server.cpp: unroll setting when sending mapblocks (#6265)

* server.cpp: unroll setting when sending mapblocks

* Improve a little bit performance when sending mapblocks massively
* Use a range based for
* Code style fixes
This commit is contained in:
Loïc Blot 2017-08-18 12:17:30 +02:00 committed by GitHub
parent 1d055aad0f
commit fb196be8cf

@ -95,8 +95,6 @@ void *ServerThread::run()
while (!stopRequested()) {
try {
//TimeTaker timer("AsyncRunStep() + Receive()");
m_server->AsyncRunStep();
m_server->Receive();
@ -989,23 +987,17 @@ void Server::Receive()
m_con.Receive(&pkt);
peer_id = pkt.getPeerId();
ProcessData(&pkt);
}
catch(con::InvalidIncomingDataException &e) {
infostream<<"Server::Receive(): "
"InvalidIncomingDataException: what()="
<<e.what()<<std::endl;
}
catch(SerializationError &e) {
infostream<<"Server::Receive(): "
"SerializationError: what()="
<<e.what()<<std::endl;
}
catch(ClientStateError &e) {
} catch (const con::InvalidIncomingDataException &e) {
infostream << "Server::Receive(): InvalidIncomingDataException: what()="
<< e.what() << std::endl;
} catch (const SerializationError &e) {
infostream << "Server::Receive(): SerializationError: what()="
<< e.what() << std::endl;
} catch (const ClientStateError &e) {
errorstream << "ProcessData: peer=" << peer_id << e.what() << std::endl;
DenyAccess_Legacy(peer_id, L"Your client sent something server didn't expect."
L"Try reconnecting or updating your client");
}
catch(con::PeerNotFoundException &e) {
} catch (const con::PeerNotFoundException &e) {
// Do nothing
}
}
@ -2259,29 +2251,30 @@ void Server::SendBlocks(float dtime)
std::sort(queue.begin(), queue.end());
m_clients.lock();
for(u32 i=0; i<queue.size(); i++)
{
//TODO: Calculate limit dynamically
if(total_sending >= g_settings->getS32
("max_simultaneous_block_sends_server_total"))
break;
s32 max_blocks_to_send =
g_settings->getS32("max_simultaneous_block_sends_server_total");
PrioritySortedBlockTransfer q = queue[i];
for (const PrioritySortedBlockTransfer &block_to_send : queue) {
//TODO: Calculate limit dynamically
if (total_sending >= max_blocks_to_send)
break;
MapBlock *block = nullptr;
try {
block = m_env->getMap().getBlockNoCreate(q.pos);
} catch(const InvalidPositionException &e) {
block = m_env->getMap().getBlockNoCreate(block_to_send.pos);
} catch (const InvalidPositionException &e) {
continue;
}
RemoteClient *client = m_clients.lockedGetClientNoEx(q.peer_id, CS_Active);
RemoteClient *client = m_clients.lockedGetClientNoEx(block_to_send.peer_id,
CS_Active);
if (!client)
continue;
SendBlockNoLock(q.peer_id, block, client->serialization_version, client->net_proto_version);
SendBlockNoLock(block_to_send.peer_id, block, client->serialization_version,
client->net_proto_version);
client->SentBlock(q.pos);
client->SentBlock(block_to_send.pos);
total_sending++;
}
m_clients.unlock();