mirror of
https://github.com/minetest/minetest.git
synced 2024-12-23 22:52:25 +01:00
Time: Remove serverside getter, and use atomic operations
It isn't possible to use atomic operations for floats, so don't use them there. Having a lock is good out of other reasons too, because this way the float time and the integer time both match, and can't get different values in a race, e.g. when two setTimeofDay() get executed simultaneously.
This commit is contained in:
parent
abc354a5d0
commit
f9b09368f0
@ -52,9 +52,8 @@ Environment::Environment():
|
||||
m_time_of_day(9000),
|
||||
m_time_of_day_f(9000./24000),
|
||||
m_time_of_day_speed(0),
|
||||
m_time_counter(0),
|
||||
m_enable_day_night_ratio_override(false),
|
||||
m_day_night_ratio_override(0.0f)
|
||||
m_time_conversion_skew(0),
|
||||
m_day_night_ratio_override_storage(0)
|
||||
{
|
||||
m_cache_enable_shaders = g_settings->getBool("enable_shaders");
|
||||
}
|
||||
@ -180,53 +179,46 @@ std::vector<Player*> Environment::getPlayers(bool ignore_disconnected)
|
||||
|
||||
u32 Environment::getDayNightRatio()
|
||||
{
|
||||
MutexAutoLock(this->m_time_lock);
|
||||
if (m_enable_day_night_ratio_override)
|
||||
return m_day_night_ratio_override;
|
||||
u64 day_night_st = m_day_night_ratio_override_storage;
|
||||
if (day_night_st & ((u64)1 << 63))
|
||||
return day_night_st & U32_MAX;
|
||||
MutexAutoLock lock(this->m_time_floats_lock);
|
||||
return time_to_daynight_ratio(m_time_of_day_f * 24000, m_cache_enable_shaders);
|
||||
}
|
||||
|
||||
void Environment::setTimeOfDaySpeed(float speed)
|
||||
{
|
||||
MutexAutoLock(this->m_time_lock);
|
||||
m_time_of_day_speed = speed;
|
||||
}
|
||||
|
||||
float Environment::getTimeOfDaySpeed()
|
||||
{
|
||||
MutexAutoLock(this->m_time_lock);
|
||||
float retval = m_time_of_day_speed;
|
||||
return retval;
|
||||
return m_time_of_day_speed;
|
||||
}
|
||||
|
||||
void Environment::setTimeOfDay(u32 time)
|
||||
{
|
||||
MutexAutoLock(this->m_time_lock);
|
||||
MutexAutoLock lock(this->m_time_floats_lock);
|
||||
m_time_of_day = time;
|
||||
m_time_of_day_f = (float)time / 24000.0;
|
||||
}
|
||||
|
||||
u32 Environment::getTimeOfDay()
|
||||
{
|
||||
MutexAutoLock(this->m_time_lock);
|
||||
u32 retval = m_time_of_day;
|
||||
return retval;
|
||||
return m_time_of_day;
|
||||
}
|
||||
|
||||
float Environment::getTimeOfDayF()
|
||||
{
|
||||
MutexAutoLock(this->m_time_lock);
|
||||
float retval = m_time_of_day_f;
|
||||
return retval;
|
||||
MutexAutoLock lock(this->m_time_floats_lock);
|
||||
return m_time_of_day_f;
|
||||
}
|
||||
|
||||
void Environment::stepTimeOfDay(float dtime)
|
||||
{
|
||||
MutexAutoLock(this->m_time_lock);
|
||||
|
||||
m_time_counter += dtime;
|
||||
MutexAutoLock lock(this->m_time_floats_lock);
|
||||
f32 speed = m_time_of_day_speed * 24000. / (24. * 3600);
|
||||
u32 units = (u32)(m_time_counter * speed);
|
||||
u32 units = (u32)((dtime + m_time_conversion_skew) * speed);
|
||||
bool sync_f = false;
|
||||
if (units > 0) {
|
||||
// Sync at overflow
|
||||
@ -237,10 +229,10 @@ void Environment::stepTimeOfDay(float dtime)
|
||||
m_time_of_day_f = (float)m_time_of_day / 24000.0;
|
||||
}
|
||||
if (speed > 0) {
|
||||
m_time_counter -= (f32)units / speed;
|
||||
m_time_conversion_skew -= (f32)units / speed;
|
||||
}
|
||||
if (!sync_f) {
|
||||
m_time_of_day_f += m_time_of_day_speed / 24 / 3600 * dtime;
|
||||
m_time_of_day_f += m_time_of_day_speed / (24. * 3600.) * dtime;
|
||||
if (m_time_of_day_f > 1.0)
|
||||
m_time_of_day_f -= 1.0;
|
||||
if (m_time_of_day_f < 0.0)
|
||||
|
@ -40,6 +40,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "mapnode.h"
|
||||
#include "mapblock.h"
|
||||
#include "threading/mutex.h"
|
||||
#include "threading/atomic.h"
|
||||
#include "network/networkprotocol.h" // for AccessDeniedCode
|
||||
|
||||
class ServerEnvironment;
|
||||
@ -94,8 +95,7 @@ public:
|
||||
|
||||
void setDayNightRatioOverride(bool enable, u32 value)
|
||||
{
|
||||
m_enable_day_night_ratio_override = enable;
|
||||
m_day_night_ratio_override = value;
|
||||
m_day_night_ratio_override_storage = value | ((u64)enable << 63);
|
||||
}
|
||||
|
||||
// counter used internally when triggering ABMs
|
||||
@ -105,23 +105,25 @@ protected:
|
||||
// peer_ids in here should be unique, except that there may be many 0s
|
||||
std::vector<Player*> m_players;
|
||||
|
||||
// Time of day in milli-hours (0-23999); determines day and night
|
||||
Atomic<u32> m_time_of_day;
|
||||
|
||||
/*
|
||||
* Below: values under m_time_lock
|
||||
*/
|
||||
// Time of day in milli-hours (0-23999); determines day and night
|
||||
u32 m_time_of_day;
|
||||
* Below: values managed by m_time_floats_lock
|
||||
*/
|
||||
// Time of day in 0...1
|
||||
float m_time_of_day_f;
|
||||
float m_time_of_day_speed;
|
||||
// Used to buffer dtime for adding to m_time_of_day
|
||||
float m_time_counter;
|
||||
// Overriding the day-night ratio is useful for custom sky visuals
|
||||
bool m_enable_day_night_ratio_override;
|
||||
u32 m_day_night_ratio_override;
|
||||
// Stores the skew created by the float -> u32 conversion
|
||||
// to be applied at next conversion, so that there is no real skew.
|
||||
float m_time_conversion_skew;
|
||||
/*
|
||||
* Above: values under m_time_lock
|
||||
*/
|
||||
* Above: values managed by m_time_floats_lock
|
||||
*/
|
||||
|
||||
// Overriding the day-night ratio is useful for custom sky visuals
|
||||
// lowest 32 bits store the overriden ratio, highest bit stores whether its enabled
|
||||
Atomic<u64> m_day_night_ratio_override_storage;
|
||||
|
||||
/* TODO: Add a callback function so these can be updated when a setting
|
||||
* changes. At this point in time it doesn't matter (e.g. /set
|
||||
@ -135,7 +137,7 @@ protected:
|
||||
bool m_cache_enable_shaders;
|
||||
|
||||
private:
|
||||
Mutex m_time_lock;
|
||||
Mutex m_time_floats_lock;
|
||||
|
||||
DISABLE_CLASS_COPY(Environment);
|
||||
};
|
||||
|
@ -1232,11 +1232,6 @@ void Server::setTimeOfDay(u32 time)
|
||||
m_time_of_day_send_timer = 0;
|
||||
}
|
||||
|
||||
u32 Server::getTimeOfDay()
|
||||
{
|
||||
return m_env->getTimeOfDay();
|
||||
}
|
||||
|
||||
void Server::onMapEditEvent(MapEditEvent *event)
|
||||
{
|
||||
if(m_ignore_map_edit_events)
|
||||
|
@ -223,7 +223,6 @@ public:
|
||||
// Both setter and getter need no envlock,
|
||||
// can be called freely from threads
|
||||
void setTimeOfDay(u32 time);
|
||||
inline u32 getTimeOfDay();
|
||||
|
||||
/*
|
||||
Shall be called with the environment locked.
|
||||
|
Loading…
Reference in New Issue
Block a user