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Fix cloud color in loading screen and main menu (#8174)
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2ae794ac45
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@ -169,7 +169,7 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args)
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if (!g_menuclouds)
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if (!g_menuclouds)
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g_menuclouds = new Clouds(g_menucloudsmgr, -1, rand());
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g_menuclouds = new Clouds(g_menucloudsmgr, -1, rand());
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g_menuclouds->setHeight(100.0f);
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g_menuclouds->setHeight(100.0f);
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g_menuclouds->update(v3f(0, 0, 0), video::SColor(255, 200, 200, 255));
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g_menuclouds->update(v3f(0, 0, 0), video::SColor(255, 240, 240, 255));
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scene::ICameraSceneNode* camera;
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scene::ICameraSceneNode* camera;
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camera = g_menucloudsmgr->addCameraSceneNode(NULL, v3f(0, 0, 0), v3f(0, 60, 100));
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camera = g_menucloudsmgr->addCameraSceneNode(NULL, v3f(0, 0, 0), v3f(0, 60, 100));
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camera->setFarValue(10000);
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camera->setFarValue(10000);
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@ -323,7 +323,7 @@ void GUIEngine::cloudInit()
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{
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{
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m_cloud.clouds = new Clouds(m_smgr, -1, rand());
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m_cloud.clouds = new Clouds(m_smgr, -1, rand());
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m_cloud.clouds->setHeight(100.0f);
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m_cloud.clouds->setHeight(100.0f);
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m_cloud.clouds->update(v3f(0, 0, 0), video::SColor(255,255,255,255));
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m_cloud.clouds->update(v3f(0, 0, 0), video::SColor(255,240,240,255));
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m_cloud.camera = m_smgr->addCameraSceneNode(0,
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m_cloud.camera = m_smgr->addCameraSceneNode(0,
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v3f(0,0,0), v3f(0, 60, 100));
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v3f(0,0,0), v3f(0, 60, 100));
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