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Tune main menu
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parent
60add387e3
commit
f9a66c5d46
@ -176,7 +176,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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changeCtype("");
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// Version
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if(m_data->selected_tab != TAB_CREDITS)
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//if(m_data->selected_tab != TAB_CREDITS)
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{
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core::rect<s32> rect(0, 0, size.X, 40);
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rect += v2s32(4, 0);
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@ -191,18 +191,18 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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m_topleft_client = c800 + v2s32(90, 70+50+30);
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m_size_client = v2s32(620, 270);
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m_topleft_server = c800 + v2s32(90, 70+30+50+290);
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m_size_server = v2s32(620, 140);
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if(m_data->selected_tab == TAB_ADVANCED)
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{
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m_topleft_client = c800 + v2s32(90, 20+50+30);
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m_size_client = v2s32(620, 270);
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m_topleft_client = c800 + v2s32(90, 70+50+30);
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m_size_client = v2s32(620, 200);
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m_topleft_server = c800 + v2s32(90, 20+30+50+290);
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m_size_server = v2s32(620, 140);
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}
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m_topleft_server = m_topleft_client + v2s32(0, m_size_client.Y+20);
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// Tabs
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#if 1
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{
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@ -223,15 +223,13 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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{
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// HYBRID
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{
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/*core::rect<s32> rect(0, 0, 20, 125);
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rect += m_topleft_client + v2s32(15, 80);
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const wchar_t *text = L"H\nY\nB\nR\nI\nD";*/
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core::rect<s32> rect(0, 0, 20, 300);
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rect += m_topleft_client + v2s32(15, 15);
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core::rect<s32> rect(0, 0, 10, m_size_client.Y);
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rect += m_topleft_client + v2s32(15, 0);
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//const wchar_t *text = L"H\nY\nB\nR\nI\nD";
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const wchar_t *text = L"T\nA\nP\nE\n\nA\nN\nD\n\nG\nL\nU\nE";
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//gui::IGUIStaticText *t =
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gui::IGUIStaticText *t =
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Environment->addStaticText(text, rect, false, true, this, -1);
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//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
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t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
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}
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u32 bs = 5;
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// World selection listbox
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@ -288,13 +286,13 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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}
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// Start game button
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{
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/*core::rect<s32> rect(0, 0, 120, 30);
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rect += m_topleft_client + v2s32(m_size_client.X-120-30,
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m_size_client.Y-30-20-30-5);*/
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/*core::rect<s32> rect(0, 0, world_button_w, 30);
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rect += m_topleft_client + v2s32(world_sel_x+(world_button_w+bs)*3,
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world_sel_y+world_sel_h+0);*/
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u32 bw = 160;
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/*core::rect<s32> rect(0, 0, bw, 30);
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rect += m_topleft_client + v2s32(m_size_client.X-bw-30,
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m_size_client.Y-30-15);*/
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core::rect<s32> rect(0, 0, bw, 30);
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rect += m_topleft_client + v2s32(world_sel_x+world_sel_w-bw,
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world_sel_y+world_sel_h+30+bs);
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@ -303,6 +301,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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}
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// Options
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s32 option_x = 50;
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//s32 option_x = 50+world_sel_w+20;
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s32 option_y = 30;
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u32 option_w = 150;
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{
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@ -324,12 +323,12 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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changeCtype("");
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// CLIENT
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{
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core::rect<s32> rect(0, 0, 20, 125);
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rect += m_topleft_client + v2s32(15, 80);
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core::rect<s32> rect(0, 0, 10, m_size_client.Y);
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rect += m_topleft_client + v2s32(15, 0);
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const wchar_t *text = L"C\nL\nI\nE\nN\nT";
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//gui::IGUIStaticText *t =
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gui::IGUIStaticText *t =
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Environment->addStaticText(text, rect, false, true, this, -1);
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//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
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t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
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}
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// Nickname + password
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{
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@ -386,7 +385,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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{
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core::rect<s32> rect(0, 0, 180, 30);
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rect += m_topleft_client + v2s32(m_size_client.X-180-30,
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m_size_client.Y-30-20);
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m_size_client.Y-30-15);
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Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
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wgettext("Start Game / Connect"));
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}
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@ -397,24 +396,24 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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changeCtype("");
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// CLIENT
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{
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core::rect<s32> rect(0, 0, 20, 125);
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rect += m_topleft_client + v2s32(15, 80);
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core::rect<s32> rect(0, 0, 10, m_size_client.Y);
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rect += m_topleft_client + v2s32(15, 0);
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const wchar_t *text = L"C\nL\nI\nE\nN\nT";
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//gui::IGUIStaticText *t =
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gui::IGUIStaticText *t =
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Environment->addStaticText(text, rect, false, true, this, -1);
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//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
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t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
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}
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// Nickname + password
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{
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core::rect<s32> rect(0, 0, 110, 20);
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rect += m_topleft_client + v2s32(35+30, 50+6);
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rect += m_topleft_client + v2s32(35+30, 35+6);
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Environment->addStaticText(wgettext("Name/Password"),
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rect, false, true, this, -1);
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}
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changeCtype("C");
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{
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core::rect<s32> rect(0, 0, 230, 30);
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rect += m_topleft_client + v2s32(160+30, 50);
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rect += m_topleft_client + v2s32(160+30, 35);
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gui::IGUIElement *e =
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Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
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if(m_data->name == L"")
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@ -422,7 +421,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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}
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{
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core::rect<s32> rect(0, 0, 120, 30);
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rect += m_topleft_client + v2s32(m_size_client.X-60-100, 50);
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rect += m_topleft_client + v2s32(m_size_client.X-60-100, 35);
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gui::IGUIEditBox *e =
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Environment->addEditBox(L"", rect, true, this, 264);
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e->setPasswordBox(true);
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@ -434,14 +433,14 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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// Address + port
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{
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core::rect<s32> rect(0, 0, 110, 20);
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rect += m_topleft_client + v2s32(35+30, 100+6);
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rect += m_topleft_client + v2s32(35+30, 75+6);
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Environment->addStaticText(wgettext("Address/Port"),
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rect, false, true, this, -1);
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}
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changeCtype("C");
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{
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core::rect<s32> rect(0, 0, 230, 30);
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rect += m_topleft_client + v2s32(160+30, 100);
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rect += m_topleft_client + v2s32(160+30, 75);
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gui::IGUIElement *e =
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Environment->addEditBox(m_data->address.c_str(), rect, true,
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this, GUI_ID_ADDRESS_INPUT);
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@ -450,14 +449,14 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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}
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{
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core::rect<s32> rect(0, 0, 120, 30);
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rect += m_topleft_client + v2s32(m_size_client.X-60-100, 100);
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rect += m_topleft_client + v2s32(m_size_client.X-60-100, 75);
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Environment->addEditBox(m_data->port.c_str(), rect, true,
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this, GUI_ID_PORT_INPUT);
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}
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changeCtype("");
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{
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core::rect<s32> rect(0, 0, 400, 20);
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rect += m_topleft_client + v2s32(160+30, 100+35);
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rect += m_topleft_client + v2s32(160+30, 75+35);
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Environment->addStaticText(wgettext("Leave address blank to start a local server."),
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rect, false, true, this, -1);
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}
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@ -474,12 +473,12 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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*/
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// SERVER
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{
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core::rect<s32> rect(0, 0, 20, 125);
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rect += m_topleft_server + v2s32(15, 15);
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core::rect<s32> rect(0, 0, 10, m_size_server.Y);
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rect += m_topleft_server + v2s32(15, 0);
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const wchar_t *text = L"S\nE\nR\nV\nE\nR";
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//gui::IGUIStaticText *t =
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gui::IGUIStaticText *t =
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Environment->addStaticText(text, rect, false, true, this, -1);
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//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
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t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
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}
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// Server parameters
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{
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@ -526,12 +525,12 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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else if(m_data->selected_tab == TAB_SETTINGS)
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{
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{
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core::rect<s32> rect(0, 0, 20, 300);
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rect += m_topleft_client + v2s32(15, 50);
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core::rect<s32> rect(0, 0, 10, m_size_client.Y);
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rect += m_topleft_client + v2s32(15, 0);
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const wchar_t *text = L"S\nE\nT\nT\nI\nN\nG\nS";
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//gui::IGUIStaticText *t =
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gui::IGUIStaticText *t =
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Environment->addStaticText(text, rect, false, true, this, -1);
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//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
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t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
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}
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s32 option_x = 70;
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s32 option_y = 50;
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@ -575,16 +574,16 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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{
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// CREDITS
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{
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core::rect<s32> rect(0, 0, 20, 200);
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rect += m_topleft_client + v2s32(15, 60);
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core::rect<s32> rect(0, 0, 10, m_size_client.Y);
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rect += m_topleft_client + v2s32(15, 0);
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const wchar_t *text = L"C\nR\nE\nD\nI\nT\nS";
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//gui::IGUIStaticText *t =
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gui::IGUIStaticText *t =
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Environment->addStaticText(text, rect, false, true, this, -1);
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//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
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t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
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}
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{
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core::rect<s32> rect(0, 0, 620, 250);
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rect += m_topleft_client + v2s32(150+14, 50+35);
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rect += m_topleft_client + v2s32(130+14, 50+35);
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Environment->addStaticText(narrow_to_wide(
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"Minetest-c55 " VERSION_STRING "\n"
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"http://c55.me/minetest/\n"
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@ -663,7 +662,7 @@ void GUIMainMenu::drawMenu()
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logosize *= 2;
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core::rect<s32> rect(0,0,logosize.X,logosize.Y);
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rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
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rect += v2s32(150, 50);
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rect += v2s32(130, 50);
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driver->draw2DImage(logotexture, rect,
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core::rect<s32>(core::position2d<s32>(0,0),
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core::dimension2di(logotexture->getSize())),
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