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server.cpp: unroll setting when sending mapblocks (#6265)
* server.cpp: unroll setting when sending mapblocks * Improve a little bit performance when sending mapblocks massively * Use a range based for * Code style fixes
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@ -95,8 +95,6 @@ void *ServerThread::run()
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while (!stopRequested()) {
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try {
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//TimeTaker timer("AsyncRunStep() + Receive()");
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m_server->AsyncRunStep();
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m_server->Receive();
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@ -989,23 +987,17 @@ void Server::Receive()
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m_con.Receive(&pkt);
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peer_id = pkt.getPeerId();
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ProcessData(&pkt);
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}
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catch(con::InvalidIncomingDataException &e) {
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infostream<<"Server::Receive(): "
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"InvalidIncomingDataException: what()="
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} catch (const con::InvalidIncomingDataException &e) {
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infostream << "Server::Receive(): InvalidIncomingDataException: what()="
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<< e.what() << std::endl;
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}
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catch(SerializationError &e) {
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infostream<<"Server::Receive(): "
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"SerializationError: what()="
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} catch (const SerializationError &e) {
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infostream << "Server::Receive(): SerializationError: what()="
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<< e.what() << std::endl;
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}
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catch(ClientStateError &e) {
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} catch (const ClientStateError &e) {
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errorstream << "ProcessData: peer=" << peer_id << e.what() << std::endl;
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DenyAccess_Legacy(peer_id, L"Your client sent something server didn't expect."
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L"Try reconnecting or updating your client");
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}
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catch(con::PeerNotFoundException &e) {
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} catch (const con::PeerNotFoundException &e) {
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// Do nothing
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}
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}
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@ -2259,29 +2251,30 @@ void Server::SendBlocks(float dtime)
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std::sort(queue.begin(), queue.end());
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m_clients.lock();
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for(u32 i=0; i<queue.size(); i++)
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{
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//TODO: Calculate limit dynamically
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if(total_sending >= g_settings->getS32
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("max_simultaneous_block_sends_server_total"))
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break;
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s32 max_blocks_to_send =
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g_settings->getS32("max_simultaneous_block_sends_server_total");
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PrioritySortedBlockTransfer q = queue[i];
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for (const PrioritySortedBlockTransfer &block_to_send : queue) {
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//TODO: Calculate limit dynamically
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if (total_sending >= max_blocks_to_send)
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break;
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MapBlock *block = nullptr;
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try {
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block = m_env->getMap().getBlockNoCreate(q.pos);
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block = m_env->getMap().getBlockNoCreate(block_to_send.pos);
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} catch (const InvalidPositionException &e) {
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continue;
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}
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RemoteClient *client = m_clients.lockedGetClientNoEx(q.peer_id, CS_Active);
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RemoteClient *client = m_clients.lockedGetClientNoEx(block_to_send.peer_id,
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CS_Active);
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if (!client)
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continue;
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SendBlockNoLock(q.peer_id, block, client->serialization_version, client->net_proto_version);
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SendBlockNoLock(block_to_send.peer_id, block, client->serialization_version,
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client->net_proto_version);
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client->SentBlock(q.pos);
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client->SentBlock(block_to_send.pos);
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total_sending++;
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}
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m_clients.unlock();
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