new object system

This commit is contained in:
Perttu Ahola 2011-04-10 04:15:10 +03:00
parent c0f0c6568b
commit fd7a0735c9
15 changed files with 535 additions and 160 deletions

@ -1193,7 +1193,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
}
else if(command == TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD)
{
if(g_settings.getBool("enable_experimental"))
//if(g_settings.getBool("enable_experimental"))
{
/*
u16 command
@ -1252,7 +1252,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
}
else if(command == TOCLIENT_ACTIVE_OBJECT_MESSAGES)
{
if(g_settings.getBool("enable_experimental"))
//if(g_settings.getBool("enable_experimental"))
{
/*
u16 command
@ -1594,6 +1594,31 @@ void Client::clickObject(u8 button, v3s16 blockpos, s16 id, u16 item)
Send(0, data, true);
}
void Client::clickActiveObject(u8 button, u16 id, u16 item)
{
if(connectedAndInitialized() == false){
dout_client<<DTIME<<"Client::clickActiveObject() "
"cancelled (not connected)"
<<std::endl;
return;
}
/*
length: 7
[0] u16 command
[2] u8 button (0=left, 1=right)
[3] u16 id
[5] u16 item
*/
u8 datasize = 2 + 1 + 6 + 2 + 2;
SharedBuffer<u8> data(datasize);
writeU16(&data[0], TOSERVER_CLICK_ACTIVEOBJECT);
writeU8(&data[2], button);
writeU16(&data[3], id);
writeU16(&data[5], item);
Send(0, data, true);
}
void Client::sendSignText(v3s16 blockpos, s16 id, std::string text)
{
/*

@ -275,6 +275,7 @@ public:
void groundAction(u8 action, v3s16 nodepos_undersurface,
v3s16 nodepos_oversurface, u16 item);
void clickObject(u8 button, v3s16 blockpos, s16 id, u16 item);
void clickActiveObject(u8 button, u16 id, u16 item);
void sendSignText(v3s16 blockpos, s16 id, std::string text);
void sendSignNodeText(v3s16 p, std::string text);

@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "porting.h"
#include "constants.h"
#include "utility.h"
#include "environment.h"
core::map<u16, ClientActiveObject::Factory> ClientActiveObject::m_types;
@ -148,7 +149,7 @@ void TestCAO::updateNodePos()
//m_node->setRotation(v3f(0, 45, 0));
}
void TestCAO::step(float dtime)
void TestCAO::step(float dtime, ClientEnvironment *env)
{
if(m_node)
{
@ -187,7 +188,7 @@ ItemCAO proto_ItemCAO;
ItemCAO::ItemCAO():
ClientActiveObject(0),
m_selection_box(-BS*0.4,0.0,-BS*0.4, BS*0.4,BS*0.8,BS*0.4),
m_selection_box(-BS/3.,0.0,-BS/3., BS/3.,BS*2./3.,BS/3.),
m_node(NULL),
m_position(v3f(0,10*BS,0))
{
@ -219,10 +220,10 @@ void ItemCAO::addToScene(scene::ISceneManager *smgr)
video::S3DVertex(BS/2,-BS/4,0, 0,0,0, c, 1,1),
video::S3DVertex(BS/2,BS/4,0, 0,0,0, c, 1,0),
video::S3DVertex(-BS/2,BS/4,0, 0,0,0, c, 0,0),*/
video::S3DVertex(BS/3,0,0, 0,0,0, c, 0,1),
video::S3DVertex(-BS/3,0,0, 0,0,0, c, 1,1),
video::S3DVertex(-BS/3,0+BS*2/3,0, 0,0,0, c, 1,0),
video::S3DVertex(BS/3,0+BS*2/3,0, 0,0,0, c, 0,0),
video::S3DVertex(BS/3.,0,0, 0,0,0, c, 0,1),
video::S3DVertex(-BS/3.,0,0, 0,0,0, c, 1,1),
video::S3DVertex(-BS/3.,0+BS*2./3.,0, 0,0,0, c, 1,0),
video::S3DVertex(BS/3.,0+BS*2./3.,0, 0,0,0, c, 0,0),
};
u16 indices[] = {0,1,2,2,3,0};
buf->append(vertices, 4, indices, 6);
@ -272,12 +273,17 @@ void ItemCAO::updateNodePos()
m_node->setPosition(m_position);
}
void ItemCAO::step(float dtime)
void ItemCAO::step(float dtime, ClientEnvironment *env)
{
if(m_node)
{
v3f rot = m_node->getRotation();
/*v3f rot = m_node->getRotation();
rot.Y += dtime * 120;
m_node->setRotation(rot);*/
LocalPlayer *player = env->getLocalPlayer();
assert(player);
v3f rot = m_node->getRotation();
rot.Y = 180.0 - (player->getYaw());
m_node->setRotation(rot);
}
}

@ -35,6 +35,8 @@ Some planning
*/
class ClientEnvironment;
class ClientActiveObject : public ActiveObject
{
public:
@ -51,11 +53,13 @@ public:
virtual v3f getPosition(){return v3f(0,0,0);}
// Step object in time
virtual void step(float dtime){}
virtual void step(float dtime, ClientEnvironment *env){}
// Process a message sent by the server side object
virtual void processMessage(const std::string &data){}
virtual std::string infoText() {return "";}
/*
This takes the return value of
ServerActiveObject::getClientInitializationData
@ -66,9 +70,11 @@ public:
static ClientActiveObject* create(u8 type);
protected:
// Used for creating objects based on type
typedef ClientActiveObject* (*Factory)();
static void registerType(u16 type, Factory f);
private:
// Used for creating objects based on type
static core::map<u16, Factory> m_types;
};
@ -112,7 +118,7 @@ public:
v3s16 getLightPosition();
void updateNodePos();
void step(float dtime);
void step(float dtime, ClientEnvironment *env);
void processMessage(const std::string &data);
@ -144,7 +150,7 @@ public:
v3s16 getLightPosition();
void updateNodePos();
void step(float dtime);
void step(float dtime, ClientEnvironment *env);
void processMessage(const std::string &data);

@ -249,6 +249,15 @@ enum ToServerCommand
textdata
*/
TOSERVER_CLICK_ACTIVEOBJECT = 0x34,
/*
length: 7
[0] u16 command
[2] u8 button (0=left, 1=right)
[3] u16 id
[5] u16 item
*/
};
inline SharedBuffer<u8> makePacket_TOCLIENT_TIME_OF_DAY(u16 time)

@ -189,7 +189,7 @@ u32 Environment::getDayNightRatio()
ServerEnvironment::ServerEnvironment(ServerMap *map, Server *server):
m_map(map),
m_server(server),
m_random_spawn_timer(0)
m_random_spawn_timer(3)
{
}
@ -422,7 +422,7 @@ void ServerEnvironment::step(float dtime)
}
}
if(g_settings.getBool("enable_experimental"))
//if(g_settings.getBool("enable_experimental"))
{
/*
@ -438,7 +438,7 @@ void ServerEnvironment::step(float dtime)
}
/*
Remove (m_removed && m_known_by_count==0) objects
Remove objects that satisfy (m_removed && m_known_by_count==0)
*/
{
core::list<u16> objects_to_remove;
@ -457,16 +457,173 @@ void ServerEnvironment::step(float dtime)
objects_to_remove.push_back(id);
continue;
}
else
// If not m_removed, don't remove.
if(obj->m_removed == false)
continue;
// Delete
delete obj;
// Id to be removed from m_active_objects
objects_to_remove.push_back(id);
}
// Remove references from m_active_objects
for(core::list<u16>::Iterator i = objects_to_remove.begin();
i != objects_to_remove.end(); i++)
{
m_active_objects.remove(*i);
}
}
const s16 to_active_max_blocks = 3;
const f32 to_static_max_f = (to_active_max_blocks+1)*MAP_BLOCKSIZE*BS;
/*
Convert stored objects from blocks near the players to active.
*/
for(core::list<Player*>::Iterator i = m_players.begin();
i != m_players.end(); i++)
{
Player *player = *i;
v3f playerpos = player->getPosition();
v3s16 blockpos0 = getNodeBlockPos(floatToInt(playerpos, BS));
v3s16 bpmin = blockpos0 - v3s16(1,1,1)*to_active_max_blocks;
v3s16 bpmax = blockpos0 + v3s16(1,1,1)*to_active_max_blocks;
// Loop through all nearby blocks
for(s16 x=bpmin.X; x<=bpmax.X; x++)
for(s16 y=bpmin.Y; y<=bpmax.Y; y++)
for(s16 z=bpmin.Z; z<=bpmax.Z; z++)
{
v3s16 blockpos(x,y,z);
MapBlock *block = m_map->getBlockNoCreateNoEx(blockpos);
if(block==NULL)
continue;
// Ignore if no stored objects (to not set changed flag)
if(block->m_static_objects.m_stored.size() == 0)
continue;
// This will contain the leftovers of the stored list
core::list<StaticObject> new_stored;
// Loop through stored static objects
for(core::list<StaticObject>::Iterator
i = block->m_static_objects.m_stored.begin();
i != block->m_static_objects.m_stored.end(); i++)
{
// If not m_removed, don't remove.
if(obj->m_removed == false)
dstream<<"INFO: Server: Creating an active object from "
<<"static data"<<std::endl;
StaticObject &s_obj = *i;
// Create an active object from the data
ServerActiveObject *obj = ServerActiveObject::create
(s_obj.type, this, 0, s_obj.pos, s_obj.data);
if(obj==NULL)
{
// This is necessary to preserve stuff during bugs
// and errors
new_stored.push_back(s_obj);
continue;
// Delete
delete obj;
// Id to be removed from m_active_objects
objects_to_remove.push_back(id);
}
// This will also add the object to the active static list
addActiveObject(obj);
//u16 id = addActiveObject(obj);
}
// Clear stored list
block->m_static_objects.m_stored.clear();
// Add leftover stuff to stored list
for(core::list<StaticObject>::Iterator
i = new_stored.begin();
i != new_stored.end(); i++)
{
StaticObject &s_obj = *i;
block->m_static_objects.m_stored.push_back(s_obj);
}
block->setChangedFlag();
}
}
/*
Convert objects that are far away from all the players to static.
*/
{
core::list<u16> objects_to_remove;
for(core::map<u16, ServerActiveObject*>::Iterator
i = m_active_objects.getIterator();
i.atEnd()==false; i++)
{
ServerActiveObject* obj = i.getNode()->getValue();
u16 id = i.getNode()->getKey();
v3f objectpos = obj->getBasePosition();
// This shouldn't happen but check it
if(obj == NULL)
{
dstream<<"WARNING: NULL object found in ServerEnvironment"
<<std::endl;
continue;
}
// If known by some client, don't convert to static.
if(obj->m_known_by_count > 0)
continue;
// If close to some player, don't convert to static.
bool close_to_player = false;
for(core::list<Player*>::Iterator i = m_players.begin();
i != m_players.end(); i++)
{
Player *player = *i;
v3f playerpos = player->getPosition();
f32 d = playerpos.getDistanceFrom(objectpos);
if(d < to_static_max_f)
{
close_to_player = true;
break;
}
}
if(close_to_player)
continue;
/*
Update the static data and remove the active object.
*/
// Delete old static object
MapBlock *oldblock = NULL;
if(obj->m_static_exists)
{
MapBlock *block = m_map->getBlockNoCreateNoEx(obj->m_static_block);
if(block)
{
block->m_static_objects.remove(id);
oldblock = block;
}
}
// Add new static object
std::string staticdata = obj->getStaticData();
StaticObject s_obj(obj->getType(), objectpos, staticdata);
// Add to the block where the object is located in
v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
MapBlock *block = m_map->getBlockNoCreateNoEx(blockpos);
if(block)
{
block->m_static_objects.insert(0, s_obj);
block->setChangedFlag();
}
// If not possible, add back to previous block
else if(oldblock)
{
oldblock->m_static_objects.insert(0, s_obj);
oldblock->setChangedFlag();
}
else{
dstream<<"WARNING: Server: Could not find a block for "
<<"storing static object"<<std::endl;
continue;
}
// Delete active object
dstream<<"INFO: Server: Stored static data. Deleting object."
<<std::endl;
delete obj;
// Id to be removed from m_active_objects
objects_to_remove.push_back(id);
}
// Remove references from m_active_objects
for(core::list<u16>::Iterator i = objects_to_remove.begin();
@ -479,11 +636,13 @@ void ServerEnvironment::step(float dtime)
/*
TEST CODE
*/
#if 1
m_random_spawn_timer -= dtime;
if(m_random_spawn_timer < 0)
{
//m_random_spawn_timer += myrand_range(2.0, 20.0);
m_random_spawn_timer += 2.0;
//m_random_spawn_timer += 2.0;
m_random_spawn_timer += 200.0;
/*
Find some position
@ -508,11 +667,10 @@ void ServerEnvironment::step(float dtime)
*/
//TestSAO *obj = new TestSAO(this, 0, pos);
ServerActiveObject *obj = new ItemSAO(this, 0, pos, "CraftItem Stick 1");
// Add the object to the environment
addActiveObject(obj);
//ServerActiveObject *obj = new ItemSAO(this, 0, pos, "CraftItem Stick 1");
//addActiveObject(obj);
}
#endif
} // enable_experimental
}
@ -582,7 +740,25 @@ u16 ServerEnvironment::addActiveObject(ServerActiveObject *object)
}
dstream<<"INGO: ServerEnvironment::addActiveObject(): "
<<"added (id="<<object->getId()<<")"<<std::endl;
m_active_objects.insert(object->getId(), object);
// Add static object to active static list of the block
v3f objectpos = object->getBasePosition();
std::string staticdata = object->getStaticData();
StaticObject s_obj(object->getType(), objectpos, staticdata);
// Add to the block where the object is located in
v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
MapBlock *block = m_map->getBlockNoCreateNoEx(blockpos);
if(block)
{
block->m_static_objects.m_active.insert(object->getId(), s_obj);
}
else{
dstream<<"WARNING: Server: Could not find a block for "
<<"storing newly added static active object"<<std::endl;
}
return object->getId();
}
@ -912,7 +1088,7 @@ void ClientEnvironment::step(float dtime)
{
ClientActiveObject* obj = i.getNode()->getValue();
// Step object
obj->step(dtime);
obj->step(dtime, this);
}
}

@ -2620,10 +2620,8 @@ int main(int argc, char *argv[])
if(g_input->getLeftClicked())
{
std::cout<<DTIME<<"Left-clicked object"<<std::endl;
#if 0
client.clickObject(0, selected_object->getBlock()->getPos(),
selected_object->getId(), g_selected_item);
#endif
client.clickActiveObject(0,
selected_active_object->getId(), g_selected_item);
}
else if(g_input->getRightClicked())
{
@ -2634,26 +2632,6 @@ int main(int argc, char *argv[])
*/
if(selected_object->getTypeId() == MAPBLOCKOBJECT_TYPE_SIGN)
{
dstream<<"Sign object right-clicked"<<std::endl;
if(random_input == false)
{
// Get a new text for it
TextDest *dest = new TextDestSign(
selected_object->getBlock()->getPos(),
selected_object->getId(),
&client);
SignObject *sign_object = (SignObject*)selected_object;
std::wstring wtext =
narrow_to_wide(sign_object->getText());
(new GUITextInputMenu(guienv, guiroot, -1,
&g_menumgr, dest,
wtext))->drop();
}
}
/*
Otherwise pass the event to the server as-is

@ -5239,6 +5239,14 @@ void ServerMap::saveBlock(MapBlock *block)
block->serializeObjects(o, version);
}
/*
Versions up from 15 have static objects.
*/
if(version >= 15)
{
block->m_static_objects.serialize(o);
}
// We just wrote it to the disk
block->resetChangedFlag();
}
@ -5296,6 +5304,14 @@ void ServerMap::loadBlock(std::string sectordir, std::string blockfile, MapSecto
block->updateObjects(is, version, NULL, 0);
}
/*
Versions up from 15 have static objects.
*/
if(version >= 15)
{
block->m_static_objects.deSerialize(is);
}
if(created_new)
sector->insertBlock(block);

@ -32,6 +32,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mapblockobject.h"
#include "voxel.h"
#include "nodemetadata.h"
#include "staticobject.h"
// Named by looking towards z+
@ -681,6 +682,7 @@ public:
#endif
NodeMetadataList m_node_metadata;
StaticObjectList m_static_objects;
private:
/*

@ -54,7 +54,7 @@ public:
virtual u16 typeId() const = 0;
virtual NodeMetadata* clone() = 0;
virtual void serializeBody(std::ostream &os) = 0;
virtual std::string infoText() {return "<todo: remove this text>";}
virtual std::string infoText() {return "";}
virtual Inventory* getInventory() {return NULL;}
// This is called always after the inventory is modified, before
// the changes are copied elsewhere

@ -47,11 +47,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
12: (dev) UnlimitedHeightmap now uses interpolated areas
13: (dev) Mapgen v2
14: (dev) NodeMetadata
15: (dev) StaticObjects
*/
// This represents an uninitialized or invalid format
#define SER_FMT_VER_INVALID 255
// Highest supported serialization version
#define SER_FMT_VER_HIGHEST 14
#define SER_FMT_VER_HIGHEST 15
// Lowest supported serialization version
#define SER_FMT_VER_LOWEST 2

@ -1228,7 +1228,7 @@ void Server::AsyncRunStep()
}
}
if(g_settings.getBool("enable_experimental"))
//if(g_settings.getBool("enable_experimental"))
{
/*
@ -1345,6 +1345,33 @@ void Server::AsyncRunStep()
<<added_objects.size()<<" added, "
<<"packet size is "<<reply.getSize()<<std::endl;
}
#if 0
/*
Collect a list of all the objects known by the clients
and report it back to the environment.
*/
core::map<u16, bool> all_known_objects;
for(core::map<u16, RemoteClient*>::Iterator
i = m_clients.getIterator();
i.atEnd() == false; i++)
{
RemoteClient *client = i.getNode()->getValue();
// Go through all known objects of client
for(core::map<u16, bool>::Iterator
i = client->m_known_objects.getIterator();
i.atEnd()==false; i++)
{
u16 id = i.getNode()->getKey();
all_known_objects[id] = true;
}
}
m_env.setKnownActiveObjects(whatever);
#endif
}
/*
@ -1978,6 +2005,70 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
block->removeObject(id);
}
}
else if(command == TOSERVER_CLICK_ACTIVEOBJECT)
{
if(datasize < 7)
return;
/*
length: 7
[0] u16 command
[2] u8 button (0=left, 1=right)
[3] u16 id
[5] u16 item
*/
u8 button = readU8(&data[2]);
u16 id = readS16(&data[3]);
//u16 item_i = readU16(&data[11]);
ServerActiveObject *obj = m_env.getActiveObject(id);
if(obj == NULL)
{
derr_server<<"Server: CLICK_ACTIVEOBJECT: object not found"
<<std::endl;
return;
}
//TODO: Check that object is reasonably close
// Left click, pick object up (usually)
if(button == 0)
{
InventoryList *ilist = player->inventory.getList("main");
if(g_settings.getBool("creative_mode") == false && ilist != NULL)
{
// Skip if inventory has no free space
if(ilist->getUsedSlots() == ilist->getSize())
{
dout_server<<"Player inventory has no free space"<<std::endl;
return;
}
/*
Create the inventory item
*/
InventoryItem *item = NULL;
// If it is an item-object, take the item from it
if(obj->getType() == ACTIVEOBJECT_TYPE_ITEM
&& obj->m_removed == false)
{
item = ((ItemSAO*)obj)->createInventoryItem();
}
if(item)
{
// Add to inventory and send inventory
ilist->addItem(item);
SendInventory(player->peer_id);
}
}
// Remove object from environment
obj->m_removed = true;
}
}
else if(command == TOSERVER_GROUND_ACTION)
{
if(datasize < 17)
@ -2327,68 +2418,40 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
}*/
}
/*
Handle other items
Place other item (not a block)
*/
else
{
v3s16 blockpos = getNodeBlockPos(p_over);
MapBlock *block = NULL;
try
{
block = m_env.getMap().getBlockNoCreate(blockpos);
}
catch(InvalidPositionException &e)
/*
Check that the block is loaded so that the item
can properly be added to the static list too
*/
MapBlock *block = m_env.getMap().getBlockNoCreateNoEx(blockpos);
if(block==NULL)
{
derr_server<<"Error while placing object: "
"block not found"<<std::endl;
return;
}
v3s16 block_pos_i_on_map = block->getPosRelative();
v3f block_pos_f_on_map = intToFloat(block_pos_i_on_map, BS);
v3f pos = intToFloat(p_over, BS);
pos -= block_pos_f_on_map;
pos.Y -= BS*0.45;
/*dout_server<<"pos="
<<"("<<pos.X<<","<<pos.Y<<","<<pos.Z<<")"
<<std::endl;*/
MapBlockObject *obj = NULL;
dout_server<<"Placing a miscellaneous item on map"
<<std::endl;
/*
Handle block object items
Create an ItemSAO
*/
if(std::string("MBOItem") == item->getName())
{
MapBlockObjectItem *oitem = (MapBlockObjectItem*)item;
/*dout_server<<"Trying to place a MapBlockObjectItem: "
"inventorystring=\""
<<oitem->getInventoryString()
<<"\""<<std::endl;*/
obj = oitem->createObject
(pos, player->getYaw(), player->getPitch());
}
/*
Handle other items
*/
else
{
dout_server<<"Placing a miscellaneous item on map"
<<std::endl;
/*
Create an ItemObject that contains the item.
*/
ItemObject *iobj = new ItemObject(NULL, -1, pos);
std::ostringstream os(std::ios_base::binary);
item->serialize(os);
dout_server<<"Item string is \""<<os.str()<<"\""<<std::endl;
iobj->setItemString(os.str());
obj = iobj;
}
// Get item string
std::ostringstream os(std::ios_base::binary);
item->serialize(os);
dout_server<<"Item string is \""<<os.str()<<"\""<<std::endl;
// Create object
ServerActiveObject *obj = new ItemSAO
(&m_env, 0, pos, os.str());
if(obj == NULL)
{
@ -2398,7 +2461,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
}
else
{
block->addObject(obj);
// Add the object to the environment
m_env.addActiveObject(obj);
dout_server<<"Placed object"<<std::endl;
@ -3874,30 +3938,6 @@ Player *Server::emergePlayer(const char *name, const char *password,
} // create new player
}
#if 0
void Server::UpdateBlockWaterPressure(MapBlock *block,
core::map<v3s16, MapBlock*> &modified_blocks)
{
MapVoxelManipulator v(&m_env.getMap());
v.m_disable_water_climb =
g_settings.getBool("disable_water_climb");
VoxelArea area(block->getPosRelative(),
block->getPosRelative() + v3s16(1,1,1)*(MAP_BLOCKSIZE-1));
try
{
v.updateAreaWaterPressure(area, m_flow_active_nodes);
}
catch(ProcessingLimitException &e)
{
dstream<<"Processing limit reached (1)"<<std::endl;
}
v.blitBack(modified_blocks);
}
#endif
void Server::handlePeerChange(PeerChange &c)
{
JMutexAutoLock envlock(m_env_mutex);

@ -20,11 +20,16 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "serverobject.h"
#include <fstream>
#include "environment.h"
#include "inventory.h"
core::map<u16, ServerActiveObject::Factory> ServerActiveObject::m_types;
ServerActiveObject::ServerActiveObject(ServerEnvironment *env, u16 id, v3f pos):
ActiveObject(id),
m_known_by_count(0),
m_removed(false),
m_static_exists(false),
m_static_block(1337,1337,1337),
m_env(env),
m_base_position(pos)
{
@ -34,15 +39,55 @@ ServerActiveObject::~ServerActiveObject()
{
}
ServerActiveObject* ServerActiveObject::create(u8 type,
ServerEnvironment *env, u16 id, v3f pos,
const std::string &data)
{
// Find factory function
core::map<u16, Factory>::Node *n;
n = m_types.find(type);
if(n == NULL)
{
// If factory is not found, just return.
dstream<<"WARNING: ServerActiveObject: No factory for type="
<<type<<std::endl;
return NULL;
}
Factory f = n->getValue();
ServerActiveObject *object = (*f)(env, id, pos, data);
return object;
}
void ServerActiveObject::registerType(u16 type, Factory f)
{
core::map<u16, Factory>::Node *n;
n = m_types.find(type);
if(n)
return;
m_types.insert(type, f);
}
/*
TestSAO
*/
// Prototype
TestSAO proto_TestSAO(NULL, 0, v3f(0,0,0));
TestSAO::TestSAO(ServerEnvironment *env, u16 id, v3f pos):
ServerActiveObject(env, id, pos),
m_timer1(0),
m_age(0)
{
ServerActiveObject::registerType(getType(), create);
}
ServerActiveObject* TestSAO::create(ServerEnvironment *env, u16 id, v3f pos,
const std::string &data)
{
return new TestSAO(env, id, pos);
}
void TestSAO::step(float dtime, Queue<ActiveObjectMessage> &messages)
@ -84,6 +129,9 @@ void TestSAO::step(float dtime, Queue<ActiveObjectMessage> &messages)
ItemSAO
*/
// Prototype
ItemSAO proto_ItemSAO(NULL, 0, v3f(0,0,0), "");
ItemSAO::ItemSAO(ServerEnvironment *env, u16 id, v3f pos,
const std::string inventorystring):
ServerActiveObject(env, id, pos),
@ -91,6 +139,19 @@ ItemSAO::ItemSAO(ServerEnvironment *env, u16 id, v3f pos,
{
dstream<<"Server: ItemSAO created with inventorystring=\""
<<m_inventorystring<<"\""<<std::endl;
ServerActiveObject::registerType(getType(), create);
}
ServerActiveObject* ItemSAO::create(ServerEnvironment *env, u16 id, v3f pos,
const std::string &data)
{
std::istringstream is(data, std::ios::binary);
char buf[1];
is.read(buf, 1); // read version
std::string inventorystring = deSerializeString(is);
dstream<<"ItemSAO::create(): Creating item \""
<<inventorystring<<"\""<<std::endl;
return new ItemSAO(env, id, pos, inventorystring);
}
void ItemSAO::step(float dtime, Queue<ActiveObjectMessage> &messages)
@ -111,4 +172,34 @@ std::string ItemSAO::getClientInitializationData()
return data;
}
std::string ItemSAO::getStaticData()
{
dstream<<__FUNCTION_NAME<<std::endl;
std::ostringstream os(std::ios::binary);
char buf[1];
buf[0] = 0; //version
os.write(buf, 1);
os<<serializeString(m_inventorystring);
return os.str();
}
InventoryItem * ItemSAO::createInventoryItem()
{
try{
std::istringstream is(m_inventorystring, std::ios_base::binary);
InventoryItem *item = InventoryItem::deSerialize(is);
dstream<<__FUNCTION_NAME<<": m_inventorystring=\""
<<m_inventorystring<<"\" -> item="<<item
<<std::endl;
return item;
}
catch(SerializationError &e)
{
dstream<<__FUNCTION_NAME<<": serialization error: "
<<"m_inventorystring=\""<<m_inventorystring<<"\""<<std::endl;
return NULL;
}
}

@ -39,27 +39,28 @@ Some planning
*/
class ServerEnvironment;
class InventoryItem;
class ServerActiveObject : public ActiveObject
{
public:
ServerActiveObject(ServerEnvironment *env, u16 id, v3f pos=v3f(0,0,0));
ServerActiveObject(ServerEnvironment *env, u16 id, v3f pos);
virtual ~ServerActiveObject();
// Create a certain type of ServerActiveObject
static ServerActiveObject* create(u8 type,
ServerEnvironment *env, u16 id, v3f pos,
const std::string &data);
/*
Some simple getters/setters
*/
v3f getBasePosition()
{
return m_base_position;
}
{return m_base_position;}
void setBasePosition(v3f pos)
{
m_base_position = pos;
}
{m_base_position = pos;}
ServerEnvironment* getEnv()
{
return m_env;
}
{return m_env;}
/*
Step object in time.
@ -75,14 +76,10 @@ public:
/*
The return value of this is passed to the server-side object
when it is loaded from disk or from a static object
when it is created (converted from static to active - actually
the data is the static form)
*/
virtual std::string getServerInitializationData(){return "";}
/*
This takes the return value of getServerInitializationData
*/
virtual void initialize(const std::string &data){}
virtual std::string getStaticData(){return "";}
// Number of players which know about this object
u16 m_known_by_count;
@ -93,12 +90,33 @@ public:
it could be confused to some other object by some client.
- This is set to true by the step() method when the object wants
to be deleted.
- This can be set to true by anything else too.
*/
bool m_removed;
/*
Whether the object's static data has been stored to a block
*/
bool m_static_exists;
/*
The block from which the object was loaded from, and in which
a copy of the static data resides.
*/
v3s16 m_static_block;
protected:
// Used for creating objects based on type
typedef ServerActiveObject* (*Factory)
(ServerEnvironment *env, u16 id, v3f pos,
const std::string &data);
static void registerType(u16 type, Factory f);
ServerEnvironment *m_env;
v3f m_base_position;
private:
// Used for creating objects based on type
static core::map<u16, Factory> m_types;
};
class TestSAO : public ServerActiveObject
@ -106,9 +124,9 @@ class TestSAO : public ServerActiveObject
public:
TestSAO(ServerEnvironment *env, u16 id, v3f pos);
u8 getType() const
{
return ACTIVEOBJECT_TYPE_TEST;
}
{return ACTIVEOBJECT_TYPE_TEST;}
static ServerActiveObject* create(ServerEnvironment *env, u16 id, v3f pos,
const std::string &data);
void step(float dtime, Queue<ActiveObjectMessage> &messages);
private:
float m_timer1;
@ -121,11 +139,13 @@ public:
ItemSAO(ServerEnvironment *env, u16 id, v3f pos,
const std::string inventorystring);
u8 getType() const
{
return ACTIVEOBJECT_TYPE_ITEM;
}
{return ACTIVEOBJECT_TYPE_ITEM;}
static ServerActiveObject* create(ServerEnvironment *env, u16 id, v3f pos,
const std::string &data);
void step(float dtime, Queue<ActiveObjectMessage> &messages);
std::string getClientInitializationData();
std::string getStaticData();
InventoryItem* createInventoryItem();
private:
std::string m_inventorystring;
};

@ -1839,15 +1839,17 @@ inline std::string serializeString(const std::string plain)
return s;
}
// Reads a string with the length as the first two bytes
/*// Reads a string with the length as the first two bytes
inline std::string deSerializeString(const std::string encoded)
{
u16 s_size = readU16((u8*)&encoded.c_str()[0]);
if(s_size > encoded.length() - 2)
return "";
std::string s;
s.reserve(s_size);
s.append(&encoded.c_str()[2], s_size);
return s;
}
}*/
// Reads a string with the length as the first two bytes
inline std::string deSerializeString(std::istream &is)
@ -1878,15 +1880,17 @@ inline std::string serializeLongString(const std::string plain)
return s;
}
// Reads a string with the length as the first four bytes
/*// Reads a string with the length as the first four bytes
inline std::string deSerializeLongString(const std::string encoded)
{
u32 s_size = readU32((u8*)&encoded.c_str()[0]);
if(s_size > encoded.length() - 4)
return "";
std::string s;
s.reserve(s_size);
s.append(&encoded.c_str()[2], s_size);
s.append(&encoded.c_str()[4], s_size);
return s;
}
}*/
// Reads a string with the length as the first four bytes
inline std::string deSerializeLongString(std::istream &is)