mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 18:13:46 +01:00
SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObjectType. * Merge content_object.h into activeobject.h * Remove DummyLoadSAO, it's now unused. * Remove ItemSAO, it's also unused
This commit is contained in:
parent
98d80e2012
commit
f8d5af7536
@ -23,7 +23,16 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "irr_aabb3d.h"
|
#include "irr_aabb3d.h"
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
#define ACTIVEOBJECT_TYPE_INVALID 0
|
enum ActiveObjectType {
|
||||||
|
ACTIVEOBJECT_TYPE_INVALID = 0,
|
||||||
|
ACTIVEOBJECT_TYPE_TEST = 1,
|
||||||
|
ACTIVEOBJECT_TYPE_ITEM = 2,
|
||||||
|
ACTIVEOBJECT_TYPE_LUAENTITY = 7,
|
||||||
|
// Special type, not stored as a static object
|
||||||
|
ACTIVEOBJECT_TYPE_PLAYER = 100,
|
||||||
|
// Special type, only exists as CAO
|
||||||
|
ACTIVEOBJECT_TYPE_GENERIC = 101,
|
||||||
|
};
|
||||||
// Other types are defined in content_object.h
|
// Other types are defined in content_object.h
|
||||||
|
|
||||||
struct ActiveObjectMessage
|
struct ActiveObjectMessage
|
||||||
@ -60,7 +69,7 @@ public:
|
|||||||
m_id = id;
|
m_id = id;
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual u8 getType() const = 0;
|
virtual ActiveObjectType getType() const = 0;
|
||||||
virtual bool getCollisionBox(aabb3f *toset) = 0;
|
virtual bool getCollisionBox(aabb3f *toset) = 0;
|
||||||
virtual bool collideWithObjects() = 0;
|
virtual bool collideWithObjects() = 0;
|
||||||
protected:
|
protected:
|
||||||
|
@ -34,7 +34,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "serialization.h" // For decompressZlib
|
#include "serialization.h" // For decompressZlib
|
||||||
#include "gamedef.h"
|
#include "gamedef.h"
|
||||||
#include "clientobject.h"
|
#include "clientobject.h"
|
||||||
#include "content_object.h"
|
|
||||||
#include "mesh.h"
|
#include "mesh.h"
|
||||||
#include "itemdef.h"
|
#include "itemdef.h"
|
||||||
#include "tool.h"
|
#include "tool.h"
|
||||||
@ -145,7 +144,7 @@ public:
|
|||||||
TestCAO(IGameDef *gamedef, ClientEnvironment *env);
|
TestCAO(IGameDef *gamedef, ClientEnvironment *env);
|
||||||
virtual ~TestCAO();
|
virtual ~TestCAO();
|
||||||
|
|
||||||
u8 getType() const
|
ActiveObjectType getType() const
|
||||||
{
|
{
|
||||||
return ACTIVEOBJECT_TYPE_TEST;
|
return ACTIVEOBJECT_TYPE_TEST;
|
||||||
}
|
}
|
||||||
@ -289,7 +288,7 @@ public:
|
|||||||
ItemCAO(IGameDef *gamedef, ClientEnvironment *env);
|
ItemCAO(IGameDef *gamedef, ClientEnvironment *env);
|
||||||
virtual ~ItemCAO();
|
virtual ~ItemCAO();
|
||||||
|
|
||||||
u8 getType() const
|
ActiveObjectType getType() const
|
||||||
{
|
{
|
||||||
return ACTIVEOBJECT_TYPE_ITEM;
|
return ACTIVEOBJECT_TYPE_ITEM;
|
||||||
}
|
}
|
||||||
|
@ -22,7 +22,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
|
|
||||||
#include <map>
|
#include <map>
|
||||||
#include "irrlichttypes_extrabloated.h"
|
#include "irrlichttypes_extrabloated.h"
|
||||||
#include "content_object.h"
|
|
||||||
#include "clientobject.h"
|
#include "clientobject.h"
|
||||||
#include "object_properties.h"
|
#include "object_properties.h"
|
||||||
#include "itemgroup.h"
|
#include "itemgroup.h"
|
||||||
@ -115,7 +114,7 @@ public:
|
|||||||
return new GenericCAO(gamedef, env);
|
return new GenericCAO(gamedef, env);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline u8 getType() const
|
inline ActiveObjectType getType() const
|
||||||
{
|
{
|
||||||
return ACTIVEOBJECT_TYPE_GENERIC;
|
return ACTIVEOBJECT_TYPE_GENERIC;
|
||||||
}
|
}
|
||||||
|
@ -1,39 +0,0 @@
|
|||||||
/*
|
|
||||||
Minetest
|
|
||||||
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
||||||
|
|
||||||
This program is free software; you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU Lesser General Public License as published by
|
|
||||||
the Free Software Foundation; either version 2.1 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU Lesser General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU Lesser General Public License along
|
|
||||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef CONTENT_OBJECT_HEADER
|
|
||||||
#define CONTENT_OBJECT_HEADER
|
|
||||||
|
|
||||||
#define ACTIVEOBJECT_TYPE_TEST 1
|
|
||||||
#define ACTIVEOBJECT_TYPE_ITEM 2
|
|
||||||
#define ACTIVEOBJECT_TYPE_RAT 3
|
|
||||||
#define ACTIVEOBJECT_TYPE_OERKKI1 4
|
|
||||||
#define ACTIVEOBJECT_TYPE_FIREFLY 5
|
|
||||||
#define ACTIVEOBJECT_TYPE_MOBV2 6
|
|
||||||
|
|
||||||
#define ACTIVEOBJECT_TYPE_LUAENTITY 7
|
|
||||||
|
|
||||||
// Special type, not stored as a static object
|
|
||||||
#define ACTIVEOBJECT_TYPE_PLAYER 100
|
|
||||||
|
|
||||||
// Special type, only exists as CAO
|
|
||||||
#define ACTIVEOBJECT_TYPE_GENERIC 101
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
@ -35,54 +35,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
|
|
||||||
std::map<u16, ServerActiveObject::Factory> ServerActiveObject::m_types;
|
std::map<u16, ServerActiveObject::Factory> ServerActiveObject::m_types;
|
||||||
|
|
||||||
/*
|
|
||||||
DummyLoadSAO
|
|
||||||
*/
|
|
||||||
|
|
||||||
class DummyLoadSAO : public ServerActiveObject
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
DummyLoadSAO(ServerEnvironment *env, v3f pos, u8 type):
|
|
||||||
ServerActiveObject(env, pos)
|
|
||||||
{
|
|
||||||
ServerActiveObject::registerType(type, create);
|
|
||||||
}
|
|
||||||
// Pretend to be the test object (to fool the client)
|
|
||||||
u8 getType() const
|
|
||||||
{ return ACTIVEOBJECT_TYPE_TEST; }
|
|
||||||
// And never save to disk
|
|
||||||
bool isStaticAllowed() const
|
|
||||||
{ return false; }
|
|
||||||
|
|
||||||
static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
|
|
||||||
const std::string &data)
|
|
||||||
{
|
|
||||||
return new DummyLoadSAO(env, pos, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
void step(float dtime, bool send_recommended)
|
|
||||||
{
|
|
||||||
m_removed = true;
|
|
||||||
infostream<<"DummyLoadSAO step"<<std::endl;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool getCollisionBox(aabb3f *toset) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool collideWithObjects() {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
};
|
|
||||||
|
|
||||||
// Prototype (registers item for deserialization)
|
|
||||||
DummyLoadSAO proto1_DummyLoadSAO(NULL, v3f(0,0,0), ACTIVEOBJECT_TYPE_RAT);
|
|
||||||
DummyLoadSAO proto2_DummyLoadSAO(NULL, v3f(0,0,0), ACTIVEOBJECT_TYPE_OERKKI1);
|
|
||||||
DummyLoadSAO proto3_DummyLoadSAO(NULL, v3f(0,0,0), ACTIVEOBJECT_TYPE_FIREFLY);
|
|
||||||
DummyLoadSAO proto4_DummyLoadSAO(NULL, v3f(0,0,0), ACTIVEOBJECT_TYPE_MOBV2);
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
TestSAO
|
TestSAO
|
||||||
*/
|
*/
|
||||||
@ -97,7 +49,7 @@ public:
|
|||||||
{
|
{
|
||||||
ServerActiveObject::registerType(getType(), create);
|
ServerActiveObject::registerType(getType(), create);
|
||||||
}
|
}
|
||||||
u8 getType() const
|
ActiveObjectType getType() const
|
||||||
{ return ACTIVEOBJECT_TYPE_TEST; }
|
{ return ACTIVEOBJECT_TYPE_TEST; }
|
||||||
|
|
||||||
static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
|
static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
|
||||||
@ -158,203 +110,6 @@ private:
|
|||||||
// Prototype (registers item for deserialization)
|
// Prototype (registers item for deserialization)
|
||||||
TestSAO proto_TestSAO(NULL, v3f(0,0,0));
|
TestSAO proto_TestSAO(NULL, v3f(0,0,0));
|
||||||
|
|
||||||
/*
|
|
||||||
ItemSAO
|
|
||||||
|
|
||||||
DEPRECATED: New dropped items are implemented in Lua; see
|
|
||||||
builtin/item_entity.lua.
|
|
||||||
*/
|
|
||||||
|
|
||||||
class ItemSAO : public ServerActiveObject
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
u8 getType() const
|
|
||||||
{ return ACTIVEOBJECT_TYPE_ITEM; }
|
|
||||||
|
|
||||||
float getMinimumSavedMovement()
|
|
||||||
{ return 0.1*BS; }
|
|
||||||
|
|
||||||
static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
|
|
||||||
const std::string &data)
|
|
||||||
{
|
|
||||||
std::istringstream is(data, std::ios::binary);
|
|
||||||
char buf[1];
|
|
||||||
// read version
|
|
||||||
is.read(buf, 1);
|
|
||||||
u8 version = buf[0];
|
|
||||||
// check if version is supported
|
|
||||||
if(version != 0)
|
|
||||||
return NULL;
|
|
||||||
std::string itemstring = deSerializeString(is);
|
|
||||||
infostream<<"create(): Creating item \""
|
|
||||||
<<itemstring<<"\""<<std::endl;
|
|
||||||
return new ItemSAO(env, pos, itemstring);
|
|
||||||
}
|
|
||||||
|
|
||||||
ItemSAO(ServerEnvironment *env, v3f pos,
|
|
||||||
const std::string &itemstring):
|
|
||||||
ServerActiveObject(env, pos),
|
|
||||||
m_itemstring(itemstring),
|
|
||||||
m_itemstring_changed(false),
|
|
||||||
m_speed_f(0,0,0),
|
|
||||||
m_last_sent_position(0,0,0)
|
|
||||||
{
|
|
||||||
ServerActiveObject::registerType(getType(), create);
|
|
||||||
}
|
|
||||||
|
|
||||||
void step(float dtime, bool send_recommended)
|
|
||||||
{
|
|
||||||
ScopeProfiler sp2(g_profiler, "step avg", SPT_AVG);
|
|
||||||
|
|
||||||
assert(m_env);
|
|
||||||
|
|
||||||
const float interval = 0.2;
|
|
||||||
if(m_move_interval.step(dtime, interval)==false)
|
|
||||||
return;
|
|
||||||
dtime = interval;
|
|
||||||
|
|
||||||
core::aabbox3d<f32> box(-BS/3.,0.0,-BS/3., BS/3.,BS*2./3.,BS/3.);
|
|
||||||
collisionMoveResult moveresult;
|
|
||||||
// Apply gravity
|
|
||||||
m_speed_f += v3f(0, -dtime*9.81*BS, 0);
|
|
||||||
// Maximum movement without glitches
|
|
||||||
f32 pos_max_d = BS*0.25;
|
|
||||||
// Limit speed
|
|
||||||
if(m_speed_f.getLength()*dtime > pos_max_d)
|
|
||||||
m_speed_f *= pos_max_d / (m_speed_f.getLength()*dtime);
|
|
||||||
v3f pos_f = getBasePosition();
|
|
||||||
v3f accel_f = v3f(0,0,0);
|
|
||||||
f32 stepheight = 0;
|
|
||||||
moveresult = collisionMoveSimple(m_env,m_env->getGameDef(),
|
|
||||||
pos_max_d, box, stepheight, dtime,
|
|
||||||
pos_f, m_speed_f, accel_f);
|
|
||||||
|
|
||||||
if(send_recommended == false)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if(pos_f.getDistanceFrom(m_last_sent_position) > 0.05*BS)
|
|
||||||
{
|
|
||||||
setBasePosition(pos_f);
|
|
||||||
m_last_sent_position = pos_f;
|
|
||||||
|
|
||||||
std::ostringstream os(std::ios::binary);
|
|
||||||
// command (0 = update position)
|
|
||||||
writeU8(os, 0);
|
|
||||||
// pos
|
|
||||||
writeV3F1000(os, m_base_position);
|
|
||||||
// create message and add to list
|
|
||||||
ActiveObjectMessage aom(getId(), false, os.str());
|
|
||||||
m_messages_out.push_back(aom);
|
|
||||||
}
|
|
||||||
if(m_itemstring_changed)
|
|
||||||
{
|
|
||||||
m_itemstring_changed = false;
|
|
||||||
|
|
||||||
std::ostringstream os(std::ios::binary);
|
|
||||||
// command (1 = update itemstring)
|
|
||||||
writeU8(os, 1);
|
|
||||||
// itemstring
|
|
||||||
os<<serializeString(m_itemstring);
|
|
||||||
// create message and add to list
|
|
||||||
ActiveObjectMessage aom(getId(), false, os.str());
|
|
||||||
m_messages_out.push_back(aom);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string getClientInitializationData(u16 protocol_version)
|
|
||||||
{
|
|
||||||
std::ostringstream os(std::ios::binary);
|
|
||||||
// version
|
|
||||||
writeU8(os, 0);
|
|
||||||
// pos
|
|
||||||
writeV3F1000(os, m_base_position);
|
|
||||||
// itemstring
|
|
||||||
os<<serializeString(m_itemstring);
|
|
||||||
return os.str();
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string getStaticData()
|
|
||||||
{
|
|
||||||
infostream<<__FUNCTION_NAME<<std::endl;
|
|
||||||
std::ostringstream os(std::ios::binary);
|
|
||||||
// version
|
|
||||||
writeU8(os, 0);
|
|
||||||
// itemstring
|
|
||||||
os<<serializeString(m_itemstring);
|
|
||||||
return os.str();
|
|
||||||
}
|
|
||||||
|
|
||||||
ItemStack createItemStack()
|
|
||||||
{
|
|
||||||
try{
|
|
||||||
IItemDefManager *idef = m_env->getGameDef()->idef();
|
|
||||||
ItemStack item;
|
|
||||||
item.deSerialize(m_itemstring, idef);
|
|
||||||
infostream<<__FUNCTION_NAME<<": m_itemstring=\""<<m_itemstring
|
|
||||||
<<"\" -> item=\""<<item.getItemString()<<"\""
|
|
||||||
<<std::endl;
|
|
||||||
return item;
|
|
||||||
}
|
|
||||||
catch(SerializationError &e)
|
|
||||||
{
|
|
||||||
infostream<<__FUNCTION_NAME<<": serialization error: "
|
|
||||||
<<"m_itemstring=\""<<m_itemstring<<"\""<<std::endl;
|
|
||||||
return ItemStack();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
int punch(v3f dir,
|
|
||||||
const ToolCapabilities *toolcap,
|
|
||||||
ServerActiveObject *puncher,
|
|
||||||
float time_from_last_punch)
|
|
||||||
{
|
|
||||||
// Take item into inventory
|
|
||||||
ItemStack item = createItemStack();
|
|
||||||
Inventory *inv = puncher->getInventory();
|
|
||||||
if(inv != NULL)
|
|
||||||
{
|
|
||||||
std::string wieldlist = puncher->getWieldList();
|
|
||||||
ItemStack leftover = inv->addItem(wieldlist, item);
|
|
||||||
puncher->setInventoryModified();
|
|
||||||
if(leftover.empty())
|
|
||||||
{
|
|
||||||
m_removed = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
m_itemstring = leftover.getItemString();
|
|
||||||
m_itemstring_changed = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool getCollisionBox(aabb3f *toset) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool collideWithObjects() {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
std::string m_itemstring;
|
|
||||||
bool m_itemstring_changed;
|
|
||||||
v3f m_speed_f;
|
|
||||||
v3f m_last_sent_position;
|
|
||||||
IntervalLimiter m_move_interval;
|
|
||||||
};
|
|
||||||
|
|
||||||
// Prototype (registers item for deserialization)
|
|
||||||
ItemSAO proto_ItemSAO(NULL, v3f(0,0,0), "");
|
|
||||||
|
|
||||||
ServerActiveObject* createItemSAO(ServerEnvironment *env, v3f pos,
|
|
||||||
const std::string &itemstring)
|
|
||||||
{
|
|
||||||
return new ItemSAO(env, pos, itemstring);
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
LuaEntitySAO
|
LuaEntitySAO
|
||||||
*/
|
*/
|
||||||
|
@ -21,14 +21,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#define CONTENT_SAO_HEADER
|
#define CONTENT_SAO_HEADER
|
||||||
|
|
||||||
#include "serverobject.h"
|
#include "serverobject.h"
|
||||||
#include "content_object.h"
|
|
||||||
#include "itemgroup.h"
|
#include "itemgroup.h"
|
||||||
#include "player.h"
|
#include "player.h"
|
||||||
#include "object_properties.h"
|
#include "object_properties.h"
|
||||||
|
|
||||||
ServerActiveObject* createItemSAO(ServerEnvironment *env, v3f pos,
|
|
||||||
const std::string &itemstring);
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
LuaEntitySAO needs some internals exposed.
|
LuaEntitySAO needs some internals exposed.
|
||||||
*/
|
*/
|
||||||
@ -39,9 +35,9 @@ public:
|
|||||||
LuaEntitySAO(ServerEnvironment *env, v3f pos,
|
LuaEntitySAO(ServerEnvironment *env, v3f pos,
|
||||||
const std::string &name, const std::string &state);
|
const std::string &name, const std::string &state);
|
||||||
~LuaEntitySAO();
|
~LuaEntitySAO();
|
||||||
u8 getType() const
|
ActiveObjectType getType() const
|
||||||
{ return ACTIVEOBJECT_TYPE_LUAENTITY; }
|
{ return ACTIVEOBJECT_TYPE_LUAENTITY; }
|
||||||
u8 getSendType() const
|
ActiveObjectType getSendType() const
|
||||||
{ return ACTIVEOBJECT_TYPE_GENERIC; }
|
{ return ACTIVEOBJECT_TYPE_GENERIC; }
|
||||||
virtual void addedToEnvironment(u32 dtime_s);
|
virtual void addedToEnvironment(u32 dtime_s);
|
||||||
static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
|
static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
|
||||||
@ -158,9 +154,9 @@ public:
|
|||||||
PlayerSAO(ServerEnvironment *env_, Player *player_, u16 peer_id_,
|
PlayerSAO(ServerEnvironment *env_, Player *player_, u16 peer_id_,
|
||||||
const std::set<std::string> &privs, bool is_singleplayer);
|
const std::set<std::string> &privs, bool is_singleplayer);
|
||||||
~PlayerSAO();
|
~PlayerSAO();
|
||||||
u8 getType() const
|
ActiveObjectType getType() const
|
||||||
{ return ACTIVEOBJECT_TYPE_PLAYER; }
|
{ return ACTIVEOBJECT_TYPE_PLAYER; }
|
||||||
u8 getSendType() const
|
ActiveObjectType getSendType() const
|
||||||
{ return ACTIVEOBJECT_TYPE_GENERIC; }
|
{ return ACTIVEOBJECT_TYPE_GENERIC; }
|
||||||
std::string getDescription();
|
std::string getDescription();
|
||||||
|
|
||||||
|
@ -406,19 +406,6 @@ int ModApiEnvMod::l_add_item(lua_State *L)
|
|||||||
script_error(L);
|
script_error(L);
|
||||||
lua_remove(L, errorhandler); // Remove error handler
|
lua_remove(L, errorhandler); // Remove error handler
|
||||||
return 1;
|
return 1;
|
||||||
/*lua_pushvalue(L, 1);
|
|
||||||
lua_pushstring(L, "__builtin:item");
|
|
||||||
lua_pushstring(L, item.getItemString().c_str());
|
|
||||||
return l_add_entity(L);*/
|
|
||||||
/*// Do it
|
|
||||||
ServerActiveObject *obj = createItemSAO(env, pos, item.getItemString());
|
|
||||||
int objectid = env->addActiveObject(obj);
|
|
||||||
// If failed to add, return nothing (reads as nil)
|
|
||||||
if(objectid == 0)
|
|
||||||
return 0;
|
|
||||||
// Return ObjectRef
|
|
||||||
objectrefGetOrCreate(L, obj);
|
|
||||||
return 1;*/
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// get_player_by_name(name)
|
// get_player_by_name(name)
|
||||||
|
@ -26,7 +26,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "log.h"
|
#include "log.h"
|
||||||
#include "tool.h"
|
#include "tool.h"
|
||||||
#include "serverobject.h"
|
#include "serverobject.h"
|
||||||
#include "content_object.h"
|
|
||||||
#include "content_sao.h"
|
#include "content_sao.h"
|
||||||
#include "server.h"
|
#include "server.h"
|
||||||
#include "hud.h"
|
#include "hud.h"
|
||||||
|
@ -58,7 +58,7 @@ public:
|
|||||||
ServerActiveObject(ServerEnvironment *env, v3f pos);
|
ServerActiveObject(ServerEnvironment *env, v3f pos);
|
||||||
virtual ~ServerActiveObject();
|
virtual ~ServerActiveObject();
|
||||||
|
|
||||||
virtual u8 getSendType() const
|
virtual ActiveObjectType getSendType() const
|
||||||
{ return getType(); }
|
{ return getType(); }
|
||||||
|
|
||||||
// Called after id has been set and has been inserted in environment
|
// Called after id has been set and has been inserted in environment
|
||||||
|
Loading…
Reference in New Issue
Block a user