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GUITable: Scale images with display density / row height (#14709)
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@ -3248,7 +3248,7 @@ Elements
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* Types: `text`, `image`, `color`, `indent`, `tree`
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* `text`: show cell contents as text
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* `image`: cell contents are an image index, use column options to define
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images.
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images. images are scaled down to fit the row height if necessary.
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* `color`: cell contents are a ColorString and define color of following
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cell.
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* `indent`: cell contents are a number and define indentation of following
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@ -3269,7 +3269,7 @@ Elements
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* `0=<value>` sets image for image index 0
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* `1=<value>` sets image for image index 1
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* `2=<value>` sets image for image index 2
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* and so on; defined indices need not be contiguous empty or
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* and so on; defined indices need not be contiguous. empty or
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non-numeric cells are treated as `0`.
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* `color` column options:
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* `span=<value>`: number of following columns to affect
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@ -64,6 +64,41 @@ local inv_style_fs = [[
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list[current_player;main;.5,7;8,4]
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]]
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-- Some textures from textures/base/pack and Devtest, with many different sizes
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-- and aspect ratios.
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local image_column = "image,0=logo.png,1=rare_controls.png,2=checkbox_16.png," ..
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"3=checkbox_32.png,4=checkbox_64.png,5=default_lava.png," ..
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"6=progress_bar.png,7=progress_bar_bg.png"
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local words = {
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"esciunt", "repudiandae", "repellat", "voluptatem", "autem", "vitae", "et",
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"minima", "quasi", "facere", "nihil", "ea", "nemo", "rem", "non", "eos",
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"laudantium", "eveniet", "veritatis",
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}
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local reseed = math.random(2^31-1)
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math.randomseed(1337)
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local table_content = {}
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for i = 1, 100 do
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table.insert(table_content, words[math.random(#words)])
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table.insert(table_content, words[math.random(#words)])
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table.insert(table_content, words[math.random(#words)])
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table.insert(table_content, math.random(0, 7))
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table.insert(table_content, math.random(0, 7))
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table.insert(table_content, math.random(0, 7))
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table.insert(table_content, words[math.random(#words)])
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end
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math.randomseed(reseed)
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local table_fs = table.concat({
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"tablecolumns[text,align=left;text,align=right;text,align=center;",
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image_column, ",align=left;",
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image_column, ",align=right;",
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image_column, ",align=center;text,align=right]",
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"table[0,0;17,12;the_table;", table.concat(table_content, ","), ";1]"
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})
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local hypertext_basic = [[A hypertext element
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<bigger>Normal test</bigger>
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This is a normal text.
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@ -350,6 +385,10 @@ local pages = {
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"label[11,0.5;Noclip]" ..
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"container[11.5,1]" .. clip_fs:gsub("%%c", "true") .. "container_end[]",
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-- Table
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"size[18,13]real_coordinates[true]" ..
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"container[0.5,0.5]" .. table_fs.. "container_end[]",
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-- Hypertext
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"size[12,13]real_coordinates[true]" ..
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"container[0.5,0.5]" .. hypertext_fs .. "container_end[]",
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@ -477,7 +516,7 @@ local function show_test_formspec(pname)
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page = page()
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end
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local fs = page .. "tabheader[0,0;11,0.65;maintabs;Real Coord,Styles,Noclip,Hypertext,Tabs,Invs,Window,Anim,Model,ScrollC,Sound,Background,Unsized;" .. page_id .. ";false;false]"
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local fs = page .. "tabheader[0,0;11,0.65;maintabs;Real Coord,Styles,Noclip,Table,Hypertext,Tabs,Invs,Window,Anim,Model,ScrollC,Sound,Background,Unsized;" .. page_id .. ";false;false]"
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minetest.show_formspec(pname, "testformspec:formspec", fs)
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end
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@ -27,6 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <IGUIFont.h>
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#include "client/renderingengine.h"
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#include "debug.h"
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#include "irrlicht_changes/CGUITTFont.h"
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#include "log.h"
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#include "client/texturesource.h"
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#include "gettime.h"
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@ -227,6 +228,8 @@ void GUITable::setTable(const TableOptions &options,
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s32 content_index;
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// Next cell: Width in pixels
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s32 content_width;
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// Next cell: Image scale (only for "image" column type)
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f32 image_scale;
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// Vector of completed cells in this row
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std::vector<Cell> cells;
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// Stores colors and how long they last (maximum column index)
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@ -236,6 +239,17 @@ void GUITable::setTable(const TableOptions &options,
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};
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TempRow *rows = new TempRow[rowcount];
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CGUITTFont *ttfont = dynamic_cast<CGUITTFont *>(m_font);
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f32 desired_image_scale = 1.0f;
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if (ttfont) {
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// This gives us the effective font size, which is chosen taking display
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// density and gui_scaling into account.
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// Since row height scales with font size, this gives better results than
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// just using display density and gui_scaling when a non-standard font
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// size is used (e.g. Android default of 14).
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desired_image_scale = std::max(1.0f, ttfont->getFontSize() / 16.0f);
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}
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// Get em width. Pedantically speaking, the width of "M" is not
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// necessarily the same as the em width, but whatever, close enough.
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s32 em = 6;
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@ -373,8 +387,18 @@ void GUITable::setTable(const TableOptions &options,
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if (row->content_index >= 0)
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image = m_images[row->content_index];
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row->image_scale = 1.0f;
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row->content_width = 0;
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if (image) {
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f32 max_image_scale = (f32)m_rowheight / (f32)image->getOriginalSize().Height;
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// Scale with display density and make sure it fits into the row
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row->image_scale = std::min(desired_image_scale, max_image_scale);
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// When upscaling, fractional factors would cause artifacts
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if (row->image_scale > 1.0f)
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row->image_scale = std::floor(row->image_scale);
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row->content_width = image->getOriginalSize().Width * row->image_scale;
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}
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// Get content width and update xmax
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row->content_width = image ? image->getOriginalSize().Width : 0;
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row->content_width = MYMAX(row->content_width, width);
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s32 row_xmax = row->x + padding + row->content_width;
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xmax = MYMAX(xmax, row_xmax);
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@ -384,6 +408,7 @@ void GUITable::setTable(const TableOptions &options,
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newcell.xmin = rows[i].x + padding;
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alignContent(&newcell, xmax, rows[i].content_width, align);
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newcell.content_index = rows[i].content_index;
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newcell.image_scale = rows[i].image_scale;
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rows[i].cells.push_back(newcell);
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rows[i].x = newcell.xmax;
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}
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@ -740,23 +765,23 @@ void GUITable::drawCell(const Cell *cell, video::SColor color,
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video::ITexture *image = m_images[cell->content_index];
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if (image) {
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core::position2d<s32> dest_pos =
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row_rect.UpperLeftCorner;
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dest_pos.X += cell->xpos;
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core::rect<s32> source_rect(
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core::position2d<s32>(0, 0),
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image->getOriginalSize());
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s32 imgh = source_rect.LowerRightCorner.Y;
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core::rect<s32> dest_rect(
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0, 0,
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image->getOriginalSize().Width * cell->image_scale,
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image->getOriginalSize().Height * cell->image_scale);
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dest_rect += row_rect.UpperLeftCorner + v2s32(cell->xpos, 0);
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s32 imgh = dest_rect.getHeight();
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s32 rowh = row_rect.getHeight();
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// Center vertically if needed
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if (imgh < rowh)
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dest_pos.Y += (rowh - imgh) / 2;
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else
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source_rect.LowerRightCorner.Y = rowh;
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dest_rect += v2s32(0, (rowh - imgh) / 2);
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video::SColor color(255, 255, 255, 255);
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driver->draw2DImage(image, dest_pos, source_rect,
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&client_clip, color, true);
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driver->draw2DImage(image, dest_rect, source_rect,
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&client_clip, nullptr, true);
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}
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}
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}
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@ -166,6 +166,7 @@ protected:
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video::SColor color;
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bool color_defined;
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s32 reported_column;
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f32 image_scale; // only for "image" type columns
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};
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struct Row {
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