(getTextureCacheDir());
bool did = fs::CreateAllDirs(getMediaCacheDir());
if(!did){
errorstream<<"Could not create media cache directory"
<<std::endl;
}
{
core::map<std::string, std::string>::Node *n;
n = m_texture_name_sha1_map.find(name);
n = m_media_name_sha1_map.find(name);
if(n == NULL)
errorstream<<"The server sent a texture that has not been announced."
<<std::endl;
errorstream<<"The server sent a file that has not "
<<"been announced."<<std::endl;
else
m_texture_cache.updateByChecksum(name,
data, n->getValue());
m_media_cache.updateByChecksum(n->getValue(), data);
}
m_tsrc->insertSourceImage(name, img);
@ -2358,11 +2367,11 @@ void Client::afterContentReceived()
{
assert(m_itemdef_received);
assert(m_nodedef_received);
assert(m_textures_received);
assert(m_media_received);
// remove the information about which checksum each texture
// ought to have
m_texture_name_sha1_map.clear();
m_media_name_sha1_map.clear();
// Rebuild inherited images and recreate textures
m_tsrc->rebuildImagesAndTextures();

@ -290,11 +290,11 @@ public:
std::wstring accessDeniedReason()
{ return m_access_denied_reason; }
float textureReceiveProgress()
{ return m_texture_receive_progress; }
float mediaReceiveProgress()
{ return m_media_receive_progress; }
bool texturesReceived()
{ return m_textures_received; }
{ return m_media_received; }
bool itemdefReceived()
{ return m_itemdef_received; }
bool nodedefReceived()
@ -367,12 +367,11 @@ private:
bool m_access_denied;
std::wstring m_access_denied_reason;
Queue<ClientEvent> m_client_event_queue;
FileCache m_texture_cache;
// a map of the name and SHA1 checksum of each texture;
// cleared after content has been recieved
core::map<std::string, std::string> m_texture_name_sha1_map;
float m_texture_receive_progress;
bool m_textures_received;
FileCache m_media_cache;
// Mapping from media file name to SHA1 checksum
core::map<std::string, std::string> m_media_name_sha1_map;
float m_media_receive_progress;
bool m_media_received;
bool m_itemdef_received;
bool m_nodedef_received;
friend class FarMesh;

@ -28,7 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
PROTOCOL_VERSION 3:
Base for writing changes here
PROTOCOL_VERSION 4:
Add TOCLIENT_TEXTURES
Add TOCLIENT_MEDIA
Add TOCLIENT_TOOLDEF
Add TOCLIENT_NODEDEF
Add TOCLIENT_CRAFTITEMDEF
@ -215,13 +215,13 @@ enum ToClientCommand
v3f1000 camera point target (to point the death cause or whatever)
*/
TOCLIENT_TEXTURES = 0x38,
TOCLIENT_MEDIA = 0x38,
/*
u16 command
u16 total number of texture bunches
u16 index of this bunch
u32 number of textures in this bunch
for each texture {
u32 number of files in this bunch
for each file {
u16 length of name
string name
u32 length of data
@ -250,11 +250,11 @@ enum ToClientCommand
serialized CraftiItemDefManager
*/
TOCLIENT_ANNOUNCE_TEXTURES = 0x3c,
TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
/*
u16 command
u32 number of textures
u32 number of files
for each texture {
u16 length of name
string name
@ -468,11 +468,11 @@ enum ToServerCommand
s32[len] sound_id
*/
TOSERVER_REQUEST_TEXTURES = 0x40,
TOSERVER_REQUEST_MEDIA = 0x40,
/*
u16 command
u16 number of textures requested
for each texture {
u16 number of files requested
for each file {
u16 length of name
string name
}

@ -28,14 +28,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <string>
#include <iostream>
bool FileCache::loadByPath(const std::string &name, std::ostream &os,
const std::string &path)
bool FileCache::loadByPath(const std::string &path, std::ostream &os)
{
std::ifstream fis(path.c_str(), std::ios_base::binary);
if(!fis.good()){
infostream<<"FileCache: File not found in cache: "
<<name << " expected it at: "<<path<<std::endl;
verbosestream<<"FileCache: File not found in cache: "
<<path<<std::endl;
return false;
}
@ -53,15 +52,14 @@ bool FileCache::loadByPath(const std::string &name, std::ostream &os,
}
}
if(bad){
infostream<<"FileCache: Failed to read file from cache: \""
errorstream<<"FileCache: Failed to read file from cache: \""
<<path<<"\""<<std::endl;
}
return !bad;
}
bool FileCache::updateByPath(const std::string &name, const std::string &data,
const std::string &path)
bool FileCache::updateByPath(const std::string &path, const std::string &data)
{
std::ofstream file(path.c_str(), std::ios_base::binary |
std::ios_base::trunc);
@ -82,36 +80,31 @@ bool FileCache::updateByPath(const std::string &name, const std::string &data,
bool FileCache::loadByName(const std::string &name, std::ostream &os)
{
std::string path = m_dir + DIR_DELIM + name;
return loadByPath(name, os, path);
return loadByPath(path, os);
}
bool FileCache::updateByName(const std::string &name, const std::string &data)
{
std::string path = m_dir + DIR_DELIM + name;
return updateByPath(name, data, path);
return updateByPath(path, data);
}
std::string FileCache::getPathFromChecksum(const std::string &name,
const std::string &checksum)
std::string FileCache::getPathFromChecksum(const std::string &checksum)
{
std::string checksum_hex = hex_encode(checksum.c_str(), checksum.length());
size_t dot = name.find_last_of('.');;
std::string ext = (dot == std::string::npos)? "" :
name.substr(dot, std::string::npos);
return m_dir + DIR_DELIM + checksum_hex + ext;
return m_dir + DIR_DELIM + checksum_hex;
}
bool FileCache::loadByChecksum(const std::string &name, std::ostream &os,
const std::string &checksum)
bool FileCache::loadByChecksum(const std::string &checksum, std::ostream &os)
{
std::string path = getPathFromChecksum(name, checksum);
return loadByPath(name, os, path);
std::string path = getPathFromChecksum(checksum);
return loadByPath(path, os);
}
bool FileCache::updateByChecksum(const std::string &name,
const std::string &data, const std::string &checksum)
bool FileCache::updateByChecksum(const std::string &checksum,
const std::string &data)
{
std::string path = getPathFromChecksum(name, checksum);
return updateByPath(name, data, path);
std::string path = getPathFromChecksum(checksum);
return updateByPath(path, data);
}

@ -52,28 +52,21 @@ public:
Loads a file based on a check sum, which may be any kind of
rather unique byte sequence. Returns true, if the file could
be written into os, false otherwise.
A file name is required to give the disk file a name that
has the right file name extension (e.g. ".png").
*/
bool loadByChecksum(const std::string &name, std::ostream &os,
const std::string &checksum);
bool loadByChecksum(const std::string &checksum, std::ostream &os);
/*
Stores a file in the cache based on its checksum.
Returns true on success, false otherwise.
*/
bool updateByChecksum(const std::string &name, const std::string &data,
const std::string &checksum);
bool updateByChecksum(const std::string &checksum, const std::string &data);
private:
std::string m_dir;
bool loadByPath(const std::string &name, std::ostream &os,
const std::string &path);
bool updateByPath(const std::string &name, const std::string &data,
const std::string &path);
std::string getPathFromChecksum(const std::string &name,
const std::string &checksum);
bool loadByPath(const std::string &path, std::ostream &os);
bool updateByPath(const std::string &path, const std::string &data);
std::string getPathFromChecksum(const std::string &checksum);
};
#endif

@ -56,7 +56,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "clientmap.h"
#include "sky.h"
#include "sound.h"
#if USE_AUDIO
#if USE_SOUND
#include "sound_openal.h"
#endif
#include "event_manager.h"
@ -953,7 +953,7 @@ void the_game(
// Sound manager
ISoundManager *sound = NULL;
bool sound_is_dummy = false;
#if USE_AUDIO
#if USE_SOUND
infostream<<"Attempting to use OpenAL audio"<<std::endl;
sound = createOpenALSoundManager(&soundfetcher);
if(!sound)
@ -1163,9 +1163,8 @@ void the_game(
ss<<L" Item definitions\n";
ss<<(client.nodedefReceived()?L"[X]":L"[ ]");
ss<<L" Node definitions\n";
//ss<<(client.texturesReceived()?L"[X]":L"[ ]");
ss<<L"["<<(int)(client.textureReceiveProgress()*100+0.5)<<L"%] ";
ss<<L" Textures\n";
ss<<L"["<<(int)(client.mediaReceiveProgress()*100+0.5)<<L"%] ";
ss<<L" Media\n";
draw_load_screen(ss.str(), driver, font);

@ -957,7 +957,7 @@ Server::Server(
}
// Read Textures and calculate sha1 sums
PrepareTextures();
fillMediaCache();
// Apply item aliases in the node definition manager
m_nodedef->updateAliases(m_itemdef);
@ -2183,7 +2183,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
SendNodeDef(m_con, peer_id, m_nodedef);
// Send texture announcement
SendTextureAnnouncement(peer_id);
sendMediaAnnouncement(peer_id);
// Send player info to all players
//SendPlayerInfos();
@ -2842,29 +2842,28 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
// ActiveObject is added to environment in AsyncRunStep after
// the previous addition has been succesfully removed
}
else if(command == TOSERVER_REQUEST_TEXTURES) {
else if(command == TOSERVER_REQUEST_MEDIA) {
std::string datastring((char*)&data[2], datasize-2);
std::istringstream is(datastring, std::ios_base::binary);
core::list<MediaRequest> tosend;
u16 numfiles = readU16(is);
core::list<TextureRequest> tosend;
u16 numtextures = readU16(is);
infostream<<"Sending "<<numtextures<<" textures to "
infostream<<"Sending "<<numfiles<<" files to "
<<getPlayerName(peer_id)<<std::endl;
verbosestream<<"TOSERVER_REQUEST_TEXTURES: "<<std::endl;
verbosestream<<"TOSERVER_REQUEST_MEDIA: "<<std::endl;
for(int i = 0; i < numtextures; i++) {
for(int i = 0; i < numfiles; i++) {
std::string name = deSerializeString(is);
tosend.push_back(TextureRequest(name));
verbosestream<<"TOSERVER_REQUEST_TEXTURES: requested texture "
tosend.push_back(MediaRequest(name));
verbosestream<<"TOSERVER_REQUEST_MEDIA: requested file "
<<name<<std::endl;
}
SendTexturesRequested(peer_id, tosend);
sendRequestedMedia(peer_id, tosend);
// Now the client should know about everything
// (definitions and textures)
// (definitions and files)
getClient(peer_id)->definitions_sent = true;
}
else if(command == TOSERVER_INTERACT)
@ -3928,32 +3927,32 @@ void Server::SendBlocks(float dtime)
}
}
void Server::PrepareTextures()
void Server::fillMediaCache()
{
DSTACK(__FUNCTION_NAME);
infostream<<"Server: Calculating texture checksums"<<std::endl;
infostream<<"Server: Calculating file checksums"<<std::endl;
for(core::list<ModSpec>::Iterator i = m_mods.begin();
i != m_mods.end(); i++){
const ModSpec &mod = *i;
std::string texturepath = mod.path + DIR_DELIM + "textures";
std::vector<fs::DirListNode> dirlist = fs::GetDirListing(texturepath);
std::string filepath = mod.path + DIR_DELIM + "textures";
std::vector<fs::DirListNode> dirlist = fs::GetDirListing(filepath);
for(u32 j=0; j<dirlist.size(); j++){
if(dirlist[j].dir) // Ignode dirs
continue;
std::string tname = dirlist[j].name;
// if name contains illegal characters, ignore the texture
// if name contains illegal characters, ignore the file
if(!string_allowed(tname, TEXTURENAME_ALLOWED_CHARS)){
errorstream<<"Server: ignoring illegal texture name: \""
errorstream<<"Server: ignoring illegal file name: \""
<<tname<<"\""<<std::endl;
continue;
}
std::string tpath = texturepath + DIR_DELIM + tname;
std::string tpath = filepath + DIR_DELIM + tname;
// Read data
std::ifstream fis(tpath.c_str(), std::ios_base::binary);
if(fis.good() == false){
errorstream<<"Server::PrepareTextures(): Could not open \""
errorstream<<"Server::fillMediaCache(): Could not open \""
<<tname<<"\" for reading"<<std::endl;
continue;
}
@ -3972,12 +3971,12 @@ void Server::PrepareTextures()
}
}
if(bad){
errorstream<<"Server::PrepareTextures(): Failed to read \""
errorstream<<"Server::fillMediaCache(): Failed to read \""
<<tname<<"\""<<std::endl;
continue;
}
if(tmp_os.str().length() == 0){
errorstream<<"Server::PrepareTextures(): Empty file \""
errorstream<<"Server::fillMediaCache(): Empty file \""
<<tpath<<"\""<<std::endl;
continue;
}
@ -3991,60 +3990,60 @@ void Server::PrepareTextures()
free(digest);
// Put in list
this->m_Textures[tname] = TextureInformation(tpath,digest_string);
this->m_media[tname] = MediaInfo(tpath,digest_string);
verbosestream<<"Server: sha1 for "<<tname<<"\tis "<<std::endl;
}
}
}
struct SendableTextureAnnouncement
{
struct SendableMediaAnnouncement
{
std::string name;
std::string sha1_digest;
SendableTextureAnnouncement(const std::string name_="",
SendableMediaAnnouncement(const std::string name_="",
const std::string sha1_digest_=""):
name(name_),
sha1_digest(sha1_digest_)
{
}
};
{}
};
void Server::SendTextureAnnouncement(u16 peer_id){
void Server::sendMediaAnnouncement(u16 peer_id)
{
DSTACK(__FUNCTION_NAME);
verbosestream<<"Server: Announcing textures to id("<<peer_id<<")"
verbosestream<<"Server: Announcing files to id("<<peer_id<<")"
<<std::endl;
core::list<SendableTextureAnnouncement> texture_announcements;
for (std::map<std::string,TextureInformation>::iterator i = m_Textures.begin();i != m_Textures.end(); i++ ) {
core::list<SendableMediaAnnouncement> file_announcements;
for(std::map<std::string, MediaInfo>::iterator i = m_media.begin();
i != m_media.end(); i++){
// Put in list
texture_announcements.push_back(
SendableTextureAnnouncement(i->first, i->second.sha1_digest));
file_announcements.push_back(
SendableMediaAnnouncement(i->first, i->second.sha1_digest));
}
//send announcements
// Make packet
std::ostringstream os(std::ios_base::binary);
/*
u16 command
u32 number of textures
u32 number of files
for each texture {
u16 length of name
string name
u16 length of digest string
u16 length of sha1_digest
string sha1_digest
}
*/
std::ostringstream os(std::ios_base::binary);
writeU16(os, TOCLIENT_ANNOUNCE_TEXTURES);
writeU16(os, texture_announcements.size());
writeU16(os, TOCLIENT_ANNOUNCE_MEDIA);
writeU16(os, file_announcements.size());
for(core::list<SendableTextureAnnouncement>::Iterator
j = texture_announcements.begin();
j != texture_announcements.end(); j++){
for(core::list<SendableMediaAnnouncement>::Iterator
j = file_announcements.begin();
j != file_announcements.end(); j++){
os<<serializeString(j->name);
os<<serializeString(j->sha1_digest);
}
@ -4058,13 +4057,13 @@ void Server::SendTextureAnnouncement(u16 peer_id){
}
struct SendableTexture
struct SendableMedia
{
std::string name;
std::string path;
std::string data;
SendableTexture(const std::string &name_="", const std::string path_="",
SendableMedia(const std::string &name_="", const std::string path_="",
const std::string &data_=""):
name(name_),
path(path_),
@ -4072,36 +4071,40 @@ struct SendableTexture
{}
};
void Server::SendTexturesRequested(u16 peer_id,core::list<TextureRequest> tosend) {
void Server::sendRequestedMedia(u16 peer_id,
const core::list<MediaRequest> &tosend)
{
DSTACK(__FUNCTION_NAME);
verbosestream<<"Server::SendTexturesRequested(): "
<<"Sending textures to client"<<std::endl;
verbosestream<<"Server::sendRequestedMedia(): "
<<"Sending files to client"<<std::endl;
/* Read textures */
/* Read files */
// Put 5kB in one bunch (this is not accurate)
u32 bytes_per_bunch = 5000;
core::array< core::list<SendableTexture> > texture_bunches;
texture_bunches.push_back(core::list<SendableTexture>());
core::array< core::list<SendableMedia> > file_bunches;
file_bunches.push_back(core::list<SendableMedia>());
u32 texture_size_bunch_total = 0;
u32 file_size_bunch_total = 0;
for(core::list<TextureRequest>::Iterator i = tosend.begin(); i != tosend.end(); i++) {
if(m_Textures.find(i->name) == m_Textures.end()){
errorstream<<"Server::SendTexturesRequested(): Client asked for "
<<"unknown texture \""<<(i->name)<<"\""<<std::endl;
for(core::list<MediaRequest>::ConstIterator i = tosend.begin();
i != tosend.end(); i++)
{
if(m_media.find(i->name) == m_media.end()){
errorstream<<"Server::sendRequestedMedia(): Client asked for "
<<"unknown file \""<<(i->name)<<"\""<<std::endl;
continue;
}
//TODO get path + name
std::string tpath = m_Textures[(*i).name].path;
std::string tpath = m_media[(*i).name].path;
// Read data
std::ifstream fis(tpath.c_str(), std::ios_base::binary);
if(fis.good() == false){
errorstream<<"Server::SendTexturesRequested(): Could not open \""
errorstream<<"Server::sendRequestedMedia(): Could not open \""
<<tpath<<"\" for reading"<<std::endl;
continue;
}
@ -4112,7 +4115,7 @@ void Server::SendTexturesRequested(u16 peer_id,core::list<TextureRequest> tosend
fis.read(buf, 1024);
std::streamsize len = fis.gcount();
tmp_os.write(buf, len);
texture_size_bunch_total += len;
file_size_bunch_total += len;
if(fis.eof())
break;
if(!fis.good()){
@ -4121,67 +4124,66 @@ void Server::SendTexturesRequested(u16 peer_id,core::list<TextureRequest> tosend
}
}
if(bad){
errorstream<<"Server::SendTexturesRequested(): Failed to read \""
errorstream<<"Server::sendRequestedMedia(): Failed to read \""
<<(*i).name<<"\""<<std::endl;
continue;
}
/*infostream<<"Server::SendTexturesRequested(): Loaded \""
/*infostream<<"Server::sendRequestedMedia(): Loaded \""
<<tname<<"\""<<std::endl;*/
// Put in list
texture_bunches[texture_bunches.size()-1].push_back(
SendableTexture((*i).name, tpath, tmp_os.str()));
file_bunches[file_bunches.size()-1].push_back(
SendableMedia((*i).name, tpath, tmp_os.str()));
// Start next bunch if got enough data
if(texture_size_bunch_total >= bytes_per_bunch){
texture_bunches.push_back(core::list<SendableTexture>());
texture_size_bunch_total = 0;
if(file_size_bunch_total >= bytes_per_bunch){
file_bunches.push_back(core::list<SendableMedia>());
file_size_bunch_total = 0;
}
}
/* Create and send packets */
u32 num_bunches = texture_bunches.size();
u32 num_bunches = file_bunches.size();
for(u32 i=0; i<num_bunches; i++)
{
std::ostringstream os(std::ios_base::binary);
/*
u16 command
u16 total number of texture bunches
u16 index of this bunch
u32 number of textures in this bunch
for each texture {
u32 number of files in this bunch
for each file {
u16 length of name
string name
u32 length of data
data
}
*/
std::ostringstream os(std::ios_base::binary);
writeU16(os, TOCLIENT_TEXTURES);
writeU16(os, TOCLIENT_MEDIA);
writeU16(os, num_bunches);
writeU16(os, i);
writeU32(os, texture_bunches[i].size());
writeU32(os, file_bunches[i].size());
for(core::list<SendableTexture>::Iterator
j = texture_bunches[i].begin();
j != texture_bunches[i].end(); j++){
for(core::list<SendableMedia>::Iterator
j = file_bunches[i].begin();
j != file_bunches[i].end(); j++){
os<<serializeString(j->name);
os<<serializeLongString(j->data);
}
// Make data buffer
std::string s = os.str();
verbosestream<<"Server::SendTexturesRequested(): bunch "
verbosestream<<"Server::sendRequestedMedia(): bunch "
<<i<<"/"<<num_bunches
<<" textures="<<texture_bunches[i].size()
<<" files="<<file_bunches[i].size()
<<" size=" <<s.size()<<std::endl;
SharedBuffer<u8> data((u8*)s.c_str(), s.size());
// Send as reliable
m_con.Send(peer_id, 0, data, true);
}
}
/*

@ -253,21 +253,21 @@ struct PrioritySortedBlockTransfer
u16 peer_id;
};
struct TextureRequest
struct MediaRequest
{
std::string name;
TextureRequest(const std::string &name_=""):
MediaRequest(const std::string &name_=""):
name(name_)
{}
};
struct TextureInformation
struct MediaInfo
{
std::string path;
std::string sha1_digest;
TextureInformation(const std::string path_="",
MediaInfo(const std::string path_="",
const std::string sha1_digest_=""):
path(path_),
sha1_digest(sha1_digest_)
@ -644,11 +644,10 @@ private:
// Sends blocks to clients (locks env and con on its own)
void SendBlocks(float dtime);
void PrepareTextures();
void SendTextureAnnouncement(u16 peer_id);
void SendTexturesRequested(u16 peer_id,core::list<TextureRequest> tosend);
void fillMediaCache();
void sendMediaAnnouncement(u16 peer_id);
void sendRequestedMedia(u16 peer_id,
const core::list<MediaRequest> &tosend);
/*
Something random
@ -832,7 +831,7 @@ private:
friend class EmergeThread;
friend class RemoteClient;
std::map<std::string,TextureInformation> m_Textures;
std::map<std::string,MediaInfo> m_media;
/*
Sounds