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Try to preserve metatable when exchanging data with the async env (#14369)
Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: Lars Mueller <appgurulars@gmx.de>
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13
builtin/common/metatable.lua
Normal file
13
builtin/common/metatable.lua
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@ -0,0 +1,13 @@
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-- Registered metatables, used by the C++ packer
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local known_metatables = {}
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function core.register_async_metatable(name, mt)
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assert(type(name) == "string", ("attempt to use %s value as metatable name"):format(type(name)))
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assert(type(mt) == "table", ("attempt to register a %s value as metatable"):format(type(mt)))
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assert(known_metatables[name] == nil or known_metatables[name] == mt,
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("attempt to override metatable %s"):format(name))
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known_metatables[name] = mt
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known_metatables[mt] = name
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end
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core.known_metatables = known_metatables
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core.register_async_metatable("__builtin:vector", vector.metatable)
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@ -18,6 +18,7 @@ if core.settings:get_bool("profiler.load") then
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end
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dofile(commonpath .. "after.lua")
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dofile(commonpath .. "metatable.lua")
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dofile(commonpath .. "mod_storage.lua")
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dofile(gamepath .. "item_entity.lua")
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dofile(gamepath .. "deprecated.lua")
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@ -63,6 +63,7 @@ elseif INIT == "mainmenu" then
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elseif INIT == "async" then
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dofile(asyncpath .. "mainmenu.lua")
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elseif INIT == "async_game" then
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dofile(commonpath .. "metatable.lua")
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dofile(asyncpath .. "game.lua")
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elseif INIT == "client" then
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dofile(scriptdir .. "client" .. DIR_DELIM .. "init.lua")
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@ -6012,7 +6012,7 @@ Environment access
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* `minetest.add_entity(pos, name, [staticdata])`: Spawn Lua-defined entity at
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position.
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* Returns `ObjectRef`, or `nil` if failed
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* Entities with `static_save = true` can be added also
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* Entities with `static_save = true` can be added also
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to unloaded and non-generated blocks.
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* `minetest.add_item(pos, item)`: Spawn item
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* Returns `ObjectRef`, or `nil` if failed
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@ -6598,6 +6598,18 @@ This allows you easy interoperability for delegating work to jobs.
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* Register a path to a Lua file to be imported when an async environment
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is initialized. You can use this to preload code which you can then call
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later using `minetest.handle_async()`.
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* `minetest.register_async_metatable(name, mt)`:
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* Register a metatable that should be preserved when data is transferred
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between the main thread and the async environment.
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* `name` is a string that identifies the metatable. It is recommended to
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follow the `modname:name` convention for this identifier.
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* `mt` is the metatable to register.
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* Note that it is allowed to register the same metatable under multiple
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names, but it is not allowed to register multiple metatables under the
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same name.
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* You must register the metatable in both the main environment
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and the async environment for this mechanism to work.
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### List of APIs available in an async environment
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@ -6623,6 +6635,7 @@ Class instances that can be transferred between environments:
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Functions:
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* Standalone helpers such as logging, filesystem, encoding,
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hashing or compression APIs
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* `minetest.register_async_metatable` (see above)
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Variables:
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* `minetest.settings`
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@ -53,7 +53,7 @@ local test_object = {
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end,
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sunlight_propagates = true,
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is_ground_content = false,
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light_source = 0,
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pos = vector.new(-1, -2, -3),
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}
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local function test_object_passing()
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@ -166,3 +166,44 @@ local function test_userdata_passing2(cb, _, pos)
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end, vm, pos)
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end
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unittests.register("test_userdata_passing2", test_userdata_passing2, {map=true, async=true})
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local function test_async_metatable_override()
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assert(pcall(core.register_async_metatable, "__builtin:vector", vector.metatable),
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"Metatable name aliasing throws an error when it should be allowed")
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assert(not pcall(core.register_async_metatable, "__builtin:vector", {}),
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"Illegal metatable overriding allowed")
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end
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unittests.register("test_async_metatable_override", test_async_metatable_override)
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local function test_async_metatable_registration(cb)
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local custom_metatable = {}
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core.register_async_metatable("unittests:custom_metatable", custom_metatable)
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core.handle_async(function(x)
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-- unittests.custom_metatable is registered in inside_async_env.lua
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return getmetatable(x) == unittests.custom_metatable, x
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end, function(metatable_preserved_async, table_after_roundtrip)
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if not metatable_preserved_async then
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return cb("Custom metatable not preserved (main -> async)")
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end
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if getmetatable(table_after_roundtrip) ~= custom_metatable then
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return cb("Custom metable not preserved (after roundtrip)")
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end
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cb()
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end, setmetatable({}, custom_metatable))
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end
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unittests.register("test_async_metatable_registration", test_async_metatable_registration, {async=true})
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local function test_vector_preserve(cb)
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local vec = vector.new(1, 2, 3)
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core.handle_async(function(x)
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return x[1]
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end, function(ret)
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if ret ~= vec then -- fails if metatable was not preserved
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return cb("Vector value mismatch")
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end
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cb()
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end, {vec})
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end
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unittests.register("test_async_vector", test_vector_preserve, {async=true})
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@ -2,6 +2,9 @@ unittests = {}
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core.log("info", "Hello World")
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unittests.custom_metatable = {}
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core.register_async_metatable("unittests:custom_metatable", unittests.custom_metatable)
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local function do_tests()
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assert(core == minetest)
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-- stuff that should not be here
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@ -99,6 +99,27 @@ static inline bool suitable_key(lua_State *L, int idx)
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}
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}
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/**
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* Push core.known_metatables to the stack if it exists.
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* @param L Lua state
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* @return true if core.known_metatables exists, false otherwise.
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*/
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static inline bool get_known_lua_metatables(lua_State *L)
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{
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lua_getglobal(L, "core");
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if (!lua_istable(L, -1)) {
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lua_pop(L, 1);
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return false;
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}
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lua_getfield(L, -1, "known_metatables");
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if (lua_istable(L, -1)) {
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lua_remove(L, -2);
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return true;
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}
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lua_pop(L, 2);
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return false;
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}
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namespace {
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// checks if you left any values on the stack, for debugging
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class StackChecker {
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@ -450,6 +471,18 @@ static VectorRef<PackedInstr> pack_inner(lua_State *L, int idx, int vidx, Packed
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lua_pop(L, 1);
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}
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// try to preserve metatable information
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if (lua_getmetatable(L, idx) && get_known_lua_metatables(L)) {
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lua_insert(L, -2);
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lua_gettable(L, -2);
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if (lua_isstring(L, -1)) {
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auto r = emplace(pv, INSTR_SETMETATABLE);
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r->sdata = std::string(lua_tostring(L, -1));
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r->set_into = vi_table;
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}
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lua_pop(L, 2);
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}
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// exactly the table should be left on stack
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assert(vidx == vi_table + 1);
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return rtable;
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@ -514,6 +547,16 @@ void script_unpack(lua_State *L, PackedValue *pv)
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lua_pushinteger(L, i.sidata1);
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lua_rawget(L, top);
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break;
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case INSTR_SETMETATABLE:
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if (get_known_lua_metatables(L)) {
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lua_getfield(L, -1, i.sdata.c_str());
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lua_remove(L, -2);
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if (lua_istable(L, -1))
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lua_setmetatable(L, top + i.set_into);
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else
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lua_pop(L, 1);
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}
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continue;
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/* Lua types */
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case LUA_TNIL:
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@ -614,6 +657,9 @@ void script_dump_packed(const PackedValue *val)
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case INSTR_PUSHREF:
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printf("PUSHREF(%d)", i.sidata1);
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break;
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case INSTR_SETMETATABLE:
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printf("SETMETATABLE(%s)", i.sdata.c_str());
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break;
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case LUA_TNIL:
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printf("nil");
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break;
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@ -636,7 +682,7 @@ void script_dump_packed(const PackedValue *val)
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printf("userdata %s %p", i.sdata.c_str(), i.ptrdata);
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break;
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default:
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printf("!!UNKNOWN!!");
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FATAL_ERROR("unknown type");
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break;
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}
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if (i.set_into) {
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@ -34,9 +34,10 @@ extern "C" {
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states and cannot be used for persistence or network transfer.
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*/
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#define INSTR_SETTABLE (-10)
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#define INSTR_POP (-11)
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#define INSTR_PUSHREF (-12)
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#define INSTR_SETTABLE (-10)
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#define INSTR_POP (-11)
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#define INSTR_PUSHREF (-12)
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#define INSTR_SETMETATABLE (-13)
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/**
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* Represents a single instruction that pushes a new value or operates with existing ones.
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@ -70,6 +71,7 @@ struct PackedInstr
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- function: buffer
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- w/ set_into: string key (no null bytes!)
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- userdata: name in registry
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- INSTR_SETMETATABLE: name of the metatable
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*/
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std::string sdata;
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