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Let mods choose a forceload limit (#13002)
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@ -33,7 +33,7 @@ local function get_relevant_tables(transient)
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end
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end
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end
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end
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function core.forceload_block(pos, transient)
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function core.forceload_block(pos, transient, limit)
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-- set changed flag
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-- set changed flag
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forceload_blocks_changed = true
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forceload_blocks_changed = true
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@ -46,7 +46,8 @@ function core.forceload_block(pos, transient)
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elseif other_table[hash] ~= nil then
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elseif other_table[hash] ~= nil then
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relevant_table[hash] = 1
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relevant_table[hash] = 1
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else
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else
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if total_forceloaded >= (tonumber(core.settings:get("max_forceloaded_blocks")) or 16) then
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limit = limit or tonumber(core.settings:get("max_forceloaded_blocks")) or 16
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if limit >= 0 and total_forceloaded >= limit then
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return false
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return false
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end
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end
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total_forceloaded = total_forceloaded+1
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total_forceloaded = total_forceloaded+1
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@ -1875,8 +1875,9 @@ active_block_range (Active block range) int 4 1 65535
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# From how far blocks are sent to clients, stated in mapblocks (16 nodes).
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# From how far blocks are sent to clients, stated in mapblocks (16 nodes).
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max_block_send_distance (Max block send distance) int 12 1 65535
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max_block_send_distance (Max block send distance) int 12 1 65535
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# Maximum number of forceloaded mapblocks.
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# Default maximum number of forceloaded mapblocks.
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max_forceloaded_blocks (Maximum forceloaded blocks) int 16 0
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# Set this to -1 to disable the limit.
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max_forceloaded_blocks (Maximum forceloaded blocks) int 16 -1
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# Interval of sending time of day to clients, stated in seconds.
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# Interval of sending time of day to clients, stated in seconds.
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time_send_interval (Time send interval) float 5.0 0.001
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time_send_interval (Time send interval) float 5.0 0.001
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@ -6532,12 +6532,16 @@ Misc.
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* You may want to cache and call the old function to allow multiple mods to
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* You may want to cache and call the old function to allow multiple mods to
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change knockback behavior.
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change knockback behavior.
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* `minetest.forceload_block(pos[, transient])`
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* `minetest.forceload_block(pos[, transient[, limit]])`
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* forceloads the position `pos`.
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* forceloads the position `pos`.
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* returns `true` if area could be forceloaded
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* returns `true` if area could be forceloaded
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* If `transient` is `false` or absent, the forceload will be persistent
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* If `transient` is `false` or absent, the forceload will be persistent
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(saved between server runs). If `true`, the forceload will be transient
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(saved between server runs). If `true`, the forceload will be transient
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(not saved between server runs).
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(not saved between server runs).
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* `limit` is an optional limit on the number of blocks that can be
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forceloaded at once. If `limit` is negative, there is no limit. If it is
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absent, the limit is the value of the setting `"max_forceloaded_blocks"`.
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If the call would put the number of blocks over the limit, the call fails.
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* `minetest.forceload_free_block(pos[, transient])`
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* `minetest.forceload_free_block(pos[, transient])`
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* stops forceloading the position `pos`
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* stops forceloading the position `pos`
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