Tune main menu

This commit is contained in:
Perttu Ahola 2012-03-15 21:37:43 +02:00
parent 60add387e3
commit f9a66c5d46

@ -176,7 +176,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
changeCtype("");
// Version
if(m_data->selected_tab != TAB_CREDITS)
//if(m_data->selected_tab != TAB_CREDITS)
{
core::rect<s32> rect(0, 0, size.X, 40);
rect += v2s32(4, 0);
@ -191,18 +191,18 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
m_topleft_client = c800 + v2s32(90, 70+50+30);
m_size_client = v2s32(620, 270);
m_topleft_server = c800 + v2s32(90, 70+30+50+290);
m_size_server = v2s32(620, 140);
if(m_data->selected_tab == TAB_ADVANCED)
{
m_topleft_client = c800 + v2s32(90, 20+50+30);
m_size_client = v2s32(620, 270);
m_topleft_client = c800 + v2s32(90, 70+50+30);
m_size_client = v2s32(620, 200);
m_topleft_server = c800 + v2s32(90, 20+30+50+290);
m_size_server = v2s32(620, 140);
}
m_topleft_server = m_topleft_client + v2s32(0, m_size_client.Y+20);
// Tabs
#if 1
{
@ -223,15 +223,13 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
{
// HYBRID
{
/*core::rect<s32> rect(0, 0, 20, 125);
rect += m_topleft_client + v2s32(15, 80);
const wchar_t *text = L"H\nY\nB\nR\nI\nD";*/
core::rect<s32> rect(0, 0, 20, 300);
rect += m_topleft_client + v2s32(15, 15);
core::rect<s32> rect(0, 0, 10, m_size_client.Y);
rect += m_topleft_client + v2s32(15, 0);
//const wchar_t *text = L"H\nY\nB\nR\nI\nD";
const wchar_t *text = L"T\nA\nP\nE\n\nA\nN\nD\n\nG\nL\nU\nE";
//gui::IGUIStaticText *t =
gui::IGUIStaticText *t =
Environment->addStaticText(text, rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
}
u32 bs = 5;
// World selection listbox
@ -288,13 +286,13 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
}
// Start game button
{
/*core::rect<s32> rect(0, 0, 120, 30);
rect += m_topleft_client + v2s32(m_size_client.X-120-30,
m_size_client.Y-30-20-30-5);*/
/*core::rect<s32> rect(0, 0, world_button_w, 30);
rect += m_topleft_client + v2s32(world_sel_x+(world_button_w+bs)*3,
world_sel_y+world_sel_h+0);*/
u32 bw = 160;
/*core::rect<s32> rect(0, 0, bw, 30);
rect += m_topleft_client + v2s32(m_size_client.X-bw-30,
m_size_client.Y-30-15);*/
core::rect<s32> rect(0, 0, bw, 30);
rect += m_topleft_client + v2s32(world_sel_x+world_sel_w-bw,
world_sel_y+world_sel_h+30+bs);
@ -303,6 +301,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
}
// Options
s32 option_x = 50;
//s32 option_x = 50+world_sel_w+20;
s32 option_y = 30;
u32 option_w = 150;
{
@ -324,12 +323,12 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
changeCtype("");
// CLIENT
{
core::rect<s32> rect(0, 0, 20, 125);
rect += m_topleft_client + v2s32(15, 80);
core::rect<s32> rect(0, 0, 10, m_size_client.Y);
rect += m_topleft_client + v2s32(15, 0);
const wchar_t *text = L"C\nL\nI\nE\nN\nT";
//gui::IGUIStaticText *t =
gui::IGUIStaticText *t =
Environment->addStaticText(text, rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
}
// Nickname + password
{
@ -386,7 +385,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
{
core::rect<s32> rect(0, 0, 180, 30);
rect += m_topleft_client + v2s32(m_size_client.X-180-30,
m_size_client.Y-30-20);
m_size_client.Y-30-15);
Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
wgettext("Start Game / Connect"));
}
@ -397,24 +396,24 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
changeCtype("");
// CLIENT
{
core::rect<s32> rect(0, 0, 20, 125);
rect += m_topleft_client + v2s32(15, 80);
core::rect<s32> rect(0, 0, 10, m_size_client.Y);
rect += m_topleft_client + v2s32(15, 0);
const wchar_t *text = L"C\nL\nI\nE\nN\nT";
//gui::IGUIStaticText *t =
gui::IGUIStaticText *t =
Environment->addStaticText(text, rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
}
// Nickname + password
{
core::rect<s32> rect(0, 0, 110, 20);
rect += m_topleft_client + v2s32(35+30, 50+6);
rect += m_topleft_client + v2s32(35+30, 35+6);
Environment->addStaticText(wgettext("Name/Password"),
rect, false, true, this, -1);
}
changeCtype("C");
{
core::rect<s32> rect(0, 0, 230, 30);
rect += m_topleft_client + v2s32(160+30, 50);
rect += m_topleft_client + v2s32(160+30, 35);
gui::IGUIElement *e =
Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
if(m_data->name == L"")
@ -422,7 +421,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
}
{
core::rect<s32> rect(0, 0, 120, 30);
rect += m_topleft_client + v2s32(m_size_client.X-60-100, 50);
rect += m_topleft_client + v2s32(m_size_client.X-60-100, 35);
gui::IGUIEditBox *e =
Environment->addEditBox(L"", rect, true, this, 264);
e->setPasswordBox(true);
@ -434,14 +433,14 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
// Address + port
{
core::rect<s32> rect(0, 0, 110, 20);
rect += m_topleft_client + v2s32(35+30, 100+6);
rect += m_topleft_client + v2s32(35+30, 75+6);
Environment->addStaticText(wgettext("Address/Port"),
rect, false, true, this, -1);
}
changeCtype("C");
{
core::rect<s32> rect(0, 0, 230, 30);
rect += m_topleft_client + v2s32(160+30, 100);
rect += m_topleft_client + v2s32(160+30, 75);
gui::IGUIElement *e =
Environment->addEditBox(m_data->address.c_str(), rect, true,
this, GUI_ID_ADDRESS_INPUT);
@ -450,14 +449,14 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
}
{
core::rect<s32> rect(0, 0, 120, 30);
rect += m_topleft_client + v2s32(m_size_client.X-60-100, 100);
rect += m_topleft_client + v2s32(m_size_client.X-60-100, 75);
Environment->addEditBox(m_data->port.c_str(), rect, true,
this, GUI_ID_PORT_INPUT);
}
changeCtype("");
{
core::rect<s32> rect(0, 0, 400, 20);
rect += m_topleft_client + v2s32(160+30, 100+35);
rect += m_topleft_client + v2s32(160+30, 75+35);
Environment->addStaticText(wgettext("Leave address blank to start a local server."),
rect, false, true, this, -1);
}
@ -474,12 +473,12 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
*/
// SERVER
{
core::rect<s32> rect(0, 0, 20, 125);
rect += m_topleft_server + v2s32(15, 15);
core::rect<s32> rect(0, 0, 10, m_size_server.Y);
rect += m_topleft_server + v2s32(15, 0);
const wchar_t *text = L"S\nE\nR\nV\nE\nR";
//gui::IGUIStaticText *t =
gui::IGUIStaticText *t =
Environment->addStaticText(text, rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
}
// Server parameters
{
@ -526,12 +525,12 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
else if(m_data->selected_tab == TAB_SETTINGS)
{
{
core::rect<s32> rect(0, 0, 20, 300);
rect += m_topleft_client + v2s32(15, 50);
core::rect<s32> rect(0, 0, 10, m_size_client.Y);
rect += m_topleft_client + v2s32(15, 0);
const wchar_t *text = L"S\nE\nT\nT\nI\nN\nG\nS";
//gui::IGUIStaticText *t =
gui::IGUIStaticText *t =
Environment->addStaticText(text, rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
}
s32 option_x = 70;
s32 option_y = 50;
@ -575,16 +574,16 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
{
// CREDITS
{
core::rect<s32> rect(0, 0, 20, 200);
rect += m_topleft_client + v2s32(15, 60);
core::rect<s32> rect(0, 0, 10, m_size_client.Y);
rect += m_topleft_client + v2s32(15, 0);
const wchar_t *text = L"C\nR\nE\nD\nI\nT\nS";
//gui::IGUIStaticText *t =
gui::IGUIStaticText *t =
Environment->addStaticText(text, rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
}
{
core::rect<s32> rect(0, 0, 620, 250);
rect += m_topleft_client + v2s32(150+14, 50+35);
rect += m_topleft_client + v2s32(130+14, 50+35);
Environment->addStaticText(narrow_to_wide(
"Minetest-c55 " VERSION_STRING "\n"
"http://c55.me/minetest/\n"
@ -663,7 +662,7 @@ void GUIMainMenu::drawMenu()
logosize *= 2;
core::rect<s32> rect(0,0,logosize.X,logosize.Y);
rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
rect += v2s32(150, 50);
rect += v2s32(130, 50);
driver->draw2DImage(logotexture, rect,
core::rect<s32>(core::position2d<s32>(0,0),
core::dimension2di(logotexture->getSize())),