mirror of
https://github.com/minetest/minetest.git
synced 2024-11-23 16:13:46 +01:00
Settingtypes.txt: Clarify comments, correct spelling
This commit is contained in:
parent
51e13ae588
commit
fbe4a9267f
@ -3,7 +3,7 @@
|
||||
# General format:
|
||||
# name (Readable name) type type_args
|
||||
#
|
||||
# Note that the parts are seperated by exactly one space
|
||||
# Note that the parts are separated by exactly one space
|
||||
#
|
||||
# `type` can be:
|
||||
# - int
|
||||
@ -109,7 +109,7 @@ enable_joysticks (Enable Joysticks) bool false
|
||||
|
||||
# The time in seconds it takes between repeated events
|
||||
# when holding down a joystick button combination.
|
||||
repeat_joystick_button_time (Joystick button repetition invterval) float 0.17
|
||||
repeat_joystick_button_time (Joystick button repetition interval) float 0.17
|
||||
|
||||
# The sensitivity of the joystick axes for moving the
|
||||
# ingame view frustum around.
|
||||
@ -204,7 +204,7 @@ keymap_toggle_chat (Chat toggle key) key KEY_F2
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
keymap_toggle_force_fog_off (Fog toggle key) key KEY_F3
|
||||
|
||||
# Key for toggling the camrea update. Only used for development
|
||||
# Key for toggling the camera update. Only used for development
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
keymap_toggle_update_camera (Camera update toggle key) key
|
||||
|
||||
@ -335,7 +335,7 @@ fsaa (FSAA) enum 0 0,1,2,4,8,16
|
||||
|
||||
[***Shaders]
|
||||
|
||||
# Shaders allow advanced visul effects and may increase performance on some video cards.
|
||||
# Shaders allow advanced visual effects and may increase performance on some video cards.
|
||||
# Thy only work with the OpenGL video backend.
|
||||
enable_shaders (Shaders) bool true
|
||||
|
||||
@ -545,7 +545,7 @@ gui_scaling_filter (GUI scaling filter) bool false
|
||||
# When gui_scaling_filter_txr2img is true, copy those images
|
||||
# from hardware to software for scaling. When false, fall back
|
||||
# to the old scaling method, for video drivers that don't
|
||||
# propery support downloading textures back from hardware.
|
||||
# properly support downloading textures back from hardware.
|
||||
gui_scaling_filter_txr2img (GUI scaling filter txr2img) bool true
|
||||
|
||||
# Delay showing tooltips, stated in milliseconds.
|
||||
@ -662,15 +662,15 @@ ipv6_server (IPv6 server) bool false
|
||||
|
||||
[**Advanced]
|
||||
|
||||
# How many blocks are flying in the wire simultaneously per client.
|
||||
max_simultaneous_block_sends_per_client (Maximum simultaneously blocks send per client) int 10
|
||||
# Maximum number of blocks that are simultaneously sent per client.
|
||||
max_simultaneous_block_sends_per_client (Maximum simultaneous block sends per client) int 10
|
||||
|
||||
# How many blocks are flying in the wire simultaneously for the whole server.
|
||||
max_simultaneous_block_sends_server_total (Maximum simultaneously bocks send total) int 40
|
||||
# Maximum number of blocks that are simultaneously sent in total.
|
||||
max_simultaneous_block_sends_server_total (Maximum simultaneous block sends total) int 40
|
||||
|
||||
# To reduce lag, block transfers are slowed down when a player is building something.
|
||||
# This determines how long they are slowed down after placing or removing a node.
|
||||
full_block_send_enable_min_time_from_building () float 2.0
|
||||
full_block_send_enable_min_time_from_building (Delay in sending blocks after building) float 2.0
|
||||
|
||||
# Maximum number of packets sent per send step, if you have a slow connection
|
||||
# try reducing it, but don't reduce it to a number below double of targeted
|
||||
@ -804,7 +804,7 @@ max_clearobjects_extra_loaded_blocks (Max. clearobjects extra blocks) int 4096
|
||||
server_unload_unused_data_timeout (Unload unused server data) int 29
|
||||
|
||||
# Maximum number of statically stored objects in a block.
|
||||
max_objects_per_block (Maxmimum objects per block) int 49
|
||||
max_objects_per_block (Maximum objects per block) int 49
|
||||
|
||||
# See http://www.sqlite.org/pragma.html#pragma_synchronous
|
||||
sqlite_synchronous (Synchronous SQLite) enum 2 0,1,2
|
||||
@ -1154,7 +1154,7 @@ secure.enable_security (Enable mod security) bool false
|
||||
# functions even when mod security is on (via request_insecure_environment()).
|
||||
secure.trusted_mods (Trusted mods) string
|
||||
|
||||
# Comma-seperated list of mods that are allowed to access HTTP APIs, which
|
||||
# Comma-separated list of mods that are allowed to access HTTP APIs, which
|
||||
# allow them to upload and download data to/from the internet.
|
||||
secure.http_mods (HTTP Mods) string
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user