Add the group attached_node

Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable.
This commit is contained in:
PilzAdam 2012-12-01 13:32:32 +01:00
parent bb454b1846
commit fa76057e7f
4 changed files with 63 additions and 4 deletions

@ -91,6 +91,48 @@ function spawn_falling_node(p, nodename)
obj:get_luaentity():set_node(nodename) obj:get_luaentity():set_node(nodename)
end end
function drop_attached_node(p)
local nn = minetest.env:get_node(p).name
minetest.env:remove_node(p)
for _,item in ipairs(minetest.get_node_drops(nn, "")) do
local pos = {
x = p.x + math.random(60)/60-0.3,
y = p.y + math.random(60)/60-0.3,
z = p.z + math.random(60)/60-0.3,
}
minetest.env:add_item(pos, item)
end
end
function check_attached_node(p, n)
local def = minetest.registered_nodes[n.name]
local d = {x=0, y=0, z=0}
if def.paramtype2 == "wallmounted" then
if n.param2 == 0 then
d.y = 1
elseif n.param2 == 1 then
d.y = -1
elseif n.param2 == 2 then
d.x = 1
elseif n.param2 == 3 then
d.x = -1
elseif n.param2 == 4 then
d.z = 1
elseif n.param2 == 5 then
d.z = -1
end
else
d.y = -1
end
local p2 = {x=p.x+d.x, y=p.y+d.y, z=p.z+d.z}
local nn = minetest.env:get_node(p2).name
local def2 = minetest.registered_nodes[nn]
if def2 and not def2.walkable then
return false
end
return true
end
-- --
-- Some common functions -- Some common functions
-- --
@ -108,6 +150,13 @@ function nodeupdate_single(p)
nodeupdate(p) nodeupdate(p)
end end
end end
if minetest.get_node_group(n.name, "attached_node") ~= 0 then
if not check_attached_node(p, n) then
drop_attached_node(p)
nodeupdate(p)
end
end
end end
function nodeupdate(p) function nodeupdate(p)

@ -181,6 +181,13 @@ function minetest.item_place_node(itemstack, placer, pointed_thing)
end end
end end
-- Check if the node is attached and if it can be placed there
if not check_attached_node(place_to, newnode) then
minetest.log("action", "attached node " .. def.name ..
" can not be placed at " .. minetest.pos_to_string(place_to))
return
end
-- Add node and update -- Add node and update
minetest.env:add_node(place_to, newnode) minetest.env:add_node(place_to, newnode)

@ -457,6 +457,9 @@ Special groups
- fall_damage_add_percent: damage speed = speed * (1 + value/100) - fall_damage_add_percent: damage speed = speed * (1 + value/100)
- bouncy: value is bounce speed in percent - bouncy: value is bounce speed in percent
- falling_node: if there is no walkable block under the node it will fall - falling_node: if there is no walkable block under the node it will fall
- attached_node: if the node under it is not a walkable block the node will be
dropped as an item. If the node is wallmounted the
wallmounted direction is checked.
Known damage and digging time defining groups Known damage and digging time defining groups
---------------------------------------------- ----------------------------------------------

@ -837,7 +837,7 @@ minetest.register_node("default:junglegrass", {
wield_image = "default_junglegrass.png", wield_image = "default_junglegrass.png",
paramtype = "light", paramtype = "light",
walkable = false, walkable = false,
groups = {snappy=3}, groups = {snappy=3,attached_node=1},
sounds = default.node_sound_leaves_defaults(), sounds = default.node_sound_leaves_defaults(),
}) })
@ -1106,7 +1106,7 @@ minetest.register_node("default:torch", {
wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1}, wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
}, },
groups = {choppy=2,dig_immediate=3}, groups = {choppy=2,dig_immediate=3,attached_node=1},
legacy_wallmounted = true, legacy_wallmounted = true,
sounds = default.node_sound_defaults(), sounds = default.node_sound_defaults(),
}) })
@ -1127,7 +1127,7 @@ minetest.register_node("default:sign_wall", {
--wall_bottom = <default> --wall_bottom = <default>
--wall_side = <default> --wall_side = <default>
}, },
groups = {choppy=2,dig_immediate=2}, groups = {choppy=2,dig_immediate=2,attached_node=1},
legacy_wallmounted = true, legacy_wallmounted = true,
sounds = default.node_sound_defaults(), sounds = default.node_sound_defaults(),
on_construct = function(pos) on_construct = function(pos)
@ -1495,7 +1495,7 @@ minetest.register_node("default:sapling", {
wield_image = "default_sapling.png", wield_image = "default_sapling.png",
paramtype = "light", paramtype = "light",
walkable = false, walkable = false,
groups = {snappy=2,dig_immediate=3}, groups = {snappy=2,dig_immediate=3,attached_node=1},
sounds = default.node_sound_defaults(), sounds = default.node_sound_defaults(),
}) })