Fix for #13255: Check if client has a block even if the server has unloaded it. (#13256)

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lhofhansl 2023-02-27 09:57:03 -08:00 committed by GitHub
parent fe3ea090d1
commit fbbdae93ee
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@ -298,18 +298,19 @@ void RemoteClient::GetNextBlocks (
Check if map has this block
*/
MapBlock *block = env->getMap().getBlockNoCreateNoEx(p);
if (block) {
// First: Reset usage timer, this block will be of use in the future.
block->resetUsageTimer();
}
/*
Don't send already sent blocks
*/
if (m_blocks_sent.find(p) != m_blocks_sent.end())
continue;
bool block_not_found = false;
if (block) {
// Reset usage timer, this block will be of use in the future.
block->resetUsageTimer();
/*
Don't send already sent blocks
*/
if (m_blocks_sent.find(p) != m_blocks_sent.end())
continue;
// Check whether the block exists (with data)
if (!block->isGenerated())
block_not_found = true;